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authorEric Anholt <[email protected]>2017-02-10 10:45:42 -0800
committerEric Anholt <[email protected]>2017-02-10 14:17:04 -0800
commita0b68418383ecc0ee2ac475ff6dc1d28b4ae6e24 (patch)
treee54bfcf753228111c31f91b7ba6282652cea51c1 /.editorconfig
parentb2309393039b2ec0cc00a8e6fd828c60c4ef1e11 (diff)
vc4: Drop VS inputs to 8.
In the hardware we only get to declare 8 vertex elements (GLES2's minimum), so we should be exposing that number here. Fixes an assertion failure in piglit texrect-many, at the expense of various GL 2.0-ish minmax tests now complaining that our count is too low.
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