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author | Nicolai Hähnle <[email protected]> | 2016-11-29 17:41:59 +0100 |
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committer | Nicolai Hähnle <[email protected]> | 2016-12-12 09:05:05 +0100 |
commit | 2f2e941e2d9d6155e0661f452343e7a80f2439c4 (patch) | |
tree | 42f890fa7d2d2d59d324c695785c30d57c16fee6 /.dir-locals.el | |
parent | 18616e7551fcecb9445597d78446df6e1df98fbb (diff) |
radeonsi: use a single descriptor for the GSVS ring
We can hardcode all of the fields for swizzling in the geometry shader.
The advantage is that we use fewer descriptor slots and we no longer have to
update any of the (ring) descriptors when the geometry shader changes.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to '.dir-locals.el')
0 files changed, 0 insertions, 0 deletions