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author | Brian Paul <[email protected]> | 2013-11-19 07:54:17 -0800 |
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committer | Brian Paul <[email protected]> | 2013-11-19 09:03:41 -0700 |
commit | 92c3d5acf766eee4a27250c2f9883204991b1647 (patch) | |
tree | b190b7d245df823560b0dd17efe4b589791c1933 /.dir-locals.el | |
parent | 5ab59e5332215f149b532436c4d55834399d71e6 (diff) |
svga: improve check for 3D compressed textures
This is basically a a respin of f1dfcf4bce35e6796f873d9a00103b280da81e4c
per Jose's suggestion.
Just set the SVGA3dSurfaceFormatCaps flags for 3D and cube textures
when checking the texture format capabilities. This will filter out
unsupported combinations like 3D+DXT.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to '.dir-locals.el')
0 files changed, 0 insertions, 0 deletions