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author | Bartosz Tomczyk <[email protected]> | 2017-03-30 22:31:09 +0200 |
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committer | Timothy Arceri <[email protected]> | 2017-04-03 10:33:31 +1000 |
commit | 8d919ba3846aa5cd9dc85e0bdb98e71292ed9c97 (patch) | |
tree | a326be9b3d31c0c10dd91f637003bd287a4c7ade /.editorconfig | |
parent | dbdd7231c252cbed52a196c86725730c07cd8006 (diff) |
mesa/glthread: Call unmarshal_batch directly in glthread_finish
Call it directly when batch queue is empty. This avoids costly thread
synchronisation. This commit improves performance of games that have
previously regressed with mesa_glthread=true.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to '.editorconfig')
0 files changed, 0 insertions, 0 deletions