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authorConnor Abbott <[email protected]>2019-06-06 16:28:48 +0200
committerConnor Abbott <[email protected]>2019-09-03 13:50:54 +0000
commit2abf62d3483afd8f0de7f19d114d164de4741127 (patch)
treefbc074d4712379ff5b3cabe8978fefcc52621f5d /.dir-locals.el
parentc63ccf90dfc087420863ee0e24867895affa40a9 (diff)
ac/nir: Fix gather4 integer wa with unnormalized coordinates
This adds a bit of unneccesary code on radeonsi, since whether unnormalized coordinates are used is known at compile time with GL, but I wasn't sure if it was worth the few instructions to plumb everything through, especially for something so rare -- my shader-db doesn't have any instances where this changes anything. Fixes CTS tests I created at https://github.com/cwabbott0/VK-GL-CTS/tree/unnorm-gather-tests Acked-by: Marek Olšák <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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