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authorMarek Olšák <[email protected]>2012-01-22 20:25:42 +0100
committerMarek Olšák <[email protected]>2012-01-25 12:35:19 +0100
commit3363e87d7d5b3f19294fc770dc7c506c26646010 (patch)
tree42ed6d6f69ba8095c13aa77d0129a059812e3a1d /.emacs-dirvars
parent636802f615bb1ef192e3c4c3b9ab0d1c83c5ebe0 (diff)
mesa: allow exposing GL3 without EXT_texture_integer
Strictly speaking, it's not legal to expose EXT_texture_integer without EXT_gpu_shader4. It might be even dangerous (apps can assume EXT_gpu_shader4 is available without checking for it). The check in compute_version is removed as well, because that's already covered by GLSLVersion >= 130. Reviewed-by: Brian Paul <[email protected]>
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