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author | Kenneth Graunke <[email protected]> | 2015-08-26 03:07:29 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-10-01 10:58:30 -0700 |
commit | 193d29516ddb76f469fea17119493e2b685bc6b7 (patch) | |
tree | c668a8c83cc3c5a4c92bfb18de67f704683976db /.dir-locals.el | |
parent | 39a1d36a67974dd9fc3c0d834d6a117cdfed8f33 (diff) |
i965/nir: Refactor input/output lowering setup into helpers.
The code for input lowering is going to get significantly more
complicated shortly, so I wanted to pull it out. Vertex shader inputs
are handled nearly identically regardless of vec4/scalar mode, so I
opted to not split that.
I thought about having each function actually do the lowering, but one
pass through nir_lower_io that handles all types (which weren't handled
earlier) is probably more efficient.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to '.dir-locals.el')
0 files changed, 0 insertions, 0 deletions