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author | Nicolai Hähnle <[email protected]> | 2016-02-15 22:49:58 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-03-09 11:40:06 -0500 |
commit | 9f06e7f5c1711ca552b8ef1f292ac39cc1b07472 (patch) | |
tree | 8a3b01404bc643d2dcd118b51084b83567b8914f /.dir-locals.el | |
parent | 4eb416bd9d670f55fe9691bcd75950f728a0b782 (diff) |
st/mesa: shader image atoms must be before framebuffer update
The reason is that the shader image atoms call st_finalize_texture, which
may set ST_NEW_FRAMEBUFFER.
This fixes an assertion triggered by a subtest of piglit's
arb_shader_image_load_store-invalid.
v2: add comment explaining order constraints (suggested by Ilia)
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to '.dir-locals.el')
0 files changed, 0 insertions, 0 deletions