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author | Marek Olšák <[email protected]> | 2012-01-22 20:25:42 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-01-25 12:35:19 +0100 |
commit | 3363e87d7d5b3f19294fc770dc7c506c26646010 (patch) | |
tree | 42ed6d6f69ba8095c13aa77d0129a059812e3a1d /.emacs-dirvars | |
parent | 636802f615bb1ef192e3c4c3b9ab0d1c83c5ebe0 (diff) |
mesa: allow exposing GL3 without EXT_texture_integer
Strictly speaking, it's not legal to expose EXT_texture_integer without
EXT_gpu_shader4. It might be even dangerous (apps can assume EXT_gpu_shader4
is available without checking for it).
The check in compute_version is removed as well, because that's already
covered by GLSLVersion >= 130.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to '.emacs-dirvars')
0 files changed, 0 insertions, 0 deletions