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author | Rob Clark <[email protected]> | 2017-04-16 11:49:54 -0400 |
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committer | Rob Clark <[email protected]> | 2017-04-18 16:32:00 -0400 |
commit | 0cc23ae77995bb258505a390dd57efd3e00803e6 (patch) | |
tree | 88bdf92618ed26ac18b7713a2acf86fb76650c43 /.editorconfig | |
parent | 5845b2045557681701c1aebd78755c5b65465344 (diff) |
freedreno: make texture state an array
Make this an array indexed by shader stage, as is done elsewhere for
other per-shader-stage state. This will simplify things as more shader
stages are eventually added.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to '.editorconfig')
0 files changed, 0 insertions, 0 deletions