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#ifndef ALC_DEVFORMAT_H
#define ALC_DEVFORMAT_H
#include <cstdint>
#include "AL/al.h"
#include "AL/alext.h"
#include "inprogext.h"
enum Channel {
FrontLeft = 0,
FrontRight,
FrontCenter,
LFE,
BackLeft,
BackRight,
BackCenter,
SideLeft,
SideRight,
TopFrontLeft,
TopFrontCenter,
TopFrontRight,
TopCenter,
TopBackLeft,
TopBackCenter,
TopBackRight,
MaxChannels
};
/* Device formats */
enum DevFmtType : ALenum {
DevFmtByte = ALC_BYTE_SOFT,
DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT,
DevFmtShort = ALC_SHORT_SOFT,
DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT,
DevFmtInt = ALC_INT_SOFT,
DevFmtUInt = ALC_UNSIGNED_INT_SOFT,
DevFmtFloat = ALC_FLOAT_SOFT,
DevFmtTypeDefault = DevFmtFloat
};
enum DevFmtChannels : ALenum {
DevFmtMono = ALC_MONO_SOFT,
DevFmtStereo = ALC_STEREO_SOFT,
DevFmtQuad = ALC_QUAD_SOFT,
DevFmtX51 = ALC_5POINT1_SOFT,
DevFmtX61 = ALC_6POINT1_SOFT,
DevFmtX71 = ALC_7POINT1_SOFT,
DevFmtAmbi3D = ALC_BFORMAT3D_SOFT,
/* Similar to 5.1, except using rear channels instead of sides */
DevFmtX51Rear = 0x70000000,
DevFmtChannelsDefault = DevFmtStereo
};
#define MAX_OUTPUT_CHANNELS (16)
/* DevFmtType traits, providing the type, etc given a DevFmtType. */
template<DevFmtType T>
struct DevFmtTypeTraits { };
template<>
struct DevFmtTypeTraits<DevFmtByte> { using Type = int8_t; };
template<>
struct DevFmtTypeTraits<DevFmtUByte> { using Type = uint8_t; };
template<>
struct DevFmtTypeTraits<DevFmtShort> { using Type = int16_t; };
template<>
struct DevFmtTypeTraits<DevFmtUShort> { using Type = uint16_t; };
template<>
struct DevFmtTypeTraits<DevFmtInt> { using Type = int32_t; };
template<>
struct DevFmtTypeTraits<DevFmtUInt> { using Type = uint32_t; };
template<>
struct DevFmtTypeTraits<DevFmtFloat> { using Type = float; };
ALuint BytesFromDevFmt(DevFmtType type) noexcept;
ALuint ChannelsFromDevFmt(DevFmtChannels chans, ALuint ambiorder) noexcept;
inline ALuint FrameSizeFromDevFmt(DevFmtChannels chans, DevFmtType type, ALuint ambiorder) noexcept
{ return ChannelsFromDevFmt(chans, ambiorder) * BytesFromDevFmt(type); }
enum class AmbiLayout {
FuMa = ALC_FUMA_SOFT, /* FuMa channel order */
ACN = ALC_ACN_SOFT, /* ACN channel order */
Default = ACN
};
enum class AmbiNorm {
FuMa = ALC_FUMA_SOFT, /* FuMa normalization */
SN3D = ALC_SN3D_SOFT, /* SN3D normalization */
N3D = ALC_N3D_SOFT, /* N3D normalization */
Default = SN3D
};
#endif /* ALC_DEVFORMAT_H */
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