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authorThomas Helland <[email protected]>2017-05-21 00:21:54 +0200
committerThomas Helland <[email protected]>2017-09-26 18:25:38 +0200
commitd86bc364469b1a413de5dbc357de0516b506e29e (patch)
tree95bbb8a7d0386e41159c8af43b1936016ef4a643 /.dir-locals.el
parente7220d2c22b55b8305e5338b80483a6659fb15c8 (diff)
glcpp: Avoid unnecessary call to strlen
Length of the token was already calculated by flex and stored in yyleng, no need to implicitly call strlen() via linear_strdup(). Signed-off-by: Thomas Helland <[email protected]> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de> Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> V2: Also convert this pattern in glsl_lexer.ll V3: Remove a misplaced comment V4: Use a temporary char to avoid type change Remove bogus +1 on length check of identifier
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