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authorNicolai Hähnle <[email protected]>2016-10-07 12:19:11 +0200
committerNicolai Hähnle <[email protected]>2016-10-12 18:50:10 +0200
commit777dcf81b956158546616aae89507cafb83b9ac5 (patch)
treef0a5d5c88862f68c4e16491628bbdfcb49a8e073 /.editorconfig
parent2299a9940c5ac5fb42b0726afa9a67fc23ba3a48 (diff)
st/glsl_to_tgsi: explicitly track all input and output declaration
In order to be able to emit overlapping input and output array declarations, we flip the logic of emitting those declarations on its head: rather than iterating over slots and emitting the corresponding declarations, we iterate over the declarations from GLSL and emit those. v2: fix some regressions related to structs v3: fix a regression in geometry and tessellation shader array handling Acked-by: Edward O'Callaghan <[email protected]> (v2) Reviewed-by: Dave Airlie <[email protected]> (v2)
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