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authorVadim Girlin <[email protected]>2013-05-11 18:30:30 +0400
committerVadim Girlin <[email protected]>2013-05-14 17:36:25 +0400
commit57d1be0d2d195dac0e08585b6cd098779f7a7bd7 (patch)
tree006ca007f61893ac7f37d23aa2576f2ade33b46a /.dir-locals.el
parente195d301aeb50a33cc20b208900164a97524bef4 (diff)
r600g/sb: separate bytecode decoding and parsing
Parsing and ir construction is required for optimization only, it's unnecessary if we only need to print shader dump. This should make new disassembler more tolerant to any new features in the bytecode. Signed-off-by: Vadim Girlin <[email protected]>
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