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authorDave Airlie <[email protected]>2017-10-20 03:45:51 +0100
committerDave Airlie <[email protected]>2017-10-20 06:11:10 +0100
commit5bc5e07d81c8eccb3645260ca4072e652d0cf052 (patch)
tree1709fc684926936022503ae97c7aec7a837bc311 /.dir-locals.el
parente6acc20b6a4acd4b80249700863141674ff8da31 (diff)
radv: fixup tess eval shader when combined.
This fixes some access to the tess eval shader when it's combined with geometry on gfx9. This is a review of Bas's commit: radv: Prevent crashing by accessing TES for VGT reuse depth. Signed-off-by: Dave Airlie <[email protected]>
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