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authorFrancisco Jerez <[email protected]>2019-12-27 16:38:26 -0800
committerFrancisco Jerez <[email protected]>2020-01-10 11:02:30 -0800
commitc20dc9b8363b5b497d4f6af5144590e8c2d940c0 (patch)
treefc1729fa9ef1dea7758efeaa7c04ce3a6be1b455 /.editorconfig
parent591f146fd2c7b265cd9e759c242e6d6437ea6578 (diff)
intel/fs: Make implied_mrf_writes() an fs_inst method.
This will be convenient in a later commit enabling SIMD32 fragment shaders, and happens to fix the calculation for MATH instructions which is currently inaccurate for SIMD-lowered instructions on Gen4-5 platforms (all of them on Gen4 in SIMD16 mode), since it was based on the shader's dispatch width rather than on the actual execution size of the instruction. This causes some shader-db noise on Gen4 due to the more compact register allocation interacting with the SEND dependency workarounds, but otherwise no major changes. Reviewed-by: Kenneth Graunke <[email protected]>
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