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author | Nicolai Hähnle <[email protected]> | 2017-09-08 15:15:08 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-09-18 11:25:19 +0200 |
commit | 8c56c45cd48e940283a8d3e951750c57694718f9 (patch) | |
tree | 16af1e409dd10d6c248d9392d5355b532fd58c49 /.editorconfig | |
parent | aab134cfa57cd2f72d4234fe3f41e392e6a4f48d (diff) |
radeonsi: add drirc option "radeonsi_assume_no_z_fights"
This option enables a performance optimization where typical non-blending
draws with depth buffer may be rasterized out-of-order (on VI+, multi-SE
chips).
This optimization can lead to incorrect results when an applications
renders multiple objects with the same Z value at the same pixel, so we
will never enable it by default. But there may be applications that could
benefit from white-listing.
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to '.editorconfig')
0 files changed, 0 insertions, 0 deletions