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authorTapani Pälli <[email protected]>2015-09-15 09:17:20 +0300
committerTapani Pälli <[email protected]>2015-09-18 07:41:47 +0300
commitafa1efdc8522d987e3af7c7a6272021caa33eb82 (patch)
tree3de6372f32614525c324b24bc4bcd85c515c4d76 /.dir-locals.el
parent2e4ab489b5963e57df01fa20bb95d67139de8b75 (diff)
mesa: fix errors when reading depth with glReadPixels
OpenGL ES 3.0 spec 3.7.2 "Transfer of Pixel Rectangles" specifies DEPTH_COMPONENT, UNSIGNED_INT as a valid couple, validation for internal format is checked by is_float_depth(). Fix regression caused by 81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 in: ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels Test uses GL_DEPTH_COMPONENT, UNSIGNED_INT only when GL_NV_read_depth extension is present. v2: change check in _mesa_error_check_format_and_type to be explicit for ES 2.0+, desktop OpenGL does not allow this behaviour + uses this function for both glReadPixels and glDrawPixels validation. (No Piglit regressions seen with v2.) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> [v1] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92009 Cc: "10.6 11.0" <[email protected]>
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