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authorNeil Roberts <[email protected]>2014-06-09 17:43:37 +0100
committerNeil Roberts <[email protected]>2014-06-12 11:24:04 +0100
commit765efeef883cdbb86e052acd887e0c3c0e39b732 (patch)
tree40537e0f5c5b1be68459f147cefaedf8dc5b43cb /.dir-locals.el
parent2c79aa8272d81020093836554d5aa0c18ef91c74 (diff)
i965: Set the fast clear color value for texture surfaces
When a multisampled texture is used for sampling the fast clear color value needs to be programmed into the surface state. This was being left as all zeroes so if the surface was cleared to a value other than black then it wouldn't work properly. This doesn't matter for single-sample textures because in that case the MCS buffer is resolved before it is used as a texture source. https://bugs.freedesktop.org/show_bug.cgi?id=79729 Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Cc: "10.1 10.2" <[email protected]>
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