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authorRob Clark <[email protected]>2017-10-30 09:56:43 -0400
committerRob Clark <[email protected]>2017-11-12 12:28:59 -0500
commitecbe1e976f279a3519aaf9ab365ebe28b60f1ace (patch)
treed777d9a745f64d1116f0f982d39c91abe7793c54 /.dir-locals.el
parent5009dc55f206567df1f1527cac06bcbf7cb95814 (diff)
st/program: fix compute shader nir references
In case the IR is NIR, the driver takes reference to the nir_shader. Also, because there are no variants, we need to clone the shader, instead of sharing the reference with gl_program, which would result in a double free in _mesa_delete_program(). Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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