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authorEric Anholt <[email protected]>2017-02-06 17:30:59 -0800
committerEric Anholt <[email protected]>2017-02-10 14:17:04 -0800
commitb2309393039b2ec0cc00a8e6fd828c60c4ef1e11 (patch)
treed3968c9e1e8bc045e5cd4612b85155f3e6e31dab /.editorconfig
parentd7b3707c612027b354deea6bc5eae56a02d5f8d5 (diff)
vc4: Avoid emitting small immediates for UBO indirect load address guards.
The kernel will reject our shader if we emit one here, and having 4, 8, or 12 as the top end of our UBO clamp rare is enough that it's not worth making the kernel let us. Fixes piglit fs-const-array-of-struct and fs-const-array-of-struct-of-array since recent GLSL linking changes made us get this as an indirect load of a uniform, instead of a tempoary. Cc: "13.0 17.0" <[email protected]>
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