/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include "source.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "AL/efx.h" #include "albit.h" #include "alc/alu.h" #include "alc/backends/base.h" #include "alc/context.h" #include "alc/device.h" #include "alc/inprogext.h" #include "almalloc.h" #include "alnumeric.h" #include "alspan.h" #include "atomic.h" #include "auxeffectslot.h" #include "buffer.h" #include "core/ambidefs.h" #include "core/bformatdec.h" #include "core/except.h" #include "core/filters/nfc.h" #include "core/filters/splitter.h" #include "core/logging.h" #include "core/voice_change.h" #include "direct_defs.h" #include "event.h" #include "filter.h" #include "opthelpers.h" #include "ringbuffer.h" #include "threads.h" #ifdef ALSOFT_EAX #include #endif // ALSOFT_EAX bool sBufferSubDataCompat{false}; namespace { using namespace std::placeholders; using std::chrono::nanoseconds; Voice *GetSourceVoice(ALsource *source, ALCcontext *context) { auto voicelist = context->getVoicesSpan(); ALuint idx{source->VoiceIdx}; if(idx < voicelist.size()) { ALuint sid{source->id}; Voice *voice = voicelist[idx]; if(voice->mSourceID.load(std::memory_order_acquire) == sid) return voice; } source->VoiceIdx = INVALID_VOICE_IDX; return nullptr; } void UpdateSourceProps(const ALsource *source, Voice *voice, ALCcontext *context) { /* Get an unused property container, or allocate a new one as needed. */ VoicePropsItem *props{context->mFreeVoiceProps.load(std::memory_order_acquire)}; if(!props) { context->allocVoiceProps(); props = context->mFreeVoiceProps.load(std::memory_order_acquire); } VoicePropsItem *next; do { next = props->next.load(std::memory_order_relaxed); } while(context->mFreeVoiceProps.compare_exchange_weak(props, next, std::memory_order_acq_rel, std::memory_order_acquire) == false); props->Pitch = source->Pitch; props->Gain = source->Gain; props->OuterGain = source->OuterGain; props->MinGain = source->MinGain; props->MaxGain = source->MaxGain; props->InnerAngle = source->InnerAngle; props->OuterAngle = source->OuterAngle; props->RefDistance = source->RefDistance; props->MaxDistance = source->MaxDistance; props->RolloffFactor = source->RolloffFactor #ifdef ALSOFT_EAX + source->RolloffFactor2 #endif ; props->Position = source->Position; props->Velocity = source->Velocity; props->Direction = source->Direction; props->OrientAt = source->OrientAt; props->OrientUp = source->OrientUp; props->HeadRelative = source->HeadRelative; props->mDistanceModel = source->mDistanceModel; props->mResampler = source->mResampler; props->DirectChannels = source->DirectChannels; props->mSpatializeMode = source->mSpatialize; props->DryGainHFAuto = source->DryGainHFAuto; props->WetGainAuto = source->WetGainAuto; props->WetGainHFAuto = source->WetGainHFAuto; props->OuterGainHF = source->OuterGainHF; props->AirAbsorptionFactor = source->AirAbsorptionFactor; props->RoomRolloffFactor = source->RoomRolloffFactor; props->DopplerFactor = source->DopplerFactor; props->StereoPan = source->StereoPan; props->Radius = source->Radius; props->EnhWidth = source->EnhWidth; props->Direct.Gain = source->Direct.Gain; props->Direct.GainHF = source->Direct.GainHF; props->Direct.HFReference = source->Direct.HFReference; props->Direct.GainLF = source->Direct.GainLF; props->Direct.LFReference = source->Direct.LFReference; auto copy_send = [](const ALsource::SendData &srcsend) noexcept -> VoiceProps::SendData { VoiceProps::SendData ret{}; ret.Slot = srcsend.Slot ? srcsend.Slot->mSlot : nullptr; ret.Gain = srcsend.Gain; ret.GainHF = srcsend.GainHF; ret.HFReference = srcsend.HFReference; ret.GainLF = srcsend.GainLF; ret.LFReference = srcsend.LFReference; return ret; }; std::transform(source->Send.cbegin(), source->Send.cend(), props->Send, copy_send); if(!props->Send[0].Slot && context->mDefaultSlot) props->Send[0].Slot = context->mDefaultSlot->mSlot; /* Set the new container for updating internal parameters. */ props = voice->mUpdate.exchange(props, std::memory_order_acq_rel); if(props) { /* If there was an unused update container, put it back in the * freelist. */ AtomicReplaceHead(context->mFreeVoiceProps, props); } } /* GetSourceSampleOffset * * Gets the current read offset for the given Source, in 32.32 fixed-point * samples. The offset is relative to the start of the queue (not the start of * the current buffer). */ int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime) { ALCdevice *device{context->mALDevice.get()}; const VoiceBufferItem *Current{}; int64_t readPos{}; uint refcount{}; Voice *voice{}; do { refcount = device->waitForMix(); *clocktime = GetDeviceClockTime(device); voice = GetSourceVoice(Source, context); if(voice) { Current = voice->mCurrentBuffer.load(std::memory_order_relaxed); readPos = int64_t{voice->mPosition.load(std::memory_order_relaxed)} << MixerFracBits; readPos += voice->mPositionFrac.load(std::memory_order_relaxed); } std::atomic_thread_fence(std::memory_order_acquire); } while(refcount != device->MixCount.load(std::memory_order_relaxed)); if(!voice) return 0; for(auto &item : Source->mQueue) { if(&item == Current) break; readPos += int64_t{item.mSampleLen} << MixerFracBits; } if(readPos > std::numeric_limits::max() >> (32-MixerFracBits)) return std::numeric_limits::max(); return readPos << (32-MixerFracBits); } /* GetSourceSecOffset * * Gets the current read offset for the given Source, in seconds. The offset is * relative to the start of the queue (not the start of the current buffer). */ double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime) { ALCdevice *device{context->mALDevice.get()}; const VoiceBufferItem *Current{}; int64_t readPos{}; uint refcount{}; Voice *voice{}; do { refcount = device->waitForMix(); *clocktime = GetDeviceClockTime(device); voice = GetSourceVoice(Source, context); if(voice) { Current = voice->mCurrentBuffer.load(std::memory_order_relaxed); readPos = int64_t{voice->mPosition.load(std::memory_order_relaxed)} << MixerFracBits; readPos += voice->mPositionFrac.load(std::memory_order_relaxed); } std::atomic_thread_fence(std::memory_order_acquire); } while(refcount != device->MixCount.load(std::memory_order_relaxed)); if(!voice) return 0.0f; const ALbuffer *BufferFmt{nullptr}; auto BufferList = Source->mQueue.cbegin(); while(BufferList != Source->mQueue.cend() && al::to_address(BufferList) != Current) { if(!BufferFmt) BufferFmt = BufferList->mBuffer; readPos += int64_t{BufferList->mSampleLen} << MixerFracBits; ++BufferList; } while(BufferList != Source->mQueue.cend() && !BufferFmt) { BufferFmt = BufferList->mBuffer; ++BufferList; } ASSUME(BufferFmt != nullptr); return static_cast(readPos) / double{MixerFracOne} / BufferFmt->mSampleRate; } /* GetSourceOffset * * Gets the current read offset for the given Source, in the appropriate format * (Bytes, Samples or Seconds). The offset is relative to the start of the * queue (not the start of the current buffer). */ template T GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context) { ALCdevice *device{context->mALDevice.get()}; const VoiceBufferItem *Current{}; int64_t readPos{}; uint readPosFrac{}; uint refcount; Voice *voice; do { refcount = device->waitForMix(); voice = GetSourceVoice(Source, context); if(voice) { Current = voice->mCurrentBuffer.load(std::memory_order_relaxed); readPos = voice->mPosition.load(std::memory_order_relaxed); readPosFrac = voice->mPositionFrac.load(std::memory_order_relaxed); } std::atomic_thread_fence(std::memory_order_acquire); } while(refcount != device->MixCount.load(std::memory_order_relaxed)); if(!voice) return T{0}; const ALbuffer *BufferFmt{nullptr}; auto BufferList = Source->mQueue.cbegin(); while(BufferList != Source->mQueue.cend() && al::to_address(BufferList) != Current) { if(!BufferFmt) BufferFmt = BufferList->mBuffer; readPos += BufferList->mSampleLen; ++BufferList; } while(BufferList != Source->mQueue.cend() && !BufferFmt) { BufferFmt = BufferList->mBuffer; ++BufferList; } ASSUME(BufferFmt != nullptr); T offset{}; switch(name) { case AL_SEC_OFFSET: if constexpr(std::is_floating_point_v) { offset = static_cast(readPos) + static_cast(readPosFrac)/T{MixerFracOne}; offset /= static_cast(BufferFmt->mSampleRate); } else { readPos /= BufferFmt->mSampleRate; offset = static_cast(clampi64(readPos, std::numeric_limits::min(), std::numeric_limits::max())); } break; case AL_SAMPLE_OFFSET: if constexpr(std::is_floating_point_v) offset = static_cast(readPos) + static_cast(readPosFrac)/T{MixerFracOne}; else offset = static_cast(clampi64(readPos, std::numeric_limits::min(), std::numeric_limits::max())); break; case AL_BYTE_OFFSET: const ALuint BlockSamples{BufferFmt->mBlockAlign}; const ALuint BlockSize{BufferFmt->blockSizeFromFmt()}; /* Round down to the block boundary. */ readPos = readPos / BlockSamples * BlockSize; if constexpr(std::is_floating_point_v) offset = static_cast(readPos); else { if(readPos > std::numeric_limits::max()) offset = RoundDown(std::numeric_limits::max(), static_cast(BlockSize)); else if(readPos < std::numeric_limits::min()) offset = RoundUp(std::numeric_limits::min(), static_cast(BlockSize)); else offset = static_cast(readPos); } break; } return offset; } /* GetSourceLength * * Gets the length of the given Source's buffer queue, in the appropriate * format (Bytes, Samples or Seconds). */ template T GetSourceLength(const ALsource *source, ALenum name) { uint64_t length{0}; const ALbuffer *BufferFmt{nullptr}; for(auto &listitem : source->mQueue) { if(!BufferFmt) BufferFmt = listitem.mBuffer; length += listitem.mSampleLen; } if(length == 0) return T{0}; ASSUME(BufferFmt != nullptr); switch(name) { case AL_SEC_LENGTH_SOFT: if constexpr(std::is_floating_point_v) return static_cast(length) / static_cast(BufferFmt->mSampleRate); else return static_cast(minu64(length/BufferFmt->mSampleRate, std::numeric_limits::max())); case AL_SAMPLE_LENGTH_SOFT: if constexpr(std::is_floating_point_v) return static_cast(length); else return static_cast(minu64(length, std::numeric_limits::max())); case AL_BYTE_LENGTH_SOFT: const ALuint BlockSamples{BufferFmt->mBlockAlign}; const ALuint BlockSize{BufferFmt->blockSizeFromFmt()}; /* Round down to the block boundary. */ length = length / BlockSamples * BlockSize; if constexpr(std::is_floating_point_v) return static_cast(length); else { if(length > std::numeric_limits::max()) return RoundDown(std::numeric_limits::max(), static_cast(BlockSize)); return static_cast(length); } } return T{0}; } struct VoicePos { int pos; uint frac; ALbufferQueueItem *bufferitem; }; /** * GetSampleOffset * * Retrieves the voice position, fixed-point fraction, and bufferlist item * using the givem offset type and offset. If the offset is out of range, * returns an empty optional. */ std::optional GetSampleOffset(al::deque &BufferList, ALenum OffsetType, double Offset) { /* Find the first valid Buffer in the Queue */ const ALbuffer *BufferFmt{nullptr}; for(auto &item : BufferList) { BufferFmt = item.mBuffer; if(BufferFmt) break; } if(!BufferFmt) UNLIKELY return std::nullopt; /* Get sample frame offset */ int64_t offset{}; uint frac{}; double dbloff, dblfrac; switch(OffsetType) { case AL_SEC_OFFSET: dblfrac = std::modf(Offset*BufferFmt->mSampleRate, &dbloff); if(dblfrac < 0.0) { /* If there's a negative fraction, reduce the offset to "floor" it, * and convert the fraction to a percentage to the next value (e.g. * -2.75 -> -3 + 0.25). */ dbloff -= 1.0; dblfrac += 1.0; } offset = static_cast(dbloff); frac = static_cast(mind(dblfrac*MixerFracOne, MixerFracOne-1.0)); break; case AL_SAMPLE_OFFSET: dblfrac = std::modf(Offset, &dbloff); if(dblfrac < 0.0) { dbloff -= 1.0; dblfrac += 1.0; } offset = static_cast(dbloff); frac = static_cast(mind(dblfrac*MixerFracOne, MixerFracOne-1.0)); break; case AL_BYTE_OFFSET: /* Determine the ByteOffset (and ensure it is block aligned) */ Offset = std::floor(Offset / BufferFmt->blockSizeFromFmt()); offset = static_cast(Offset) * BufferFmt->mBlockAlign; frac = 0; break; } /* Find the bufferlist item this offset belongs to. */ if(offset < 0) { if(offset < std::numeric_limits::min()) return std::nullopt; return VoicePos{static_cast(offset), frac, &BufferList.front()}; } if(BufferFmt->mCallback) return std::nullopt; int64_t totalBufferLen{0}; for(auto &item : BufferList) { if(totalBufferLen > offset) break; if(item.mSampleLen > offset-totalBufferLen) { /* Offset is in this buffer */ return VoicePos{static_cast(offset-totalBufferLen), frac, &item}; } totalBufferLen += item.mSampleLen; } /* Offset is out of range of the queue */ return std::nullopt; } void InitVoice(Voice *voice, ALsource *source, ALbufferQueueItem *BufferList, ALCcontext *context, ALCdevice *device) { voice->mLoopBuffer.store(source->Looping ? &source->mQueue.front() : nullptr, std::memory_order_relaxed); ALbuffer *buffer{BufferList->mBuffer}; voice->mFrequency = buffer->mSampleRate; voice->mFmtChannels = (buffer->mChannels == FmtStereo && source->mStereoMode == SourceStereo::Enhanced) ? FmtSuperStereo : buffer->mChannels; voice->mFmtType = buffer->mType; voice->mFrameStep = buffer->channelsFromFmt(); voice->mBytesPerBlock = buffer->blockSizeFromFmt(); voice->mSamplesPerBlock = buffer->mBlockAlign; voice->mAmbiLayout = IsUHJ(voice->mFmtChannels) ? AmbiLayout::FuMa : buffer->mAmbiLayout; voice->mAmbiScaling = IsUHJ(voice->mFmtChannels) ? AmbiScaling::UHJ : buffer->mAmbiScaling; voice->mAmbiOrder = (voice->mFmtChannels == FmtSuperStereo) ? 1 : buffer->mAmbiOrder; if(buffer->mCallback) voice->mFlags.set(VoiceIsCallback); else if(source->SourceType == AL_STATIC) voice->mFlags.set(VoiceIsStatic); voice->mNumCallbackBlocks = 0; voice->mCallbackBlockBase = 0; voice->prepare(device); source->mPropsDirty = false; UpdateSourceProps(source, voice, context); voice->mSourceID.store(source->id, std::memory_order_release); } VoiceChange *GetVoiceChanger(ALCcontext *ctx) { VoiceChange *vchg{ctx->mVoiceChangeTail}; if(vchg == ctx->mCurrentVoiceChange.load(std::memory_order_acquire)) UNLIKELY { ctx->allocVoiceChanges(); vchg = ctx->mVoiceChangeTail; } ctx->mVoiceChangeTail = vchg->mNext.exchange(nullptr, std::memory_order_relaxed); return vchg; } void SendVoiceChanges(ALCcontext *ctx, VoiceChange *tail) { ALCdevice *device{ctx->mALDevice.get()}; VoiceChange *oldhead{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)}; while(VoiceChange *next{oldhead->mNext.load(std::memory_order_relaxed)}) oldhead = next; oldhead->mNext.store(tail, std::memory_order_release); const bool connected{device->Connected.load(std::memory_order_acquire)}; device->waitForMix(); if(!connected) UNLIKELY { if(ctx->mStopVoicesOnDisconnect.load(std::memory_order_acquire)) { /* If the device is disconnected and voices are stopped, just * ignore all pending changes. */ VoiceChange *cur{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)}; while(VoiceChange *next{cur->mNext.load(std::memory_order_acquire)}) { cur = next; if(Voice *voice{cur->mVoice}) voice->mSourceID.store(0, std::memory_order_relaxed); } ctx->mCurrentVoiceChange.store(cur, std::memory_order_release); } } } bool SetVoiceOffset(Voice *oldvoice, const VoicePos &vpos, ALsource *source, ALCcontext *context, ALCdevice *device) { /* First, get a free voice to start at the new offset. */ auto voicelist = context->getVoicesSpan(); Voice *newvoice{}; ALuint vidx{0}; for(Voice *voice : voicelist) { if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped && voice->mSourceID.load(std::memory_order_relaxed) == 0u && voice->mPendingChange.load(std::memory_order_relaxed) == false) { newvoice = voice; break; } ++vidx; } if(!newvoice) UNLIKELY { auto &allvoices = *context->mVoices.load(std::memory_order_relaxed); if(allvoices.size() == voicelist.size()) context->allocVoices(1); context->mActiveVoiceCount.fetch_add(1, std::memory_order_release); voicelist = context->getVoicesSpan(); vidx = 0; for(Voice *voice : voicelist) { if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped && voice->mSourceID.load(std::memory_order_relaxed) == 0u && voice->mPendingChange.load(std::memory_order_relaxed) == false) { newvoice = voice; break; } ++vidx; } ASSUME(newvoice != nullptr); } /* Initialize the new voice and set its starting offset. * TODO: It might be better to have the VoiceChange processing copy the old * voice's mixing parameters (and pending update) insead of initializing it * all here. This would just need to set the minimum properties to link the * voice to the source and its position-dependent properties (including the * fading flag). */ newvoice->mPlayState.store(Voice::Pending, std::memory_order_relaxed); newvoice->mPosition.store(vpos.pos, std::memory_order_relaxed); newvoice->mPositionFrac.store(vpos.frac, std::memory_order_relaxed); newvoice->mCurrentBuffer.store(vpos.bufferitem, std::memory_order_relaxed); newvoice->mStartTime = oldvoice->mStartTime; newvoice->mFlags.reset(); if(vpos.pos > 0 || (vpos.pos == 0 && vpos.frac > 0) || vpos.bufferitem != &source->mQueue.front()) newvoice->mFlags.set(VoiceIsFading); InitVoice(newvoice, source, vpos.bufferitem, context, device); source->VoiceIdx = vidx; /* Set the old voice as having a pending change, and send it off with the * new one with a new offset voice change. */ oldvoice->mPendingChange.store(true, std::memory_order_relaxed); VoiceChange *vchg{GetVoiceChanger(context)}; vchg->mOldVoice = oldvoice; vchg->mVoice = newvoice; vchg->mSourceID = source->id; vchg->mState = VChangeState::Restart; SendVoiceChanges(context, vchg); /* If the old voice still has a sourceID, it's still active and the change- * over will work on the next update. */ if(oldvoice->mSourceID.load(std::memory_order_acquire) != 0u) LIKELY return true; /* Otherwise, if the new voice's state is not pending, the change-over * already happened. */ if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending) return true; /* Otherwise, wait for any current mix to finish and check one last time. */ device->waitForMix(); if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending) return true; /* The change-over failed because the old voice stopped before the new * voice could start at the new offset. Let go of the new voice and have * the caller store the source offset since it's stopped. */ newvoice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed); newvoice->mLoopBuffer.store(nullptr, std::memory_order_relaxed); newvoice->mSourceID.store(0u, std::memory_order_relaxed); newvoice->mPlayState.store(Voice::Stopped, std::memory_order_relaxed); return false; } /** * Returns if the last known state for the source was playing or paused. Does * not sync with the mixer voice. */ inline bool IsPlayingOrPaused(ALsource *source) { return source->state == AL_PLAYING || source->state == AL_PAUSED; } /** * Returns an updated source state using the matching voice's status (or lack * thereof). */ inline ALenum GetSourceState(ALsource *source, Voice *voice) { if(!voice && source->state == AL_PLAYING) source->state = AL_STOPPED; return source->state; } bool EnsureSources(ALCcontext *context, size_t needed) { size_t count{std::accumulate(context->mSourceList.cbegin(), context->mSourceList.cend(), size_t{0}, [](size_t cur, const SourceSubList &sublist) noexcept -> size_t { return cur + static_cast(al::popcount(sublist.FreeMask)); })}; while(needed > count) { if(context->mSourceList.size() >= 1<<25) UNLIKELY return false; context->mSourceList.emplace_back(); auto sublist = context->mSourceList.end() - 1; sublist->FreeMask = ~0_u64; sublist->Sources = static_cast(al_calloc(alignof(ALsource), sizeof(ALsource)*64)); if(!sublist->Sources) UNLIKELY { context->mSourceList.pop_back(); return false; } count += 64; } return true; } ALsource *AllocSource(ALCcontext *context) { auto sublist = std::find_if(context->mSourceList.begin(), context->mSourceList.end(), [](const SourceSubList &entry) noexcept -> bool { return entry.FreeMask != 0; }); auto lidx = static_cast(std::distance(context->mSourceList.begin(), sublist)); auto slidx = static_cast(al::countr_zero(sublist->FreeMask)); ASSUME(slidx < 64); ALsource *source{al::construct_at(sublist->Sources + slidx)}; /* Add 1 to avoid source ID 0. */ source->id = ((lidx<<6) | slidx) + 1; context->mNumSources += 1; sublist->FreeMask &= ~(1_u64 << slidx); return source; } void FreeSource(ALCcontext *context, ALsource *source) { const ALuint id{source->id - 1}; const size_t lidx{id >> 6}; const ALuint slidx{id & 0x3f}; if(Voice *voice{GetSourceVoice(source, context)}) { VoiceChange *vchg{GetVoiceChanger(context)}; voice->mPendingChange.store(true, std::memory_order_relaxed); vchg->mVoice = voice; vchg->mSourceID = source->id; vchg->mState = VChangeState::Stop; SendVoiceChanges(context, vchg); } std::destroy_at(source); context->mSourceList[lidx].FreeMask |= 1_u64 << slidx; context->mNumSources--; } inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept { const size_t lidx{(id-1) >> 6}; const ALuint slidx{(id-1) & 0x3f}; if(lidx >= context->mSourceList.size()) UNLIKELY return nullptr; SourceSubList &sublist{context->mSourceList[lidx]}; if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY return nullptr; return sublist.Sources + slidx; } auto LookupBuffer = [](ALCdevice *device, auto id) noexcept -> ALbuffer* { const auto lidx{(id-1) >> 6}; const auto slidx{(id-1) & 0x3f}; if(lidx >= device->BufferList.size()) UNLIKELY return nullptr; BufferSubList &sublist = device->BufferList[static_cast(lidx)]; if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY return nullptr; return sublist.Buffers + static_cast(slidx); }; auto LookupFilter = [](ALCdevice *device, auto id) noexcept -> ALfilter* { const auto lidx{(id-1) >> 6}; const auto slidx{(id-1) & 0x3f}; if(lidx >= device->FilterList.size()) UNLIKELY return nullptr; FilterSubList &sublist = device->FilterList[static_cast(lidx)]; if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY return nullptr; return sublist.Filters + static_cast(slidx); }; auto LookupEffectSlot = [](ALCcontext *context, auto id) noexcept -> ALeffectslot* { const auto lidx{(id-1) >> 6}; const auto slidx{(id-1) & 0x3f}; if(lidx >= context->mEffectSlotList.size()) UNLIKELY return nullptr; EffectSlotSubList &sublist{context->mEffectSlotList[static_cast(lidx)]}; if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY return nullptr; return sublist.EffectSlots + static_cast(slidx); }; auto StereoModeFromEnum = [](auto mode) noexcept -> std::optional { switch(mode) { case AL_NORMAL_SOFT: return SourceStereo::Normal; case AL_SUPER_STEREO_SOFT: return SourceStereo::Enhanced; } return std::nullopt; }; ALenum EnumFromStereoMode(SourceStereo mode) { switch(mode) { case SourceStereo::Normal: return AL_NORMAL_SOFT; case SourceStereo::Enhanced: return AL_SUPER_STEREO_SOFT; } throw std::runtime_error{"Invalid SourceStereo: "+std::to_string(int(mode))}; } auto SpatializeModeFromEnum = [](auto mode) noexcept -> std::optional { switch(mode) { case AL_FALSE: return SpatializeMode::Off; case AL_TRUE: return SpatializeMode::On; case AL_AUTO_SOFT: return SpatializeMode::Auto; } return std::nullopt; }; ALenum EnumFromSpatializeMode(SpatializeMode mode) { switch(mode) { case SpatializeMode::Off: return AL_FALSE; case SpatializeMode::On: return AL_TRUE; case SpatializeMode::Auto: return AL_AUTO_SOFT; } throw std::runtime_error{"Invalid SpatializeMode: "+std::to_string(int(mode))}; } auto DirectModeFromEnum = [](auto mode) noexcept -> std::optional { switch(mode) { case AL_FALSE: return DirectMode::Off; case AL_DROP_UNMATCHED_SOFT: return DirectMode::DropMismatch; case AL_REMIX_UNMATCHED_SOFT: return DirectMode::RemixMismatch; } return std::nullopt; }; ALenum EnumFromDirectMode(DirectMode mode) { switch(mode) { case DirectMode::Off: return AL_FALSE; case DirectMode::DropMismatch: return AL_DROP_UNMATCHED_SOFT; case DirectMode::RemixMismatch: return AL_REMIX_UNMATCHED_SOFT; } throw std::runtime_error{"Invalid DirectMode: "+std::to_string(int(mode))}; } auto DistanceModelFromALenum = [](auto model) noexcept -> std::optional { switch(model) { case AL_NONE: return DistanceModel::Disable; case AL_INVERSE_DISTANCE: return DistanceModel::Inverse; case AL_INVERSE_DISTANCE_CLAMPED: return DistanceModel::InverseClamped; case AL_LINEAR_DISTANCE: return DistanceModel::Linear; case AL_LINEAR_DISTANCE_CLAMPED: return DistanceModel::LinearClamped; case AL_EXPONENT_DISTANCE: return DistanceModel::Exponent; case AL_EXPONENT_DISTANCE_CLAMPED: return DistanceModel::ExponentClamped; } return std::nullopt; }; ALenum ALenumFromDistanceModel(DistanceModel model) { switch(model) { case DistanceModel::Disable: return AL_NONE; case DistanceModel::Inverse: return AL_INVERSE_DISTANCE; case DistanceModel::InverseClamped: return AL_INVERSE_DISTANCE_CLAMPED; case DistanceModel::Linear: return AL_LINEAR_DISTANCE; case DistanceModel::LinearClamped: return AL_LINEAR_DISTANCE_CLAMPED; case DistanceModel::Exponent: return AL_EXPONENT_DISTANCE; case DistanceModel::ExponentClamped: return AL_EXPONENT_DISTANCE_CLAMPED; } throw std::runtime_error{"Unexpected distance model "+std::to_string(static_cast(model))}; } enum SourceProp : ALenum { srcPitch = AL_PITCH, srcGain = AL_GAIN, srcMinGain = AL_MIN_GAIN, srcMaxGain = AL_MAX_GAIN, srcMaxDistance = AL_MAX_DISTANCE, srcRolloffFactor = AL_ROLLOFF_FACTOR, srcDopplerFactor = AL_DOPPLER_FACTOR, srcConeOuterGain = AL_CONE_OUTER_GAIN, srcSecOffset = AL_SEC_OFFSET, srcSampleOffset = AL_SAMPLE_OFFSET, srcByteOffset = AL_BYTE_OFFSET, srcConeInnerAngle = AL_CONE_INNER_ANGLE, srcConeOuterAngle = AL_CONE_OUTER_ANGLE, srcRefDistance = AL_REFERENCE_DISTANCE, srcPosition = AL_POSITION, srcVelocity = AL_VELOCITY, srcDirection = AL_DIRECTION, srcSourceRelative = AL_SOURCE_RELATIVE, srcLooping = AL_LOOPING, srcBuffer = AL_BUFFER, srcSourceState = AL_SOURCE_STATE, srcBuffersQueued = AL_BUFFERS_QUEUED, srcBuffersProcessed = AL_BUFFERS_PROCESSED, srcSourceType = AL_SOURCE_TYPE, /* ALC_EXT_EFX */ srcConeOuterGainHF = AL_CONE_OUTER_GAINHF, srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR, srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR, srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO, srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO, srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO, srcDirectFilter = AL_DIRECT_FILTER, srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER, /* AL_SOFT_direct_channels */ srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT, /* AL_EXT_source_distance_model */ srcDistanceModel = AL_DISTANCE_MODEL, /* AL_SOFT_source_latency */ srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT, srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT, /* AL_EXT_STEREO_ANGLES */ srcAngles = AL_STEREO_ANGLES, /* AL_EXT_SOURCE_RADIUS */ srcRadius = AL_SOURCE_RADIUS, /* AL_EXT_BFORMAT */ srcOrientation = AL_ORIENTATION, /* AL_SOFT_source_length */ srcByteLength = AL_BYTE_LENGTH_SOFT, srcSampleLength = AL_SAMPLE_LENGTH_SOFT, srcSecLength = AL_SEC_LENGTH_SOFT, /* AL_SOFT_source_resampler */ srcResampler = AL_SOURCE_RESAMPLER_SOFT, /* AL_SOFT_source_spatialize */ srcSpatialize = AL_SOURCE_SPATIALIZE_SOFT, /* ALC_SOFT_device_clock */ srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT, srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT, /* AL_SOFT_UHJ */ srcStereoMode = AL_STEREO_MODE_SOFT, srcSuperStereoWidth = AL_SUPER_STEREO_WIDTH_SOFT, /* AL_SOFT_buffer_sub_data */ srcByteRWOffsetsSOFT = AL_BYTE_RW_OFFSETS_SOFT, srcSampleRWOffsetsSOFT = AL_SAMPLE_RW_OFFSETS_SOFT, }; constexpr ALuint IntValsByProp(ALenum prop) { switch(static_cast(prop)) { case AL_SOURCE_STATE: case AL_SOURCE_TYPE: case AL_BUFFERS_QUEUED: case AL_BUFFERS_PROCESSED: case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SOURCE_RELATIVE: case AL_LOOPING: case AL_BUFFER: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: case AL_DIRECT_FILTER: case AL_DIRECT_FILTER_GAINHF_AUTO: case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: case AL_DIRECT_CHANNELS_SOFT: case AL_DISTANCE_MODEL: case AL_SOURCE_RESAMPLER_SOFT: case AL_SOURCE_SPATIALIZE_SOFT: case AL_STEREO_MODE_SOFT: return 1; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if(sBufferSubDataCompat) return 2; /*fall-through*/ case AL_CONE_INNER_ANGLE: case AL_CONE_OUTER_ANGLE: case AL_PITCH: case AL_GAIN: case AL_MIN_GAIN: case AL_MAX_GAIN: case AL_REFERENCE_DISTANCE: case AL_ROLLOFF_FACTOR: case AL_CONE_OUTER_GAIN: case AL_MAX_DISTANCE: case AL_SEC_OFFSET: case AL_DOPPLER_FACTOR: case AL_CONE_OUTER_GAINHF: case AL_AIR_ABSORPTION_FACTOR: case AL_ROOM_ROLLOFF_FACTOR: case AL_SEC_LENGTH_SOFT: case AL_SUPER_STEREO_WIDTH_SOFT: return 1; /* 1x float */ case AL_SAMPLE_RW_OFFSETS_SOFT: if(sBufferSubDataCompat) return 2; break; case AL_AUXILIARY_SEND_FILTER: return 3; case AL_POSITION: case AL_VELOCITY: case AL_DIRECTION: return 3; /* 3x float */ case AL_ORIENTATION: return 6; /* 6x float */ case AL_SAMPLE_OFFSET_LATENCY_SOFT: case AL_SAMPLE_OFFSET_CLOCK_SOFT: case AL_STEREO_ANGLES: break; /* i64 only */ case AL_SEC_OFFSET_LATENCY_SOFT: case AL_SEC_OFFSET_CLOCK_SOFT: break; /* double only */ } return 0; } constexpr ALuint Int64ValsByProp(ALenum prop) { switch(static_cast(prop)) { case AL_SOURCE_STATE: case AL_SOURCE_TYPE: case AL_BUFFERS_QUEUED: case AL_BUFFERS_PROCESSED: case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SOURCE_RELATIVE: case AL_LOOPING: case AL_BUFFER: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: case AL_DIRECT_FILTER: case AL_DIRECT_FILTER_GAINHF_AUTO: case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: case AL_DIRECT_CHANNELS_SOFT: case AL_DISTANCE_MODEL: case AL_SOURCE_RESAMPLER_SOFT: case AL_SOURCE_SPATIALIZE_SOFT: case AL_STEREO_MODE_SOFT: return 1; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if(sBufferSubDataCompat) return 2; /*fall-through*/ case AL_CONE_INNER_ANGLE: case AL_CONE_OUTER_ANGLE: case AL_PITCH: case AL_GAIN: case AL_MIN_GAIN: case AL_MAX_GAIN: case AL_REFERENCE_DISTANCE: case AL_ROLLOFF_FACTOR: case AL_CONE_OUTER_GAIN: case AL_MAX_DISTANCE: case AL_SEC_OFFSET: case AL_DOPPLER_FACTOR: case AL_CONE_OUTER_GAINHF: case AL_AIR_ABSORPTION_FACTOR: case AL_ROOM_ROLLOFF_FACTOR: case AL_SEC_LENGTH_SOFT: case AL_SUPER_STEREO_WIDTH_SOFT: return 1; /* 1x float */ case AL_SAMPLE_RW_OFFSETS_SOFT: if(sBufferSubDataCompat) return 2; break; case AL_SAMPLE_OFFSET_LATENCY_SOFT: case AL_SAMPLE_OFFSET_CLOCK_SOFT: case AL_STEREO_ANGLES: return 2; case AL_AUXILIARY_SEND_FILTER: return 3; case AL_POSITION: case AL_VELOCITY: case AL_DIRECTION: return 3; /* 3x float */ case AL_ORIENTATION: return 6; /* 6x float */ case AL_SEC_OFFSET_LATENCY_SOFT: case AL_SEC_OFFSET_CLOCK_SOFT: break; /* double only */ } return 0; } constexpr ALuint FloatValsByProp(ALenum prop) { switch(static_cast(prop)) { case AL_PITCH: case AL_GAIN: case AL_MIN_GAIN: case AL_MAX_GAIN: case AL_MAX_DISTANCE: case AL_ROLLOFF_FACTOR: case AL_DOPPLER_FACTOR: case AL_CONE_OUTER_GAIN: case AL_SEC_OFFSET: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: case AL_CONE_INNER_ANGLE: case AL_CONE_OUTER_ANGLE: case AL_REFERENCE_DISTANCE: case AL_CONE_OUTER_GAINHF: case AL_AIR_ABSORPTION_FACTOR: case AL_ROOM_ROLLOFF_FACTOR: case AL_DIRECT_FILTER_GAINHF_AUTO: case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: case AL_DIRECT_CHANNELS_SOFT: case AL_DISTANCE_MODEL: case AL_SOURCE_RELATIVE: case AL_LOOPING: case AL_SOURCE_STATE: case AL_BUFFERS_QUEUED: case AL_BUFFERS_PROCESSED: case AL_SOURCE_TYPE: case AL_SOURCE_RESAMPLER_SOFT: case AL_SOURCE_SPATIALIZE_SOFT: case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SEC_LENGTH_SOFT: case AL_STEREO_MODE_SOFT: case AL_SUPER_STEREO_WIDTH_SOFT: return 1; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if(!sBufferSubDataCompat) return 1; /*fall-through*/ case AL_SAMPLE_RW_OFFSETS_SOFT: break; case AL_STEREO_ANGLES: return 2; case AL_POSITION: case AL_VELOCITY: case AL_DIRECTION: return 3; case AL_ORIENTATION: return 6; case AL_SEC_OFFSET_LATENCY_SOFT: case AL_SEC_OFFSET_CLOCK_SOFT: break; /* Double only */ case AL_BUFFER: case AL_DIRECT_FILTER: case AL_AUXILIARY_SEND_FILTER: break; /* i/i64 only */ case AL_SAMPLE_OFFSET_LATENCY_SOFT: case AL_SAMPLE_OFFSET_CLOCK_SOFT: break; /* i64 only */ } return 0; } constexpr ALuint DoubleValsByProp(ALenum prop) { switch(static_cast(prop)) { case AL_PITCH: case AL_GAIN: case AL_MIN_GAIN: case AL_MAX_GAIN: case AL_MAX_DISTANCE: case AL_ROLLOFF_FACTOR: case AL_DOPPLER_FACTOR: case AL_CONE_OUTER_GAIN: case AL_SEC_OFFSET: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: case AL_CONE_INNER_ANGLE: case AL_CONE_OUTER_ANGLE: case AL_REFERENCE_DISTANCE: case AL_CONE_OUTER_GAINHF: case AL_AIR_ABSORPTION_FACTOR: case AL_ROOM_ROLLOFF_FACTOR: case AL_DIRECT_FILTER_GAINHF_AUTO: case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: case AL_DIRECT_CHANNELS_SOFT: case AL_DISTANCE_MODEL: case AL_SOURCE_RELATIVE: case AL_LOOPING: case AL_SOURCE_STATE: case AL_BUFFERS_QUEUED: case AL_BUFFERS_PROCESSED: case AL_SOURCE_TYPE: case AL_SOURCE_RESAMPLER_SOFT: case AL_SOURCE_SPATIALIZE_SOFT: case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SEC_LENGTH_SOFT: case AL_STEREO_MODE_SOFT: case AL_SUPER_STEREO_WIDTH_SOFT: return 1; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if(!sBufferSubDataCompat) return 1; /*fall-through*/ case AL_SAMPLE_RW_OFFSETS_SOFT: break; case AL_SEC_OFFSET_LATENCY_SOFT: case AL_SEC_OFFSET_CLOCK_SOFT: case AL_STEREO_ANGLES: return 2; case AL_POSITION: case AL_VELOCITY: case AL_DIRECTION: return 3; case AL_ORIENTATION: return 6; case AL_BUFFER: case AL_DIRECT_FILTER: case AL_AUXILIARY_SEND_FILTER: break; /* i/i64 only */ case AL_SAMPLE_OFFSET_LATENCY_SOFT: case AL_SAMPLE_OFFSET_CLOCK_SOFT: break; /* i64 only */ } return 0; } struct check_exception : std::exception { }; struct check_size_exception final : check_exception { const char *what() const noexcept override { return "check_size_exception"; } }; struct check_value_exception final : check_exception { const char *what() const noexcept override { return "check_value_exception"; } }; void UpdateSourceProps(ALsource *source, ALCcontext *context) { if(!context->mDeferUpdates) { if(Voice *voice{GetSourceVoice(source, context)}) { UpdateSourceProps(source, voice, context); return; } } source->mPropsDirty = true; } #ifdef ALSOFT_EAX void CommitAndUpdateSourceProps(ALsource *source, ALCcontext *context) { if(!context->mDeferUpdates) { if(context->hasEax()) source->eaxCommit(); if(Voice *voice{GetSourceVoice(source, context)}) { UpdateSourceProps(source, voice, context); return; } } source->mPropsDirty = true; } #else inline void CommitAndUpdateSourceProps(ALsource *source, ALCcontext *context) { UpdateSourceProps(source, context); } #endif template struct PropType { }; template<> struct PropType { static const char *Name() { return "integer"; } }; template<> struct PropType { static const char *Name() { return "int64"; } }; template<> struct PropType { static const char *Name() { return "float"; } }; template<> struct PropType { static const char *Name() { return "double"; } }; template struct HexPrinter { char mStr[sizeof(T)*2 + 3]{}; HexPrinter(T value) { using ST = std::make_signed_t>; if constexpr(std::is_same_v) std::snprintf(mStr, std::size(mStr), "0x%x", value); else if constexpr(std::is_same_v) std::snprintf(mStr, std::size(mStr), "0x%lx", value); else if constexpr(std::is_same_v) std::snprintf(mStr, std::size(mStr), "0x%llx", value); } const char *c_str() const noexcept { return mStr; } }; /** * Returns a pair of lambdas to check the following setter. * * The first lambda checks the size of the span is valid for the required size, * setting the proper context error and throwing a check_size_exception if it * fails. * * The second lambda tests the validity of the value check, setting the proper * context error and throwing a check_value_exception if it failed. */ template auto GetCheckers(ALCcontext *const Context, const SourceProp prop, const al::span values) { return std::make_pair( [=](size_t expect) -> void { if(values.size() == expect) LIKELY return; Context->setError(AL_INVALID_ENUM, "Property 0x%04x expects %zu value(s), got %zu", prop, expect, values.size()); throw check_size_exception{}; }, [Context](bool passed) -> void { if(passed) LIKELY return; Context->setError(AL_INVALID_VALUE, "Value out of range"); throw check_value_exception{}; } ); } template void SetProperty(ALsource *const Source, ALCcontext *const Context, const SourceProp prop, const al::span values) try { auto&& [CheckSize, CheckValue] = GetCheckers(Context, prop, values); ALCdevice *device{Context->mALDevice.get()}; switch(prop) { case AL_SOURCE_STATE: case AL_SOURCE_TYPE: case AL_BUFFERS_QUEUED: case AL_BUFFERS_PROCESSED: if constexpr(std::is_integral_v) { /* Query only */ return Context->setError(AL_INVALID_OPERATION, "Setting read-only source property 0x%04x", prop); } break; case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SEC_LENGTH_SOFT: case AL_SAMPLE_OFFSET_LATENCY_SOFT: case AL_SEC_OFFSET_LATENCY_SOFT: case AL_SAMPLE_OFFSET_CLOCK_SOFT: case AL_SEC_OFFSET_CLOCK_SOFT: /* Query only */ return Context->setError(AL_INVALID_OPERATION, "Setting read-only source property 0x%04x", prop); case AL_PITCH: CheckSize(1); CheckValue(values[0] >= T{0}); Source->Pitch = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_CONE_INNER_ANGLE: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{360}); Source->InnerAngle = static_cast(values[0]); return CommitAndUpdateSourceProps(Source, Context); case AL_CONE_OUTER_ANGLE: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{360}); Source->OuterAngle = static_cast(values[0]); return CommitAndUpdateSourceProps(Source, Context); case AL_GAIN: CheckSize(1); CheckValue(values[0] >= T{0}); Source->Gain = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_MAX_DISTANCE: CheckSize(1); CheckValue(values[0] >= T{0}); Source->MaxDistance = static_cast(values[0]); return CommitAndUpdateSourceProps(Source, Context); case AL_ROLLOFF_FACTOR: CheckSize(1); CheckValue(values[0] >= T{0}); Source->RolloffFactor = static_cast(values[0]); return CommitAndUpdateSourceProps(Source, Context); case AL_REFERENCE_DISTANCE: CheckSize(1); CheckValue(values[0] >= T{0}); Source->RefDistance = static_cast(values[0]); return CommitAndUpdateSourceProps(Source, Context); case AL_MIN_GAIN: CheckSize(1); CheckValue(values[0] >= T{0}); Source->MinGain = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_MAX_GAIN: CheckSize(1); CheckValue(values[0] >= T{0}); Source->MaxGain = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_CONE_OUTER_GAIN: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{1}); Source->OuterGain = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_CONE_OUTER_GAINHF: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{1}); Source->OuterGainHF = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_AIR_ABSORPTION_FACTOR: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{10}); Source->AirAbsorptionFactor = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_ROOM_ROLLOFF_FACTOR: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{1}); Source->RoomRolloffFactor = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_DOPPLER_FACTOR: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{1}); Source->DopplerFactor = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_SOURCE_RELATIVE: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE); Source->HeadRelative = values[0] != AL_FALSE; return CommitAndUpdateSourceProps(Source, Context); } break; case AL_LOOPING: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE); Source->Looping = values[0] != AL_FALSE; if(Voice *voice{GetSourceVoice(Source, Context)}) { if(Source->Looping) voice->mLoopBuffer.store(&Source->mQueue.front(), std::memory_order_release); else voice->mLoopBuffer.store(nullptr, std::memory_order_release); /* If the source is playing, wait for the current mix to finish * to ensure it isn't currently looping back or reaching the * end. */ device->waitForMix(); } return; } break; case AL_BUFFER: if constexpr(std::is_integral_v) { CheckSize(1); { const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))}; if(state == AL_PLAYING || state == AL_PAUSED) return Context->setError(AL_INVALID_OPERATION, "Setting buffer on playing or paused source %u", Source->id); } al::deque oldlist; if(values[0]) { using UT = std::make_unsigned_t; std::lock_guard _{device->BufferLock}; ALbuffer *buffer{LookupBuffer(device, static_cast(values[0]))}; if(!buffer) UNLIKELY return Context->setError(AL_INVALID_VALUE, "Invalid buffer ID %s", std::to_string(values[0]).c_str()); if(buffer->MappedAccess && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT)) UNLIKELY return Context->setError(AL_INVALID_OPERATION, "Setting non-persistently mapped buffer %u", buffer->id); if(buffer->mCallback && ReadRef(buffer->ref) != 0) UNLIKELY return Context->setError(AL_INVALID_OPERATION, "Setting already-set callback buffer %u", buffer->id); /* Add the selected buffer to a one-item queue */ al::deque newlist; newlist.emplace_back(); newlist.back().mCallback = buffer->mCallback; newlist.back().mUserData = buffer->mUserData; newlist.back().mBlockAlign = buffer->mBlockAlign; newlist.back().mSampleLen = buffer->mSampleLen; newlist.back().mLoopStart = buffer->mLoopStart; newlist.back().mLoopEnd = buffer->mLoopEnd; newlist.back().mSamples = buffer->mData.data(); newlist.back().mBuffer = buffer; IncrementRef(buffer->ref); /* Source is now Static */ Source->SourceType = AL_STATIC; Source->mQueue.swap(oldlist); Source->mQueue.swap(newlist); } else { /* Source is now Undetermined */ Source->SourceType = AL_UNDETERMINED; Source->mQueue.swap(oldlist); } /* Delete all elements in the previous queue */ for(auto &item : oldlist) { if(ALbuffer *buffer{item.mBuffer}) DecrementRef(buffer->ref); } return; } break; case AL_SEC_OFFSET: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: CheckSize(1); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(values[0])); if(Voice *voice{GetSourceVoice(Source, Context)}) { auto vpos = GetSampleOffset(Source->mQueue, prop, static_cast(values[0])); if(!vpos) return Context->setError(AL_INVALID_VALUE, "Invalid offset"); if(SetVoiceOffset(voice, *vpos, Source, Context, Context->mALDevice.get())) return; } Source->OffsetType = prop; Source->Offset = static_cast(values[0]); return; case AL_SAMPLE_RW_OFFSETS_SOFT: if(sBufferSubDataCompat) { if constexpr(std::is_integral_v) { /* Query only */ return Context->setError(AL_INVALID_OPERATION, "Setting read-only source property 0x%04x", prop); } } break; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if(sBufferSubDataCompat) { if constexpr(std::is_integral_v) { /* Query only */ return Context->setError(AL_INVALID_OPERATION, "Setting read-only source property 0x%04x", prop); } break; } CheckSize(1); if constexpr(std::is_floating_point_v) CheckValue(values[0] >= T{0} && std::isfinite(static_cast(values[0]))); else CheckValue(values[0] >= T{0}); Source->Radius = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_SUPER_STEREO_WIDTH_SOFT: CheckSize(1); CheckValue(values[0] >= T{0} && values[0] <= T{1}); Source->EnhWidth = static_cast(values[0]); return UpdateSourceProps(Source, Context); case AL_STEREO_ANGLES: CheckSize(2); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(static_cast(values[0])) && std::isfinite(static_cast(values[1]))); Source->StereoPan[0] = static_cast(values[0]); Source->StereoPan[1] = static_cast(values[1]); return UpdateSourceProps(Source, Context); case AL_POSITION: CheckSize(3); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(static_cast(values[0])) && std::isfinite(static_cast(values[1])) && std::isfinite(static_cast(values[2]))); Source->Position[0] = static_cast(values[0]); Source->Position[1] = static_cast(values[1]); Source->Position[2] = static_cast(values[2]); return CommitAndUpdateSourceProps(Source, Context); case AL_VELOCITY: CheckSize(3); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(static_cast(values[0])) && std::isfinite(static_cast(values[1])) && std::isfinite(static_cast(values[2]))); Source->Velocity[0] = static_cast(values[0]); Source->Velocity[1] = static_cast(values[1]); Source->Velocity[2] = static_cast(values[2]); return CommitAndUpdateSourceProps(Source, Context); case AL_DIRECTION: CheckSize(3); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(static_cast(values[0])) && std::isfinite(static_cast(values[1])) && std::isfinite(static_cast(values[2]))); Source->Direction[0] = static_cast(values[0]); Source->Direction[1] = static_cast(values[1]); Source->Direction[2] = static_cast(values[2]); return CommitAndUpdateSourceProps(Source, Context); case AL_ORIENTATION: CheckSize(6); if constexpr(std::is_floating_point_v) CheckValue(std::isfinite(static_cast(values[0])) && std::isfinite(static_cast(values[1])) && std::isfinite(static_cast(values[2])) && std::isfinite(static_cast(values[3])) && std::isfinite(static_cast(values[4])) && std::isfinite(static_cast(values[5]))); Source->OrientAt[0] = static_cast(values[0]); Source->OrientAt[1] = static_cast(values[1]); Source->OrientAt[2] = static_cast(values[2]); Source->OrientUp[0] = static_cast(values[3]); Source->OrientUp[1] = static_cast(values[4]); Source->OrientUp[2] = static_cast(values[5]); return UpdateSourceProps(Source, Context); case AL_DIRECT_FILTER: if constexpr(std::is_integral_v) { CheckSize(1); const auto filterid = static_cast>(values[0]); if(values[0]) { std::lock_guard _{device->FilterLock}; ALfilter *filter{LookupFilter(device, filterid)}; if(!filter) UNLIKELY return Context->setError(AL_INVALID_VALUE, "Invalid filter ID %s", std::to_string(filterid).c_str()); Source->Direct.Gain = filter->Gain; Source->Direct.GainHF = filter->GainHF; Source->Direct.HFReference = filter->HFReference; Source->Direct.GainLF = filter->GainLF; Source->Direct.LFReference = filter->LFReference; } else { Source->Direct.Gain = 1.0f; Source->Direct.GainHF = 1.0f; Source->Direct.HFReference = LOWPASSFREQREF; Source->Direct.GainLF = 1.0f; Source->Direct.LFReference = HIGHPASSFREQREF; } return UpdateSourceProps(Source, Context); } break; case AL_DIRECT_FILTER_GAINHF_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE); Source->DryGainHFAuto = values[0] != AL_FALSE; return UpdateSourceProps(Source, Context); } break; case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE); Source->WetGainAuto = values[0] != AL_FALSE; return UpdateSourceProps(Source, Context); } break; case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE); Source->WetGainHFAuto = values[0] != AL_FALSE; return UpdateSourceProps(Source, Context); } break; case AL_DIRECT_CHANNELS_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); if(auto mode = DirectModeFromEnum(values[0])) { Source->DirectChannels = *mode; return UpdateSourceProps(Source, Context); } return Context->setError(AL_INVALID_VALUE, "Invalid direct channels mode: %s\n", HexPrinter{values[0]}.c_str()); } break; case AL_DISTANCE_MODEL: if constexpr(std::is_integral_v) { CheckSize(1); if(auto model = DistanceModelFromALenum(values[0])) { Source->mDistanceModel = *model; if(Context->mSourceDistanceModel) UpdateSourceProps(Source, Context); return; } return Context->setError(AL_INVALID_VALUE, "Invalid distance model: %s\n", HexPrinter{values[0]}.c_str()); } break; case AL_SOURCE_RESAMPLER_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); CheckValue(values[0] >= 0 && values[0] <= static_cast(Resampler::Max)); Source->mResampler = static_cast(values[0]); return UpdateSourceProps(Source, Context); } break; case AL_SOURCE_SPATIALIZE_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); if(auto mode = SpatializeModeFromEnum(values[0])) { Source->mSpatialize = *mode; return UpdateSourceProps(Source, Context); } return Context->setError(AL_INVALID_VALUE, "Invalid source spatialize mode: %s\n", HexPrinter{values[0]}.c_str()); } break; case AL_STEREO_MODE_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); { const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))}; if(state == AL_PLAYING || state == AL_PAUSED) return Context->setError(AL_INVALID_OPERATION, "Modifying stereo mode on playing or paused source %u", Source->id); } if(auto mode = StereoModeFromEnum(values[0])) { Source->mStereoMode = *mode; return; } return Context->setError(AL_INVALID_VALUE, "Invalid stereo mode: %s\n", HexPrinter{values[0]}.c_str()); } break; case AL_AUXILIARY_SEND_FILTER: if constexpr(std::is_integral_v) { CheckSize(3); const auto slotid = static_cast>(values[0]); const auto sendidx = static_cast>(values[1]); const auto filterid = static_cast>(values[2]); std::unique_lock slotlock{Context->mEffectSlotLock}; ALeffectslot *slot{}; if(values[0]) { if((slot=LookupEffectSlot(Context, slotid)) == nullptr) UNLIKELY return Context->setError(AL_INVALID_VALUE, "Invalid effect ID %s", std::to_string(slotid).c_str()); } if(sendidx >= device->NumAuxSends) UNLIKELY return Context->setError(AL_INVALID_VALUE, "Invalid send %s", std::to_string(sendidx).c_str()); auto &send = Source->Send[static_cast(sendidx)]; if(values[2]) { std::lock_guard _{device->FilterLock}; ALfilter *filter{LookupFilter(device, filterid)}; if(!filter) UNLIKELY return Context->setError(AL_INVALID_VALUE, "Invalid filter ID %s", std::to_string(filterid).c_str()); send.Gain = filter->Gain; send.GainHF = filter->GainHF; send.HFReference = filter->HFReference; send.GainLF = filter->GainLF; send.LFReference = filter->LFReference; } else { /* Disable filter */ send.Gain = 1.0f; send.GainHF = 1.0f; send.HFReference = LOWPASSFREQREF; send.GainLF = 1.0f; send.LFReference = HIGHPASSFREQREF; } /* We must force an update if the current auxiliary slot is valid * and about to be changed on an active source, in case the old * slot is about to be deleted. */ if(send.Slot && slot != send.Slot && IsPlayingOrPaused(Source)) { /* Add refcount on the new slot, and release the previous slot */ if(slot) IncrementRef(slot->ref); if(auto *oldslot = send.Slot) DecrementRef(oldslot->ref); send.Slot = slot; Voice *voice{GetSourceVoice(Source, Context)}; if(voice) UpdateSourceProps(Source, voice, Context); else Source->mPropsDirty = true; } else { if(slot) IncrementRef(slot->ref); if(auto *oldslot = send.Slot) DecrementRef(oldslot->ref); send.Slot = slot; UpdateSourceProps(Source, Context); } return; } break; } ERR("Unexpected %s property: 0x%04x\n", PropType::Name(), prop); Context->setError(AL_INVALID_ENUM, "Invalid source %s property 0x%04x", PropType::Name(), prop); } catch(check_exception&) { } template auto GetSizeChecker(ALCcontext *const Context, const SourceProp prop, const al::span values) { return [=](size_t expect) -> void { if(values.size() == expect) LIKELY return; Context->setError(AL_INVALID_ENUM, "Property 0x%04x expects %zu value(s), got %zu", prop, expect, values.size()); throw check_size_exception{}; }; } template [[nodiscard]] bool GetProperty(ALsource *const Source, ALCcontext *const Context, const SourceProp prop, const al::span values) try { auto CheckSize = GetSizeChecker(Context, prop, values); ALCdevice *device{Context->mALDevice.get()}; ClockLatency clocktime; nanoseconds srcclock; switch(prop) { case AL_GAIN: CheckSize(1); values[0] = static_cast(Source->Gain); return true; case AL_PITCH: CheckSize(1); values[0] = static_cast(Source->Pitch); return true; case AL_MAX_DISTANCE: CheckSize(1); values[0] = static_cast(Source->MaxDistance); return true; case AL_ROLLOFF_FACTOR: CheckSize(1); values[0] = static_cast(Source->RolloffFactor); return true; case AL_REFERENCE_DISTANCE: CheckSize(1); values[0] = static_cast(Source->RefDistance); return true; case AL_CONE_INNER_ANGLE: CheckSize(1); values[0] = static_cast(Source->InnerAngle); return true; case AL_CONE_OUTER_ANGLE: CheckSize(1); values[0] = static_cast(Source->OuterAngle); return true; case AL_MIN_GAIN: CheckSize(1); values[0] = static_cast(Source->MinGain); return true; case AL_MAX_GAIN: CheckSize(1); values[0] = static_cast(Source->MaxGain); return true; case AL_CONE_OUTER_GAIN: CheckSize(1); values[0] = static_cast(Source->OuterGain); return true; case AL_SEC_OFFSET: case AL_SAMPLE_OFFSET: case AL_BYTE_OFFSET: CheckSize(1); values[0] = GetSourceOffset(Source, prop, Context); return true; case AL_CONE_OUTER_GAINHF: CheckSize(1); values[0] = static_cast(Source->OuterGainHF); return true; case AL_AIR_ABSORPTION_FACTOR: CheckSize(1); values[0] = static_cast(Source->AirAbsorptionFactor); return true; case AL_ROOM_ROLLOFF_FACTOR: CheckSize(1); values[0] = static_cast(Source->RoomRolloffFactor); return true; case AL_DOPPLER_FACTOR: CheckSize(1); values[0] = static_cast(Source->DopplerFactor); return true; case AL_SAMPLE_RW_OFFSETS_SOFT: if constexpr(std::is_integral_v) { if(sBufferSubDataCompat) { CheckSize(2); values[0] = GetSourceOffset(Source, AL_SAMPLE_OFFSET, Context); /* FIXME: values[1] should be ahead of values[0] by the device * update time. It needs to clamp or wrap the length of the * buffer queue. */ values[1] = values[0]; return true; } } break; case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/ if constexpr(std::is_floating_point_v) { if(sBufferSubDataCompat) break; CheckSize(1); values[0] = static_cast(Source->Radius); return true; } else { if(sBufferSubDataCompat) { CheckSize(2); values[0] = GetSourceOffset(Source, AL_BYTE_OFFSET, Context); /* FIXME: values[1] should be ahead of values[0] by the device * update time. It needs to clamp or wrap the length of the * buffer queue. */ values[1] = values[0]; return true; } break; } case AL_SUPER_STEREO_WIDTH_SOFT: CheckSize(1); values[0] = static_cast(Source->EnhWidth); return true; case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_SEC_LENGTH_SOFT: CheckSize(1); values[0] = GetSourceLength(Source, prop); return true; case AL_STEREO_ANGLES: if constexpr(std::is_floating_point_v) { CheckSize(2); values[0] = static_cast(Source->StereoPan[0]); values[1] = static_cast(Source->StereoPan[1]); return true; } break; case AL_SAMPLE_OFFSET_LATENCY_SOFT: if constexpr(std::is_same_v) { CheckSize(2); /* Get the source offset with the clock time first. Then get the * clock time with the device latency. Order is important. */ values[0] = GetSourceSampleOffset(Source, Context, &srcclock); { std::lock_guard _{device->StateLock}; clocktime = GetClockLatency(device, device->Backend.get()); } if(srcclock == clocktime.ClockTime) values[1] = clocktime.Latency.count(); else { /* If the clock time incremented, reduce the latency by that * much since it's that much closer to the source offset it got * earlier. */ const nanoseconds diff{std::min(clocktime.Latency, clocktime.ClockTime-srcclock)}; values[1] = nanoseconds{clocktime.Latency - diff}.count(); } return true; } break; case AL_SAMPLE_OFFSET_CLOCK_SOFT: if constexpr(std::is_same_v) { CheckSize(2); values[0] = GetSourceSampleOffset(Source, Context, &srcclock); values[1] = srcclock.count(); return true; } break; case AL_SEC_OFFSET_LATENCY_SOFT: if constexpr(std::is_same_v) { CheckSize(2); /* Get the source offset with the clock time first. Then get the * clock time with the device latency. Order is important. */ values[0] = GetSourceSecOffset(Source, Context, &srcclock); { std::lock_guard _{device->StateLock}; clocktime = GetClockLatency(device, device->Backend.get()); } if(srcclock == clocktime.ClockTime) values[1] = static_cast(clocktime.Latency.count()) / 1'000'000'000.0; else { /* If the clock time incremented, reduce the latency by that * much since it's that much closer to the source offset it got * earlier. */ const nanoseconds diff{clocktime.ClockTime - srcclock}; const nanoseconds latency{clocktime.Latency - std::min(clocktime.Latency, diff)}; values[1] = static_cast(latency.count()) / 1'000'000'000.0; } return true; } break; case AL_SEC_OFFSET_CLOCK_SOFT: if constexpr(std::is_same_v) { CheckSize(2); values[0] = GetSourceSecOffset(Source, Context, &srcclock); values[1] = static_cast(srcclock.count()) / 1'000'000'000.0; return true; } break; case AL_POSITION: CheckSize(3); values[0] = static_cast(Source->Position[0]); values[1] = static_cast(Source->Position[1]); values[2] = static_cast(Source->Position[2]); return true; case AL_VELOCITY: CheckSize(3); values[0] = static_cast(Source->Velocity[0]); values[1] = static_cast(Source->Velocity[1]); values[2] = static_cast(Source->Velocity[2]); return true; case AL_DIRECTION: CheckSize(3); values[0] = static_cast(Source->Direction[0]); values[1] = static_cast(Source->Direction[1]); values[2] = static_cast(Source->Direction[2]); return true; case AL_ORIENTATION: CheckSize(6); values[0] = static_cast(Source->OrientAt[0]); values[1] = static_cast(Source->OrientAt[1]); values[2] = static_cast(Source->OrientAt[2]); values[3] = static_cast(Source->OrientUp[0]); values[4] = static_cast(Source->OrientUp[1]); values[5] = static_cast(Source->OrientUp[2]); return true; case AL_SOURCE_RELATIVE: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->HeadRelative; return true; } break; case AL_LOOPING: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->Looping; return true; } break; case AL_BUFFER: if constexpr(std::is_integral_v) { CheckSize(1); ALbufferQueueItem *BufferList{}; /* HACK: This query should technically only return the buffer set * on a static source. However, some apps had used it to detect * when a streaming source changed buffers, so report the current * buffer's ID when playing. */ if(Source->SourceType == AL_STATIC || Source->state == AL_INITIAL) { if(!Source->mQueue.empty()) BufferList = &Source->mQueue.front(); } else if(Voice *voice{GetSourceVoice(Source, Context)}) { VoiceBufferItem *Current{voice->mCurrentBuffer.load(std::memory_order_relaxed)}; BufferList = static_cast(Current); } ALbuffer *buffer{BufferList ? BufferList->mBuffer : nullptr}; values[0] = buffer ? static_cast(buffer->id) : T{0}; return true; } break; case AL_SOURCE_STATE: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = GetSourceState(Source, GetSourceVoice(Source, Context)); return true; } break; case AL_BUFFERS_QUEUED: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = static_cast(Source->mQueue.size()); return true; } break; case AL_BUFFERS_PROCESSED: if constexpr(std::is_integral_v) { CheckSize(1); if(Source->Looping || Source->SourceType != AL_STREAMING) { /* Buffers on a looping source are in a perpetual state of * PENDING, so don't report any as PROCESSED */ values[0] = 0; } else { int played{0}; if(Source->state != AL_INITIAL) { const VoiceBufferItem *Current{nullptr}; if(Voice *voice{GetSourceVoice(Source, Context)}) Current = voice->mCurrentBuffer.load(std::memory_order_relaxed); for(auto &item : Source->mQueue) { if(&item == Current) break; ++played; } } values[0] = played; } return true; } break; case AL_SOURCE_TYPE: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->SourceType; return true; } break; case AL_DIRECT_FILTER_GAINHF_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->DryGainHFAuto; return true; } break; case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->WetGainAuto; return true; } break; case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = Source->WetGainHFAuto; return true; } break; case AL_DIRECT_CHANNELS_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = EnumFromDirectMode(Source->DirectChannels); return true; } break; case AL_DISTANCE_MODEL: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = ALenumFromDistanceModel(Source->mDistanceModel); return true; } break; case AL_SOURCE_RESAMPLER_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = static_cast(Source->mResampler); return true; } break; case AL_SOURCE_SPATIALIZE_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = EnumFromSpatializeMode(Source->mSpatialize); return true; } break; case AL_STEREO_MODE_SOFT: if constexpr(std::is_integral_v) { CheckSize(1); values[0] = EnumFromStereoMode(Source->mStereoMode); return true; } break; case AL_DIRECT_FILTER: case AL_AUXILIARY_SEND_FILTER: break; } ERR("Unexpected %s query property: 0x%04x\n", PropType::Name(), prop); Context->setError(AL_INVALID_ENUM, "Invalid source %s query property 0x%04x", PropType::Name(), prop); return false; } catch(check_exception&) { return false; } void StartSources(ALCcontext *const context, const al::span srchandles, const nanoseconds start_time=nanoseconds::min()) { ALCdevice *device{context->mALDevice.get()}; /* If the device is disconnected, and voices stop on disconnect, go right * to stopped. */ if(!device->Connected.load(std::memory_order_acquire)) UNLIKELY { if(context->mStopVoicesOnDisconnect.load(std::memory_order_acquire)) { for(ALsource *source : srchandles) { /* TODO: Send state change event? */ source->Offset = 0.0; source->OffsetType = AL_NONE; source->state = AL_STOPPED; } return; } } /* Count the number of reusable voices. */ auto voicelist = context->getVoicesSpan(); size_t free_voices{0}; for(const Voice *voice : voicelist) { free_voices += (voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped && voice->mSourceID.load(std::memory_order_relaxed) == 0u && voice->mPendingChange.load(std::memory_order_relaxed) == false); if(free_voices == srchandles.size()) break; } if(srchandles.size() != free_voices) UNLIKELY { const size_t inc_amount{srchandles.size() - free_voices}; auto &allvoices = *context->mVoices.load(std::memory_order_relaxed); if(inc_amount > allvoices.size() - voicelist.size()) { /* Increase the number of voices to handle the request. */ context->allocVoices(inc_amount - (allvoices.size() - voicelist.size())); } context->mActiveVoiceCount.fetch_add(inc_amount, std::memory_order_release); voicelist = context->getVoicesSpan(); } auto voiceiter = voicelist.begin(); ALuint vidx{0}; VoiceChange *tail{}, *cur{}; for(ALsource *source : srchandles) { /* Check that there is a queue containing at least one valid, non zero * length buffer. */ auto find_buffer = [](ALbufferQueueItem &entry) noexcept { return entry.mSampleLen != 0 || entry.mCallback != nullptr; }; auto BufferList = std::find_if(source->mQueue.begin(), source->mQueue.end(), find_buffer); /* If there's nothing to play, go right to stopped. */ if(BufferList == source->mQueue.end()) UNLIKELY { /* NOTE: A source without any playable buffers should not have a * Voice since it shouldn't be in a playing or paused state. So * there's no need to look up its voice and clear the source. */ source->Offset = 0.0; source->OffsetType = AL_NONE; source->state = AL_STOPPED; continue; } if(!cur) cur = tail = GetVoiceChanger(context); else { cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed); cur = cur->mNext.load(std::memory_order_relaxed); } Voice *voice{GetSourceVoice(source, context)}; switch(GetSourceState(source, voice)) { case AL_PAUSED: /* A source that's paused simply resumes. If there's no voice, it * was lost from a disconnect, so just start over with a new one. */ cur->mOldVoice = nullptr; if(!voice) break; cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = VChangeState::Play; source->state = AL_PLAYING; #ifdef ALSOFT_EAX if(context->hasEax()) source->eaxCommit(); #endif // ALSOFT_EAX continue; case AL_PLAYING: /* A source that's already playing is restarted from the beginning. * Stop the current voice and start a new one so it properly cross- * fades back to the beginning. */ if(voice) voice->mPendingChange.store(true, std::memory_order_relaxed); cur->mOldVoice = voice; voice = nullptr; break; default: assert(voice == nullptr); cur->mOldVoice = nullptr; #ifdef ALSOFT_EAX if(context->hasEax()) source->eaxCommit(); #endif // ALSOFT_EAX break; } /* Find the next unused voice to play this source with. */ for(;voiceiter != voicelist.end();++voiceiter,++vidx) { Voice *v{*voiceiter}; if(v->mPlayState.load(std::memory_order_acquire) == Voice::Stopped && v->mSourceID.load(std::memory_order_relaxed) == 0u && v->mPendingChange.load(std::memory_order_relaxed) == false) { voice = v; break; } } ASSUME(voice != nullptr); voice->mPosition.store(0, std::memory_order_relaxed); voice->mPositionFrac.store(0, std::memory_order_relaxed); voice->mCurrentBuffer.store(&source->mQueue.front(), std::memory_order_relaxed); voice->mStartTime = start_time; voice->mFlags.reset(); /* A source that's not playing or paused has any offset applied when it * starts playing. */ if(const ALenum offsettype{source->OffsetType}) { const double offset{source->Offset}; source->OffsetType = AL_NONE; source->Offset = 0.0; if(auto vpos = GetSampleOffset(source->mQueue, offsettype, offset)) { voice->mPosition.store(vpos->pos, std::memory_order_relaxed); voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed); voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_relaxed); if(vpos->pos > 0 || (vpos->pos == 0 && vpos->frac > 0) || vpos->bufferitem != &source->mQueue.front()) voice->mFlags.set(VoiceIsFading); } } InitVoice(voice, source, al::to_address(BufferList), context, device); source->VoiceIdx = vidx; source->state = AL_PLAYING; cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = VChangeState::Play; } if(tail) LIKELY SendVoiceChanges(context, tail); } } // namespace FORCE_ALIGN void AL_APIENTRY alGenSourcesDirect(ALCcontext *context, ALsizei n, ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Generating %d sources", n); if(n <= 0) UNLIKELY return; std::unique_lock srclock{context->mSourceLock}; ALCdevice *device{context->mALDevice.get()}; if(static_cast(n) > device->SourcesMax-context->mNumSources) { context->setError(AL_OUT_OF_MEMORY, "Exceeding %u source limit (%u + %d)", device->SourcesMax, context->mNumSources, n); return; } if(!EnsureSources(context, static_cast(n))) { context->setError(AL_OUT_OF_MEMORY, "Failed to allocate %d source%s", n, (n==1)?"":"s"); return; } if(n == 1) { ALsource *source{AllocSource(context)}; sources[0] = source->id; #ifdef ALSOFT_EAX source->eaxInitialize(context); #endif // ALSOFT_EAX } else { std::vector ids; ids.reserve(static_cast(n)); do { ALsource *source{AllocSource(context)}; ids.emplace_back(source->id); #ifdef ALSOFT_EAX source->eaxInitialize(context); #endif // ALSOFT_EAX } while(--n); std::copy(ids.cbegin(), ids.cend(), sources); } } FORCE_ALIGN void AL_APIENTRY alDeleteSourcesDirect(ALCcontext *context, ALsizei n, const ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Deleting %d sources", n); if(n <= 0) UNLIKELY return; std::lock_guard _{context->mSourceLock}; /* Check that all Sources are valid */ auto validate_source = [context](const ALuint sid) -> bool { return LookupSource(context, sid) != nullptr; }; const ALuint *sources_end = sources + n; auto invsrc = std::find_if_not(sources, sources_end, validate_source); if(invsrc != sources_end) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *invsrc); /* All good. Delete source IDs. */ auto delete_source = [&context](const ALuint sid) -> void { ALsource *src{LookupSource(context, sid)}; if(src) FreeSource(context, src); }; std::for_each(sources, sources_end, delete_source); } FORCE_ALIGN ALboolean AL_APIENTRY alIsSourceDirect(ALCcontext *context, ALuint source) noexcept { std::lock_guard _{context->mSourceLock}; if(LookupSource(context, source) != nullptr) return AL_TRUE; return AL_FALSE; } FORCE_ALIGN void AL_APIENTRY alSourcefDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat value) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); SetProperty(Source, context, static_cast(param), al::span{&value, 1u}); } FORCE_ALIGN void AL_APIENTRY alSource3fDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); const float fvals[3]{ value1, value2, value3 }; SetProperty(Source, context, static_cast(param), al::span{fvals}); } FORCE_ALIGN void AL_APIENTRY alSourcefvDirect(ALCcontext *context, ALuint source, ALenum param, const ALfloat *values) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{FloatValsByProp(param)}; SetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alSourcedDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble value) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); SetProperty(Source, context, static_cast(param), al::span{&value, 1}); } FORCE_ALIGN void AL_APIENTRY alSource3dDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); const double dvals[3]{value1, value2, value3}; SetProperty(Source, context, static_cast(param), al::span{dvals}); } FORCE_ALIGN void AL_APIENTRY alSourcedvDirectSOFT(ALCcontext *context, ALuint source, ALenum param, const ALdouble *values) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{DoubleValsByProp(param)}; SetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alSourceiDirect(ALCcontext *context, ALuint source, ALenum param, ALint value) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); SetProperty(Source, context, static_cast(param), al::span{&value, 1u}); } FORCE_ALIGN void AL_APIENTRY alSource3iDirect(ALCcontext *context, ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); const int ivals[3]{ value1, value2, value3 }; SetProperty(Source, context, static_cast(param), al::span{ivals}); } FORCE_ALIGN void AL_APIENTRY alSourceivDirect(ALCcontext *context, ALuint source, ALenum param, const ALint *values) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source = LookupSource(context, source); if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{IntValsByProp(param)}; SetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alSourcei64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT value) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); SetProperty(Source, context, static_cast(param), al::span{&value, 1u}); } FORCE_ALIGN void AL_APIENTRY alSource3i64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); const int64_t i64vals[3]{ value1, value2, value3 }; SetProperty(Source, context, static_cast(param), al::span{i64vals}); } FORCE_ALIGN void AL_APIENTRY alSourcei64vDirectSOFT(ALCcontext *context, ALuint source, ALenum param, const ALint64SOFT *values) noexcept { std::lock_guard _{context->mPropLock}; std::lock_guard __{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{Int64ValsByProp(param)}; SetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alGetSourcefDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *value) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!value) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); std::ignore = GetProperty(Source, context, static_cast(param), al::span{value, 1}); } FORCE_ALIGN void AL_APIENTRY alGetSource3fDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!(value1 && value2 && value3)) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); float fvals[3]; if(GetProperty(Source, context, static_cast(param), al::span{fvals})) { *value1 = fvals[0]; *value2 = fvals[1]; *value3 = fvals[2]; } } FORCE_ALIGN void AL_APIENTRY alGetSourcefvDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *values) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{FloatValsByProp(param)}; std::ignore = GetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alGetSourcedDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *value) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!value) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); std::ignore = GetProperty(Source, context, static_cast(param), al::span{value, 1u}); } FORCE_ALIGN void AL_APIENTRY alGetSource3dDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!(value1 && value2 && value3)) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); double dvals[3]; if(GetProperty(Source, context, static_cast(param), al::span{dvals})) { *value1 = dvals[0]; *value2 = dvals[1]; *value3 = dvals[2]; } } FORCE_ALIGN void AL_APIENTRY alGetSourcedvDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *values) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{DoubleValsByProp(param)}; std::ignore = GetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alGetSourceiDirect(ALCcontext *context, ALuint source, ALenum param, ALint *value) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!value) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); std::ignore = GetProperty(Source, context, static_cast(param), al::span{value, 1u}); } FORCE_ALIGN void AL_APIENTRY alGetSource3iDirect(ALCcontext *context, ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!(value1 && value2 && value3)) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); int ivals[3]; if(GetProperty(Source, context, static_cast(param), al::span{ivals})) { *value1 = ivals[0]; *value2 = ivals[1]; *value3 = ivals[2]; } } FORCE_ALIGN void AL_APIENTRY alGetSourceivDirect(ALCcontext *context, ALuint source, ALenum param, ALint *values) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{IntValsByProp(param)}; std::ignore = GetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alGetSourcei64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *value) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!value) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); std::ignore = GetProperty(Source, context, static_cast(param), al::span{value, 1u}); } FORCE_ALIGN void AL_APIENTRY alGetSource3i64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!(value1 && value2 && value3)) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); int64_t i64vals[3]; if(GetProperty(Source, context, static_cast(param), al::span{i64vals})) { *value1 = i64vals[0]; *value2 = i64vals[1]; *value3 = i64vals[2]; } } FORCE_ALIGN void AL_APIENTRY alGetSourcei64vDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *values) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *Source{LookupSource(context, source)}; if(!Source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); if(!values) UNLIKELY return context->setError(AL_INVALID_VALUE, "NULL pointer"); const ALuint count{Int64ValsByProp(param)}; std::ignore = GetProperty(Source, context, static_cast(param), al::span{values, count}); } FORCE_ALIGN void AL_APIENTRY alSourcePlayDirect(ALCcontext *context, ALuint source) noexcept { std::lock_guard _{context->mSourceLock}; ALsource *srchandle{LookupSource(context, source)}; if(!srchandle) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); StartSources(context, {&srchandle, 1}); } FORCE_ALIGN void AL_APIENTRY alSourcePlayAtTimeDirectSOFT(ALCcontext *context, ALuint source, ALint64SOFT start_time) noexcept { if(start_time < 0) UNLIKELY return context->setError(AL_INVALID_VALUE, "Invalid time point %" PRId64, start_time); std::lock_guard _{context->mSourceLock}; ALsource *srchandle{LookupSource(context, source)}; if(!srchandle) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", source); StartSources(context, {&srchandle, 1}, nanoseconds{start_time}); } FORCE_ALIGN void AL_APIENTRY alSourcePlayvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Playing %d sources", n); if(n <= 0) UNLIKELY return; std::vector extra_sources; std::array source_storage; al::span srchandles; if(static_cast(n) <= source_storage.size()) LIKELY srchandles = {source_storage.data(), static_cast(n)}; else { extra_sources.resize(static_cast(n)); srchandles = {extra_sources.data(), extra_sources.size()}; } std::lock_guard _{context->mSourceLock}; for(auto &srchdl : srchandles) { srchdl = LookupSource(context, *sources); if(!srchdl) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *sources); ++sources; } StartSources(context, srchandles); } FORCE_ALIGN void AL_APIENTRY alSourcePlayAtTimevDirectSOFT(ALCcontext *context, ALsizei n, const ALuint *sources, ALint64SOFT start_time) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Playing %d sources", n); if(n <= 0) UNLIKELY return; if(start_time < 0) UNLIKELY return context->setError(AL_INVALID_VALUE, "Invalid time point %" PRId64, start_time); std::vector extra_sources; std::array source_storage; al::span srchandles; if(static_cast(n) <= source_storage.size()) LIKELY srchandles = {source_storage.data(), static_cast(n)}; else { extra_sources.resize(static_cast(n)); srchandles = {extra_sources.data(), extra_sources.size()}; } std::lock_guard _{context->mSourceLock}; for(auto &srchdl : srchandles) { srchdl = LookupSource(context, *sources); if(!srchdl) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *sources); ++sources; } StartSources(context, srchandles, nanoseconds{start_time}); } FORCE_ALIGN void AL_APIENTRY alSourcePauseDirect(ALCcontext *context, ALuint source) noexcept { alSourcePausevDirect(context, 1, &source); } FORCE_ALIGN void AL_APIENTRY alSourcePausevDirect(ALCcontext *context, ALsizei n, const ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Pausing %d sources", n); if(n <= 0) UNLIKELY return; std::vector extra_sources; std::array source_storage; al::span srchandles; if(static_cast(n) <= source_storage.size()) LIKELY srchandles = {source_storage.data(), static_cast(n)}; else { extra_sources.resize(static_cast(n)); srchandles = {extra_sources.data(), extra_sources.size()}; } std::lock_guard _{context->mSourceLock}; for(auto &srchdl : srchandles) { srchdl = LookupSource(context, *sources); if(!srchdl) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *sources); ++sources; } /* Pausing has to be done in two steps. First, for each source that's * detected to be playing, chamge the voice (asynchronously) to * stopping/paused. */ VoiceChange *tail{}, *cur{}; for(ALsource *source : srchandles) { Voice *voice{GetSourceVoice(source, context)}; if(GetSourceState(source, voice) == AL_PLAYING) { if(!cur) cur = tail = GetVoiceChanger(context); else { cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed); cur = cur->mNext.load(std::memory_order_relaxed); } cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = VChangeState::Pause; } } if(tail) LIKELY { SendVoiceChanges(context, tail); /* Second, now that the voice changes have been sent, because it's * possible that the voice stopped after it was detected playing and * before the voice got paused, recheck that the source is still * considered playing and set it to paused if so. */ for(ALsource *source : srchandles) { Voice *voice{GetSourceVoice(source, context)}; if(GetSourceState(source, voice) == AL_PLAYING) source->state = AL_PAUSED; } } } FORCE_ALIGN void AL_APIENTRY alSourceStopDirect(ALCcontext *context, ALuint source) noexcept { alSourceStopvDirect(context, 1, &source); } FORCE_ALIGN void AL_APIENTRY alSourceStopvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Stopping %d sources", n); if(n <= 0) UNLIKELY return; std::vector extra_sources; std::array source_storage; al::span srchandles; if(static_cast(n) <= source_storage.size()) LIKELY srchandles = {source_storage.data(), static_cast(n)}; else { extra_sources.resize(static_cast(n)); srchandles = {extra_sources.data(), extra_sources.size()}; } std::lock_guard _{context->mSourceLock}; for(auto &srchdl : srchandles) { srchdl = LookupSource(context, *sources); if(!srchdl) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *sources); ++sources; } VoiceChange *tail{}, *cur{}; for(ALsource *source : srchandles) { if(Voice *voice{GetSourceVoice(source, context)}) { if(!cur) cur = tail = GetVoiceChanger(context); else { cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed); cur = cur->mNext.load(std::memory_order_relaxed); } voice->mPendingChange.store(true, std::memory_order_relaxed); cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = VChangeState::Stop; source->state = AL_STOPPED; } source->Offset = 0.0; source->OffsetType = AL_NONE; source->VoiceIdx = INVALID_VOICE_IDX; } if(tail) LIKELY SendVoiceChanges(context, tail); } FORCE_ALIGN void AL_APIENTRY alSourceRewindDirect(ALCcontext *context, ALuint source) noexcept { alSourceRewindvDirect(context, 1, &source); } FORCE_ALIGN void AL_APIENTRY alSourceRewindvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) noexcept { if(n < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Rewinding %d sources", n); if(n <= 0) UNLIKELY return; std::vector extra_sources; std::array source_storage; al::span srchandles; if(static_cast(n) <= source_storage.size()) LIKELY srchandles = {source_storage.data(), static_cast(n)}; else { extra_sources.resize(static_cast(n)); srchandles = {extra_sources.data(), extra_sources.size()}; } std::lock_guard _{context->mSourceLock}; for(auto &srchdl : srchandles) { srchdl = LookupSource(context, *sources); if(!srchdl) return context->setError(AL_INVALID_NAME, "Invalid source ID %u", *sources); ++sources; } VoiceChange *tail{}, *cur{}; for(ALsource *source : srchandles) { Voice *voice{GetSourceVoice(source, context)}; if(source->state != AL_INITIAL) { if(!cur) cur = tail = GetVoiceChanger(context); else { cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed); cur = cur->mNext.load(std::memory_order_relaxed); } if(voice) voice->mPendingChange.store(true, std::memory_order_relaxed); cur->mVoice = voice; cur->mSourceID = source->id; cur->mState = VChangeState::Reset; source->state = AL_INITIAL; } source->Offset = 0.0; source->OffsetType = AL_NONE; source->VoiceIdx = INVALID_VOICE_IDX; } if(tail) LIKELY SendVoiceChanges(context, tail); } FORCE_ALIGN void AL_APIENTRY alSourceQueueBuffersDirect(ALCcontext *context, ALuint src, ALsizei nb, const ALuint *buffers) noexcept { if(nb < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Queueing %d buffers", nb); if(nb <= 0) UNLIKELY return; std::lock_guard _{context->mSourceLock}; ALsource *source{LookupSource(context,src)}; if(!source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", src); /* Can't queue on a Static Source */ if(source->SourceType == AL_STATIC) UNLIKELY return context->setError(AL_INVALID_OPERATION, "Queueing onto static source %u", src); /* Check for a valid Buffer, for its frequency and format */ ALCdevice *device{context->mALDevice.get()}; ALbuffer *BufferFmt{nullptr}; for(auto &item : source->mQueue) { BufferFmt = item.mBuffer; if(BufferFmt) break; } std::unique_lock buflock{device->BufferLock}; const size_t NewListStart{source->mQueue.size()}; ALbufferQueueItem *BufferList{nullptr}; for(ALsizei i{0};i < nb;i++) { bool fmt_mismatch{false}; ALbuffer *buffer{nullptr}; if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == nullptr) { context->setError(AL_INVALID_NAME, "Queueing invalid buffer ID %u", buffers[i]); goto buffer_error; } if(buffer) { if(buffer->mSampleRate < 1) { context->setError(AL_INVALID_OPERATION, "Queueing buffer %u with no format", buffer->id); goto buffer_error; } if(buffer->mCallback) { context->setError(AL_INVALID_OPERATION, "Queueing callback buffer %u", buffer->id); goto buffer_error; } if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT)) { context->setError(AL_INVALID_OPERATION, "Queueing non-persistently mapped buffer %u", buffer->id); goto buffer_error; } } source->mQueue.emplace_back(); if(!BufferList) BufferList = &source->mQueue.back(); else { auto &item = source->mQueue.back(); BufferList->mNext.store(&item, std::memory_order_relaxed); BufferList = &item; } if(!buffer) continue; BufferList->mBlockAlign = buffer->mBlockAlign; BufferList->mSampleLen = buffer->mSampleLen; BufferList->mLoopEnd = buffer->mSampleLen; BufferList->mSamples = buffer->mData.data(); BufferList->mBuffer = buffer; IncrementRef(buffer->ref); if(BufferFmt == nullptr) BufferFmt = buffer; else { fmt_mismatch |= BufferFmt->mSampleRate != buffer->mSampleRate; fmt_mismatch |= BufferFmt->mChannels != buffer->mChannels; fmt_mismatch |= BufferFmt->mType != buffer->mType; if(BufferFmt->isBFormat()) { fmt_mismatch |= BufferFmt->mAmbiLayout != buffer->mAmbiLayout; fmt_mismatch |= BufferFmt->mAmbiScaling != buffer->mAmbiScaling; } fmt_mismatch |= BufferFmt->mAmbiOrder != buffer->mAmbiOrder; } if(fmt_mismatch) UNLIKELY { context->setError(AL_INVALID_OPERATION, "Queueing buffer with mismatched format\n" " Expected: %uhz, %s, %s ; Got: %uhz, %s, %s\n", BufferFmt->mSampleRate, NameFromFormat(BufferFmt->mType), NameFromFormat(BufferFmt->mChannels), buffer->mSampleRate, NameFromFormat(buffer->mType), NameFromFormat(buffer->mChannels)); buffer_error: /* A buffer failed (invalid ID or format), so unlock and release * each buffer we had. */ auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart); for(;iter != source->mQueue.end();++iter) { if(ALbuffer *buf{iter->mBuffer}) DecrementRef(buf->ref); } source->mQueue.resize(NewListStart); return; } } /* All buffers good. */ buflock.unlock(); /* Source is now streaming */ source->SourceType = AL_STREAMING; if(NewListStart != 0) { auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart); (iter-1)->mNext.store(al::to_address(iter), std::memory_order_release); } } FORCE_ALIGN void AL_APIENTRY alSourceUnqueueBuffersDirect(ALCcontext *context, ALuint src, ALsizei nb, ALuint *buffers) noexcept { if(nb < 0) UNLIKELY context->setError(AL_INVALID_VALUE, "Unqueueing %d buffers", nb); if(nb <= 0) UNLIKELY return; std::lock_guard _{context->mSourceLock}; ALsource *source{LookupSource(context,src)}; if(!source) UNLIKELY return context->setError(AL_INVALID_NAME, "Invalid source ID %u", src); if(source->SourceType != AL_STREAMING) UNLIKELY return context->setError(AL_INVALID_VALUE, "Unqueueing from a non-streaming source %u", src); if(source->Looping) UNLIKELY return context->setError(AL_INVALID_VALUE, "Unqueueing from looping source %u", src); /* Make sure enough buffers have been processed to unqueue. */ uint processed{0u}; if(source->state != AL_INITIAL) LIKELY { VoiceBufferItem *Current{nullptr}; if(Voice *voice{GetSourceVoice(source, context)}) Current = voice->mCurrentBuffer.load(std::memory_order_relaxed); for(auto &item : source->mQueue) { if(&item == Current) break; ++processed; } } if(processed < static_cast(nb)) UNLIKELY return context->setError(AL_INVALID_VALUE, "Unqueueing %d buffer%s (only %u processed)", nb, (nb==1)?"":"s", processed); do { auto &head = source->mQueue.front(); if(ALbuffer *buffer{head.mBuffer}) { *(buffers++) = buffer->id; DecrementRef(buffer->ref); } else *(buffers++) = 0; source->mQueue.pop_front(); } while(--nb); } AL_API DECL_FUNC2(void, alGenSources, ALsizei, ALuint*) AL_API DECL_FUNC2(void, alDeleteSources, ALsizei, const ALuint*) AL_API DECL_FUNC1(ALboolean, alIsSource, ALuint) AL_API DECL_FUNC1(void, alSourcePlay, ALuint) AL_API DECL_FUNC1(void, alSourcePause, ALuint) AL_API DECL_FUNC1(void, alSourceStop, ALuint) AL_API DECL_FUNC1(void, alSourceRewind, ALuint) AL_API DECL_FUNC2(void, alSourcePlayv, ALsizei, const ALuint*) AL_API DECL_FUNC2(void, alSourcePausev, ALsizei, const ALuint*) AL_API DECL_FUNC2(void, alSourceStopv, ALsizei, const ALuint*) AL_API DECL_FUNC2(void, alSourceRewindv, ALsizei, const ALuint*) AL_API DECL_FUNC3(void, alSourcef, ALuint, ALenum, ALfloat) AL_API DECL_FUNC5(void, alSource3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat) AL_API DECL_FUNC3(void, alSourcefv, ALuint, ALenum, const ALfloat*) AL_API DECL_FUNC3(void, alSourcei, ALuint, ALenum, ALint) AL_API DECL_FUNC5(void, alSource3i, ALuint, ALenum, ALint, ALint, ALint) AL_API DECL_FUNC3(void, alSourceiv, ALuint, ALenum, const ALint*) AL_API DECL_FUNCEXT3(void, alSourced,SOFT, ALuint, ALenum, ALdouble) AL_API DECL_FUNCEXT5(void, alSource3d,SOFT, ALuint, ALenum, ALdouble, ALdouble, ALdouble) AL_API DECL_FUNCEXT3(void, alSourcedv,SOFT, ALuint, ALenum, const ALdouble*) AL_API DECL_FUNCEXT3(void, alSourcei64,SOFT, ALuint, ALenum, ALint64SOFT) AL_API DECL_FUNCEXT5(void, alSource3i64,SOFT, ALuint, ALenum, ALint64SOFT, ALint64SOFT, ALint64SOFT) AL_API DECL_FUNCEXT3(void, alSourcei64v,SOFT, ALuint, ALenum, const ALint64SOFT*) AL_API DECL_FUNC3(void, alGetSourcef, ALuint, ALenum, ALfloat*) AL_API DECL_FUNC5(void, alGetSource3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*) AL_API DECL_FUNC3(void, alGetSourcefv, ALuint, ALenum, ALfloat*) AL_API DECL_FUNC3(void, alGetSourcei, ALuint, ALenum, ALint*) AL_API DECL_FUNC5(void, alGetSource3i, ALuint, ALenum, ALint*, ALint*, ALint*) AL_API DECL_FUNC3(void, alGetSourceiv, ALuint, ALenum, ALint*) AL_API DECL_FUNCEXT3(void, alGetSourced,SOFT, ALuint, ALenum, ALdouble*) AL_API DECL_FUNCEXT5(void, alGetSource3d,SOFT, ALuint, ALenum, ALdouble*, ALdouble*, ALdouble*) AL_API DECL_FUNCEXT3(void, alGetSourcedv,SOFT, ALuint, ALenum, ALdouble*) AL_API DECL_FUNCEXT3(void, alGetSourcei64,SOFT, ALuint, ALenum, ALint64SOFT*) AL_API DECL_FUNCEXT5(void, alGetSource3i64,SOFT, ALuint, ALenum, ALint64SOFT*, ALint64SOFT*, ALint64SOFT*) AL_API DECL_FUNCEXT3(void, alGetSourcei64v,SOFT, ALuint, ALenum, ALint64SOFT*) AL_API DECL_FUNC3(void, alSourceQueueBuffers, ALuint, ALsizei, const ALuint*) AL_API DECL_FUNC3(void, alSourceUnqueueBuffers, ALuint, ALsizei, ALuint*) FORCE_ALIGN DECL_FUNCEXT2(void, alSourcePlayAtTime,SOFT, ALuint, ALint64SOFT) FORCE_ALIGN DECL_FUNCEXT3(void, alSourcePlayAtTimev,SOFT, ALsizei, const ALuint*, ALint64SOFT) AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint, ALsizei, const ALuint*) noexcept { ContextRef context{GetContextRef()}; if(!context) UNLIKELY return; context->setError(AL_INVALID_OPERATION, "alSourceQueueBufferLayersSOFT not supported"); } ALsource::ALsource() { Direct.Gain = 1.0f; Direct.GainHF = 1.0f; Direct.HFReference = LOWPASSFREQREF; Direct.GainLF = 1.0f; Direct.LFReference = HIGHPASSFREQREF; for(auto &send : Send) { send.Slot = nullptr; send.Gain = 1.0f; send.GainHF = 1.0f; send.HFReference = LOWPASSFREQREF; send.GainLF = 1.0f; send.LFReference = HIGHPASSFREQREF; } } ALsource::~ALsource() { for(auto &item : mQueue) { if(ALbuffer *buffer{item.mBuffer}) DecrementRef(buffer->ref); } auto clear_send = [](ALsource::SendData &send) -> void { if(send.Slot) DecrementRef(send.Slot->ref); }; std::for_each(Send.begin(), Send.end(), clear_send); } void UpdateAllSourceProps(ALCcontext *context) { std::lock_guard _{context->mSourceLock}; auto voicelist = context->getVoicesSpan(); ALuint vidx{0u}; for(Voice *voice : voicelist) { ALuint sid{voice->mSourceID.load(std::memory_order_acquire)}; ALsource *source = sid ? LookupSource(context, sid) : nullptr; if(source && source->VoiceIdx == vidx) { if(std::exchange(source->mPropsDirty, false)) UpdateSourceProps(source, voice, context); } ++vidx; } } SourceSubList::~SourceSubList() { if(!Sources) return; uint64_t usemask{~FreeMask}; while(usemask) { const int idx{al::countr_zero(usemask)}; usemask &= ~(1_u64 << idx); std::destroy_at(Sources+idx); } FreeMask = ~usemask; al_free(Sources); Sources = nullptr; } #ifdef ALSOFT_EAX constexpr const ALsource::EaxFxSlotIds ALsource::eax4_fx_slot_ids; constexpr const ALsource::EaxFxSlotIds ALsource::eax5_fx_slot_ids; void ALsource::eaxInitialize(ALCcontext *context) noexcept { assert(context != nullptr); mEaxAlContext = context; mEaxPrimaryFxSlotId = context->eaxGetPrimaryFxSlotIndex(); eax_set_defaults(); eax1_translate(mEax1.i, mEax); mEaxVersion = 1; mEaxChanged = true; } void ALsource::eaxDispatch(const EaxCall& call) { call.is_get() ? eax_get(call) : eax_set(call); } ALsource* ALsource::EaxLookupSource(ALCcontext& al_context, ALuint source_id) noexcept { return LookupSource(&al_context, source_id); } [[noreturn]] void ALsource::eax_fail(const char* message) { throw Exception{message}; } [[noreturn]] void ALsource::eax_fail_unknown_property_id() { eax_fail("Unknown property id."); } [[noreturn]] void ALsource::eax_fail_unknown_version() { eax_fail("Unknown version."); } [[noreturn]] void ALsource::eax_fail_unknown_active_fx_slot_id() { eax_fail("Unknown active FX slot ID."); } [[noreturn]] void ALsource::eax_fail_unknown_receiving_fx_slot_id() { eax_fail("Unknown receiving FX slot ID."); } void ALsource::eax_set_sends_defaults(EaxSends& sends, const EaxFxSlotIds& ids) noexcept { for (auto i = size_t{}; i < EAX_MAX_FXSLOTS; ++i) { auto& send = sends[i]; send.guidReceivingFXSlotID = *(ids[i]); send.lSend = EAXSOURCE_DEFAULTSEND; send.lSendHF = EAXSOURCE_DEFAULTSENDHF; send.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION; send.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO; send.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO; send.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO; send.lExclusion = EAXSOURCE_DEFAULTEXCLUSION; send.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO; } } void ALsource::eax1_set_defaults(Eax1Props& props) noexcept { props.fMix = EAX_REVERBMIX_USEDISTANCE; } void ALsource::eax1_set_defaults() noexcept { eax1_set_defaults(mEax1.i); mEax1.d = mEax1.i; } void ALsource::eax2_set_defaults(Eax2Props& props) noexcept { props.lDirect = EAXSOURCE_DEFAULTDIRECT; props.lDirectHF = EAXSOURCE_DEFAULTDIRECTHF; props.lRoom = EAXSOURCE_DEFAULTROOM; props.lRoomHF = EAXSOURCE_DEFAULTROOMHF; props.flRoomRolloffFactor = EAXSOURCE_DEFAULTROOMROLLOFFFACTOR; props.lObstruction = EAXSOURCE_DEFAULTOBSTRUCTION; props.flObstructionLFRatio = EAXSOURCE_DEFAULTOBSTRUCTIONLFRATIO; props.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION; props.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO; props.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO; props.lOutsideVolumeHF = EAXSOURCE_DEFAULTOUTSIDEVOLUMEHF; props.flAirAbsorptionFactor = EAXSOURCE_DEFAULTAIRABSORPTIONFACTOR; props.dwFlags = EAXSOURCE_DEFAULTFLAGS; } void ALsource::eax2_set_defaults() noexcept { eax2_set_defaults(mEax2.i); mEax2.d = mEax2.i; } void ALsource::eax3_set_defaults(Eax3Props& props) noexcept { props.lDirect = EAXSOURCE_DEFAULTDIRECT; props.lDirectHF = EAXSOURCE_DEFAULTDIRECTHF; props.lRoom = EAXSOURCE_DEFAULTROOM; props.lRoomHF = EAXSOURCE_DEFAULTROOMHF; props.lObstruction = EAXSOURCE_DEFAULTOBSTRUCTION; props.flObstructionLFRatio = EAXSOURCE_DEFAULTOBSTRUCTIONLFRATIO; props.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION; props.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO; props.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO; props.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO; props.lExclusion = EAXSOURCE_DEFAULTEXCLUSION; props.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO; props.lOutsideVolumeHF = EAXSOURCE_DEFAULTOUTSIDEVOLUMEHF; props.flDopplerFactor = EAXSOURCE_DEFAULTDOPPLERFACTOR; props.flRolloffFactor = EAXSOURCE_DEFAULTROLLOFFFACTOR; props.flRoomRolloffFactor = EAXSOURCE_DEFAULTROOMROLLOFFFACTOR; props.flAirAbsorptionFactor = EAXSOURCE_DEFAULTAIRABSORPTIONFACTOR; props.ulFlags = EAXSOURCE_DEFAULTFLAGS; } void ALsource::eax3_set_defaults() noexcept { eax3_set_defaults(mEax3.i); mEax3.d = mEax3.i; } void ALsource::eax4_set_sends_defaults(EaxSends& sends) noexcept { eax_set_sends_defaults(sends, eax4_fx_slot_ids); } void ALsource::eax4_set_active_fx_slots_defaults(EAX40ACTIVEFXSLOTS& slots) noexcept { slots = EAX40SOURCE_DEFAULTACTIVEFXSLOTID; } void ALsource::eax4_set_defaults() noexcept { eax3_set_defaults(mEax4.i.source); eax4_set_sends_defaults(mEax4.i.sends); eax4_set_active_fx_slots_defaults(mEax4.i.active_fx_slots); mEax4.d = mEax4.i; } void ALsource::eax5_set_source_defaults(EAX50SOURCEPROPERTIES& props) noexcept { eax3_set_defaults(static_cast(props)); props.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR; } void ALsource::eax5_set_sends_defaults(EaxSends& sends) noexcept { eax_set_sends_defaults(sends, eax5_fx_slot_ids); } void ALsource::eax5_set_active_fx_slots_defaults(EAX50ACTIVEFXSLOTS& slots) noexcept { slots = EAX50SOURCE_3DDEFAULTACTIVEFXSLOTID; } void ALsource::eax5_set_speaker_levels_defaults(EaxSpeakerLevels& speaker_levels) noexcept { for (auto i = size_t{}; i < eax_max_speakers; ++i) { auto& speaker_level = speaker_levels[i]; speaker_level.lSpeakerID = static_cast(EAXSPEAKER_FRONT_LEFT + i); speaker_level.lLevel = EAXSOURCE_DEFAULTSPEAKERLEVEL; } } void ALsource::eax5_set_defaults(Eax5Props& props) noexcept { eax5_set_source_defaults(props.source); eax5_set_sends_defaults(props.sends); eax5_set_active_fx_slots_defaults(props.active_fx_slots); eax5_set_speaker_levels_defaults(props.speaker_levels); } void ALsource::eax5_set_defaults() noexcept { eax5_set_defaults(mEax5.i); mEax5.d = mEax5.i; } void ALsource::eax_set_defaults() noexcept { eax1_set_defaults(); eax2_set_defaults(); eax3_set_defaults(); eax4_set_defaults(); eax5_set_defaults(); } void ALsource::eax1_translate(const Eax1Props& src, Eax5Props& dst) noexcept { eax5_set_defaults(dst); if (src.fMix == EAX_REVERBMIX_USEDISTANCE) { dst.source.ulFlags |= EAXSOURCEFLAGS_ROOMAUTO; dst.sends[0].lSend = 0; } else { dst.source.ulFlags &= ~EAXSOURCEFLAGS_ROOMAUTO; dst.sends[0].lSend = std::clamp(static_cast(gain_to_level_mb(src.fMix)), EAXSOURCE_MINSEND, EAXSOURCE_MAXSEND); } } void ALsource::eax2_translate(const Eax2Props& src, Eax5Props& dst) noexcept { // Source. // dst.source.lDirect = src.lDirect; dst.source.lDirectHF = src.lDirectHF; dst.source.lRoom = src.lRoom; dst.source.lRoomHF = src.lRoomHF; dst.source.lObstruction = src.lObstruction; dst.source.flObstructionLFRatio = src.flObstructionLFRatio; dst.source.lOcclusion = src.lOcclusion; dst.source.flOcclusionLFRatio = src.flOcclusionLFRatio; dst.source.flOcclusionRoomRatio = src.flOcclusionRoomRatio; dst.source.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO; dst.source.lExclusion = EAXSOURCE_DEFAULTEXCLUSION; dst.source.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO; dst.source.lOutsideVolumeHF = src.lOutsideVolumeHF; dst.source.flDopplerFactor = EAXSOURCE_DEFAULTDOPPLERFACTOR; dst.source.flRolloffFactor = EAXSOURCE_DEFAULTROLLOFFFACTOR; dst.source.flRoomRolloffFactor = src.flRoomRolloffFactor; dst.source.flAirAbsorptionFactor = src.flAirAbsorptionFactor; dst.source.ulFlags = src.dwFlags; dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR; // Set everyting else to defaults. // eax5_set_sends_defaults(dst.sends); eax5_set_active_fx_slots_defaults(dst.active_fx_slots); eax5_set_speaker_levels_defaults(dst.speaker_levels); } void ALsource::eax3_translate(const Eax3Props& src, Eax5Props& dst) noexcept { // Source. // static_cast(dst.source) = src; dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR; // Set everyting else to defaults. // eax5_set_sends_defaults(dst.sends); eax5_set_active_fx_slots_defaults(dst.active_fx_slots); eax5_set_speaker_levels_defaults(dst.speaker_levels); } void ALsource::eax4_translate(const Eax4Props& src, Eax5Props& dst) noexcept { // Source. // static_cast(dst.source) = src.source; dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR; // Sends. // dst.sends = src.sends; for (auto i = size_t{}; i < EAX_MAX_FXSLOTS; ++i) dst.sends[i].guidReceivingFXSlotID = *(eax5_fx_slot_ids[i]); // Active FX slots. // for (auto i = 0; i < EAX50_MAX_ACTIVE_FXSLOTS; ++i) { auto& dst_id = dst.active_fx_slots.guidActiveFXSlots[i]; if (i < EAX40_MAX_ACTIVE_FXSLOTS) { const auto& src_id = src.active_fx_slots.guidActiveFXSlots[i]; if (src_id == EAX_NULL_GUID) dst_id = EAX_NULL_GUID; else if (src_id == EAX_PrimaryFXSlotID) dst_id = EAX_PrimaryFXSlotID; else if (src_id == EAXPROPERTYID_EAX40_FXSlot0) dst_id = EAXPROPERTYID_EAX50_FXSlot0; else if (src_id == EAXPROPERTYID_EAX40_FXSlot1) dst_id = EAXPROPERTYID_EAX50_FXSlot1; else if (src_id == EAXPROPERTYID_EAX40_FXSlot2) dst_id = EAXPROPERTYID_EAX50_FXSlot2; else if (src_id == EAXPROPERTYID_EAX40_FXSlot3) dst_id = EAXPROPERTYID_EAX50_FXSlot3; else assert(false && "Unknown active FX slot ID."); } else dst_id = EAX_NULL_GUID; } // Speaker levels. // eax5_set_speaker_levels_defaults(dst.speaker_levels); } float ALsource::eax_calculate_dst_occlusion_mb( long src_occlusion_mb, float path_ratio, float lf_ratio) noexcept { const auto ratio_1 = path_ratio + lf_ratio - 1.0F; const auto ratio_2 = path_ratio * lf_ratio; const auto ratio = (ratio_2 > ratio_1) ? ratio_2 : ratio_1; const auto dst_occlustion_mb = static_cast(src_occlusion_mb) * ratio; return dst_occlustion_mb; } EaxAlLowPassParam ALsource::eax_create_direct_filter_param() const noexcept { auto gain_mb = static_cast(mEax.source.lDirect) + (static_cast(mEax.source.lObstruction) * mEax.source.flObstructionLFRatio) + eax_calculate_dst_occlusion_mb( mEax.source.lOcclusion, mEax.source.flOcclusionDirectRatio, mEax.source.flOcclusionLFRatio); const auto has_source_occlusion = (mEax.source.lOcclusion != 0); auto gain_hf_mb = static_cast(mEax.source.lDirectHF) + static_cast(mEax.source.lObstruction); for (auto i = std::size_t{}; i < EAX_MAX_FXSLOTS; ++i) { if(!mEaxActiveFxSlots[i]) continue; if(has_source_occlusion) { const auto& fx_slot = mEaxAlContext->eaxGetFxSlot(i); const auto& fx_slot_eax = fx_slot.eax_get_eax_fx_slot(); const auto is_environmental_fx = ((fx_slot_eax.ulFlags & EAXFXSLOTFLAGS_ENVIRONMENT) != 0); const auto is_primary = (mEaxPrimaryFxSlotId.value_or(-1) == fx_slot.eax_get_index()); const auto is_listener_environment = (is_environmental_fx && is_primary); if(is_listener_environment) { gain_mb += eax_calculate_dst_occlusion_mb( mEax.source.lOcclusion, mEax.source.flOcclusionDirectRatio, mEax.source.flOcclusionLFRatio); gain_hf_mb += static_cast(mEax.source.lOcclusion) * mEax.source.flOcclusionDirectRatio; } } const auto& send = mEax.sends[i]; if(send.lOcclusion != 0) { gain_mb += eax_calculate_dst_occlusion_mb( send.lOcclusion, send.flOcclusionDirectRatio, send.flOcclusionLFRatio); gain_hf_mb += static_cast(send.lOcclusion) * send.flOcclusionDirectRatio; } } const auto al_low_pass_param = EaxAlLowPassParam{ level_mb_to_gain(gain_mb), minf(level_mb_to_gain(gain_hf_mb), 1.0f)}; return al_low_pass_param; } EaxAlLowPassParam ALsource::eax_create_room_filter_param( const ALeffectslot& fx_slot, const EAXSOURCEALLSENDPROPERTIES& send) const noexcept { const auto& fx_slot_eax = fx_slot.eax_get_eax_fx_slot(); const auto is_environmental_fx = ((fx_slot_eax.ulFlags & EAXFXSLOTFLAGS_ENVIRONMENT) != 0); const auto is_primary = (mEaxPrimaryFxSlotId.value_or(-1) == fx_slot.eax_get_index()); const auto is_listener_environment = (is_environmental_fx && is_primary); const auto gain_mb = (static_cast(fx_slot_eax.lOcclusion) * fx_slot_eax.flOcclusionLFRatio) + static_cast((is_environmental_fx ? mEax.source.lRoom : 0) + send.lSend) + (is_listener_environment ? eax_calculate_dst_occlusion_mb( mEax.source.lOcclusion, mEax.source.flOcclusionRoomRatio, mEax.source.flOcclusionLFRatio) : 0.0f) + eax_calculate_dst_occlusion_mb( send.lOcclusion, send.flOcclusionRoomRatio, send.flOcclusionLFRatio) + (is_listener_environment ? (static_cast(mEax.source.lExclusion) * mEax.source.flExclusionLFRatio) : 0.0f) + (static_cast(send.lExclusion) * send.flExclusionLFRatio); const auto gain_hf_mb = static_cast(fx_slot_eax.lOcclusion) + static_cast((is_environmental_fx ? mEax.source.lRoomHF : 0) + send.lSendHF) + (is_listener_environment ? ((static_cast(mEax.source.lOcclusion) * mEax.source.flOcclusionRoomRatio)) : 0.0f) + (static_cast(send.lOcclusion) * send.flOcclusionRoomRatio) + (is_listener_environment ? static_cast(mEax.source.lExclusion + send.lExclusion) : 0.0f); const auto al_low_pass_param = EaxAlLowPassParam{ level_mb_to_gain(gain_mb), minf(level_mb_to_gain(gain_hf_mb), 1.0f)}; return al_low_pass_param; } void ALsource::eax_update_direct_filter() { const auto& direct_param = eax_create_direct_filter_param(); Direct.Gain = direct_param.gain; Direct.GainHF = direct_param.gain_hf; Direct.HFReference = LOWPASSFREQREF; Direct.GainLF = 1.0f; Direct.LFReference = HIGHPASSFREQREF; mPropsDirty = true; } void ALsource::eax_update_room_filters() { for (auto i = size_t{}; i < EAX_MAX_FXSLOTS; ++i) { if (!mEaxActiveFxSlots[i]) continue; auto& fx_slot = mEaxAlContext->eaxGetFxSlot(i); const auto& send = mEax.sends[i]; const auto& room_param = eax_create_room_filter_param(fx_slot, send); eax_set_al_source_send(&fx_slot, i, room_param); } } void ALsource::eax_set_efx_outer_gain_hf() { OuterGainHF = std::clamp( level_mb_to_gain(static_cast(mEax.source.lOutsideVolumeHF)), AL_MIN_CONE_OUTER_GAINHF, AL_MAX_CONE_OUTER_GAINHF); } void ALsource::eax_set_efx_doppler_factor() { DopplerFactor = mEax.source.flDopplerFactor; } void ALsource::eax_set_efx_rolloff_factor() { RolloffFactor2 = mEax.source.flRolloffFactor; } void ALsource::eax_set_efx_room_rolloff_factor() { RoomRolloffFactor = mEax.source.flRoomRolloffFactor; } void ALsource::eax_set_efx_air_absorption_factor() { AirAbsorptionFactor = mEax.source.flAirAbsorptionFactor; } void ALsource::eax_set_efx_dry_gain_hf_auto() { DryGainHFAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_DIRECTHFAUTO) != 0); } void ALsource::eax_set_efx_wet_gain_auto() { WetGainAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_ROOMAUTO) != 0); } void ALsource::eax_set_efx_wet_gain_hf_auto() { WetGainHFAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_ROOMHFAUTO) != 0); } void ALsource::eax1_set(const EaxCall& call, Eax1Props& props) { switch (call.get_property_id()) { case DSPROPERTY_EAXBUFFER_ALL: eax_defer(call, props); break; case DSPROPERTY_EAXBUFFER_REVERBMIX: eax_defer(call, props.fMix); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax2_set(const EaxCall& call, Eax2Props& props) { switch (call.get_property_id()) { case DSPROPERTY_EAX20BUFFER_NONE: break; case DSPROPERTY_EAX20BUFFER_ALLPARAMETERS: eax_defer(call, props); break; case DSPROPERTY_EAX20BUFFER_DIRECT: eax_defer(call, props.lDirect); break; case DSPROPERTY_EAX20BUFFER_DIRECTHF: eax_defer(call, props.lDirectHF); break; case DSPROPERTY_EAX20BUFFER_ROOM: eax_defer(call, props.lRoom); break; case DSPROPERTY_EAX20BUFFER_ROOMHF: eax_defer(call, props.lRoomHF); break; case DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR: eax_defer(call, props.flRoomRolloffFactor); break; case DSPROPERTY_EAX20BUFFER_OBSTRUCTION: eax_defer(call, props.lObstruction); break; case DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO: eax_defer(call, props.flObstructionLFRatio); break; case DSPROPERTY_EAX20BUFFER_OCCLUSION: eax_defer(call, props.lOcclusion); break; case DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO: eax_defer(call, props.flOcclusionLFRatio); break; case DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO: eax_defer(call, props.flOcclusionRoomRatio); break; case DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF: eax_defer(call, props.lOutsideVolumeHF); break; case DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR: eax_defer(call, props.flAirAbsorptionFactor); break; case DSPROPERTY_EAX20BUFFER_FLAGS: eax_defer(call, props.dwFlags); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax3_set(const EaxCall& call, Eax3Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: break; case EAXSOURCE_ALLPARAMETERS: eax_defer(call, props); break; case EAXSOURCE_OBSTRUCTIONPARAMETERS: eax_defer_sub(call, props.lObstruction); break; case EAXSOURCE_OCCLUSIONPARAMETERS: eax_defer_sub(call, props.lOcclusion); break; case EAXSOURCE_EXCLUSIONPARAMETERS: eax_defer_sub(call, props.lExclusion); break; case EAXSOURCE_DIRECT: eax_defer(call, props.lDirect); break; case EAXSOURCE_DIRECTHF: eax_defer(call, props.lDirectHF); break; case EAXSOURCE_ROOM: eax_defer(call, props.lRoom); break; case EAXSOURCE_ROOMHF: eax_defer(call, props.lRoomHF); break; case EAXSOURCE_OBSTRUCTION: eax_defer(call, props.lObstruction); break; case EAXSOURCE_OBSTRUCTIONLFRATIO: eax_defer(call, props.flObstructionLFRatio); break; case EAXSOURCE_OCCLUSION: eax_defer(call, props.lOcclusion); break; case EAXSOURCE_OCCLUSIONLFRATIO: eax_defer(call, props.flOcclusionLFRatio); break; case EAXSOURCE_OCCLUSIONROOMRATIO: eax_defer(call, props.flOcclusionRoomRatio); break; case EAXSOURCE_OCCLUSIONDIRECTRATIO: eax_defer(call, props.flOcclusionDirectRatio); break; case EAXSOURCE_EXCLUSION: eax_defer(call, props.lExclusion); break; case EAXSOURCE_EXCLUSIONLFRATIO: eax_defer(call, props.flExclusionLFRatio); break; case EAXSOURCE_OUTSIDEVOLUMEHF: eax_defer(call, props.lOutsideVolumeHF); break; case EAXSOURCE_DOPPLERFACTOR: eax_defer(call, props.flDopplerFactor); break; case EAXSOURCE_ROLLOFFFACTOR: eax_defer(call, props.flRolloffFactor); break; case EAXSOURCE_ROOMROLLOFFFACTOR: eax_defer(call, props.flRoomRolloffFactor); break; case EAXSOURCE_AIRABSORPTIONFACTOR: eax_defer(call, props.flAirAbsorptionFactor); break; case EAXSOURCE_FLAGS: eax_defer(call, props.ulFlags); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax4_set(const EaxCall& call, Eax4Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: case EAXSOURCE_ALLPARAMETERS: case EAXSOURCE_OBSTRUCTIONPARAMETERS: case EAXSOURCE_OCCLUSIONPARAMETERS: case EAXSOURCE_EXCLUSIONPARAMETERS: case EAXSOURCE_DIRECT: case EAXSOURCE_DIRECTHF: case EAXSOURCE_ROOM: case EAXSOURCE_ROOMHF: case EAXSOURCE_OBSTRUCTION: case EAXSOURCE_OBSTRUCTIONLFRATIO: case EAXSOURCE_OCCLUSION: case EAXSOURCE_OCCLUSIONLFRATIO: case EAXSOURCE_OCCLUSIONROOMRATIO: case EAXSOURCE_OCCLUSIONDIRECTRATIO: case EAXSOURCE_EXCLUSION: case EAXSOURCE_EXCLUSIONLFRATIO: case EAXSOURCE_OUTSIDEVOLUMEHF: case EAXSOURCE_DOPPLERFACTOR: case EAXSOURCE_ROLLOFFFACTOR: case EAXSOURCE_ROOMROLLOFFFACTOR: case EAXSOURCE_AIRABSORPTIONFACTOR: case EAXSOURCE_FLAGS: eax3_set(call, props.source); break; case EAXSOURCE_SENDPARAMETERS: eax4_defer_sends(call, props.sends); break; case EAXSOURCE_ALLSENDPARAMETERS: eax4_defer_sends(call, props.sends); break; case EAXSOURCE_OCCLUSIONSENDPARAMETERS: eax4_defer_sends(call, props.sends); break; case EAXSOURCE_EXCLUSIONSENDPARAMETERS: eax4_defer_sends(call, props.sends); break; case EAXSOURCE_ACTIVEFXSLOTID: eax4_defer_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax5_defer_all_2d(const EaxCall& call, EAX50SOURCEPROPERTIES& props) { const auto& src_props = call.get_value(); Eax5SourceAll2dValidator{}(src_props); props.lDirect = src_props.lDirect; props.lDirectHF = src_props.lDirectHF; props.lRoom = src_props.lRoom; props.lRoomHF = src_props.lRoomHF; props.ulFlags = src_props.ulFlags; } void ALsource::eax5_defer_speaker_levels(const EaxCall& call, EaxSpeakerLevels& props) { const auto values = call.get_values(eax_max_speakers); std::for_each(values.cbegin(), values.cend(), Eax5SpeakerAllValidator{}); for (const auto& value : values) { const auto index = static_cast(value.lSpeakerID - EAXSPEAKER_FRONT_LEFT); props[index].lLevel = value.lLevel; } } void ALsource::eax5_set(const EaxCall& call, Eax5Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: break; case EAXSOURCE_ALLPARAMETERS: eax_defer(call, props.source); break; case EAXSOURCE_OBSTRUCTIONPARAMETERS: case EAXSOURCE_OCCLUSIONPARAMETERS: case EAXSOURCE_EXCLUSIONPARAMETERS: case EAXSOURCE_DIRECT: case EAXSOURCE_DIRECTHF: case EAXSOURCE_ROOM: case EAXSOURCE_ROOMHF: case EAXSOURCE_OBSTRUCTION: case EAXSOURCE_OBSTRUCTIONLFRATIO: case EAXSOURCE_OCCLUSION: case EAXSOURCE_OCCLUSIONLFRATIO: case EAXSOURCE_OCCLUSIONROOMRATIO: case EAXSOURCE_OCCLUSIONDIRECTRATIO: case EAXSOURCE_EXCLUSION: case EAXSOURCE_EXCLUSIONLFRATIO: case EAXSOURCE_OUTSIDEVOLUMEHF: case EAXSOURCE_DOPPLERFACTOR: case EAXSOURCE_ROLLOFFFACTOR: case EAXSOURCE_ROOMROLLOFFFACTOR: case EAXSOURCE_AIRABSORPTIONFACTOR: case EAXSOURCE_FLAGS: eax3_set(call, props.source); break; case EAXSOURCE_SENDPARAMETERS: eax5_defer_sends(call, props.sends); break; case EAXSOURCE_ALLSENDPARAMETERS: eax5_defer_sends(call, props.sends); break; case EAXSOURCE_OCCLUSIONSENDPARAMETERS: eax5_defer_sends(call, props.sends); break; case EAXSOURCE_EXCLUSIONSENDPARAMETERS: eax5_defer_sends(call, props.sends); break; case EAXSOURCE_ACTIVEFXSLOTID: eax5_defer_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots); break; case EAXSOURCE_MACROFXFACTOR: eax_defer(call, props.source.flMacroFXFactor); break; case EAXSOURCE_SPEAKERLEVELS: eax5_defer_speaker_levels(call, props.speaker_levels); break; case EAXSOURCE_ALL2DPARAMETERS: eax5_defer_all_2d(call, props.source); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax_set(const EaxCall& call) { const auto eax_version = call.get_version(); switch(eax_version) { case 1: eax1_set(call, mEax1.d); break; case 2: eax2_set(call, mEax2.d); break; case 3: eax3_set(call, mEax3.d); break; case 4: eax4_set(call, mEax4.d); break; case 5: eax5_set(call, mEax5.d); break; default: eax_fail_unknown_property_id(); } mEaxChanged = true; mEaxVersion = eax_version; } void ALsource::eax_get_active_fx_slot_id(const EaxCall& call, const GUID* ids, size_t max_count) { assert(ids != nullptr); assert(max_count == EAX40_MAX_ACTIVE_FXSLOTS || max_count == EAX50_MAX_ACTIVE_FXSLOTS); const auto dst_ids = call.get_values(max_count); const auto count = dst_ids.size(); std::uninitialized_copy_n(ids, count, dst_ids.begin()); } void ALsource::eax1_get(const EaxCall& call, const Eax1Props& props) { switch (call.get_property_id()) { case DSPROPERTY_EAXBUFFER_ALL: case DSPROPERTY_EAXBUFFER_REVERBMIX: call.set_value(props.fMix); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax2_get(const EaxCall& call, const Eax2Props& props) { switch (call.get_property_id()) { case DSPROPERTY_EAX20BUFFER_NONE: break; case DSPROPERTY_EAX20BUFFER_ALLPARAMETERS: call.set_value(props); break; case DSPROPERTY_EAX20BUFFER_DIRECT: call.set_value(props.lDirect); break; case DSPROPERTY_EAX20BUFFER_DIRECTHF: call.set_value(props.lDirectHF); break; case DSPROPERTY_EAX20BUFFER_ROOM: call.set_value(props.lRoom); break; case DSPROPERTY_EAX20BUFFER_ROOMHF: call.set_value(props.lRoomHF); break; case DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR: call.set_value(props.flRoomRolloffFactor); break; case DSPROPERTY_EAX20BUFFER_OBSTRUCTION: call.set_value(props.lObstruction); break; case DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO: call.set_value(props.flObstructionLFRatio); break; case DSPROPERTY_EAX20BUFFER_OCCLUSION: call.set_value(props.lOcclusion); break; case DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO: call.set_value(props.flOcclusionLFRatio); break; case DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO: call.set_value(props.flOcclusionRoomRatio); break; case DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF: call.set_value(props.lOutsideVolumeHF); break; case DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR: call.set_value(props.flAirAbsorptionFactor); break; case DSPROPERTY_EAX20BUFFER_FLAGS: call.set_value(props.dwFlags); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax3_get_obstruction(const EaxCall& call, const Eax3Props& props) { const auto& subprops = reinterpret_cast(props.lObstruction); call.set_value(subprops); } void ALsource::eax3_get_occlusion(const EaxCall& call, const Eax3Props& props) { const auto& subprops = reinterpret_cast(props.lOcclusion); call.set_value(subprops); } void ALsource::eax3_get_exclusion(const EaxCall& call, const Eax3Props& props) { const auto& subprops = reinterpret_cast(props.lExclusion); call.set_value(subprops); } void ALsource::eax3_get(const EaxCall& call, const Eax3Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: break; case EAXSOURCE_ALLPARAMETERS: call.set_value(props); break; case EAXSOURCE_OBSTRUCTIONPARAMETERS: eax3_get_obstruction(call, props); break; case EAXSOURCE_OCCLUSIONPARAMETERS: eax3_get_occlusion(call, props); break; case EAXSOURCE_EXCLUSIONPARAMETERS: eax3_get_exclusion(call, props); break; case EAXSOURCE_DIRECT: call.set_value(props.lDirect); break; case EAXSOURCE_DIRECTHF: call.set_value(props.lDirectHF); break; case EAXSOURCE_ROOM: call.set_value(props.lRoom); break; case EAXSOURCE_ROOMHF: call.set_value(props.lRoomHF); break; case EAXSOURCE_OBSTRUCTION: call.set_value(props.lObstruction); break; case EAXSOURCE_OBSTRUCTIONLFRATIO: call.set_value(props.flObstructionLFRatio); break; case EAXSOURCE_OCCLUSION: call.set_value(props.lOcclusion); break; case EAXSOURCE_OCCLUSIONLFRATIO: call.set_value(props.flOcclusionLFRatio); break; case EAXSOURCE_OCCLUSIONROOMRATIO: call.set_value(props.flOcclusionRoomRatio); break; case EAXSOURCE_OCCLUSIONDIRECTRATIO: call.set_value(props.flOcclusionDirectRatio); break; case EAXSOURCE_EXCLUSION: call.set_value(props.lExclusion); break; case EAXSOURCE_EXCLUSIONLFRATIO: call.set_value(props.flExclusionLFRatio); break; case EAXSOURCE_OUTSIDEVOLUMEHF: call.set_value(props.lOutsideVolumeHF); break; case EAXSOURCE_DOPPLERFACTOR: call.set_value(props.flDopplerFactor); break; case EAXSOURCE_ROLLOFFFACTOR: call.set_value(props.flRolloffFactor); break; case EAXSOURCE_ROOMROLLOFFFACTOR: call.set_value(props.flRoomRolloffFactor); break; case EAXSOURCE_AIRABSORPTIONFACTOR: call.set_value(props.flAirAbsorptionFactor); break; case EAXSOURCE_FLAGS: call.set_value(props.ulFlags); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax4_get(const EaxCall& call, const Eax4Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: break; case EAXSOURCE_ALLPARAMETERS: case EAXSOURCE_OBSTRUCTIONPARAMETERS: case EAXSOURCE_OCCLUSIONPARAMETERS: case EAXSOURCE_EXCLUSIONPARAMETERS: case EAXSOURCE_DIRECT: case EAXSOURCE_DIRECTHF: case EAXSOURCE_ROOM: case EAXSOURCE_ROOMHF: case EAXSOURCE_OBSTRUCTION: case EAXSOURCE_OBSTRUCTIONLFRATIO: case EAXSOURCE_OCCLUSION: case EAXSOURCE_OCCLUSIONLFRATIO: case EAXSOURCE_OCCLUSIONROOMRATIO: case EAXSOURCE_OCCLUSIONDIRECTRATIO: case EAXSOURCE_EXCLUSION: case EAXSOURCE_EXCLUSIONLFRATIO: case EAXSOURCE_OUTSIDEVOLUMEHF: case EAXSOURCE_DOPPLERFACTOR: case EAXSOURCE_ROLLOFFFACTOR: case EAXSOURCE_ROOMROLLOFFFACTOR: case EAXSOURCE_AIRABSORPTIONFACTOR: case EAXSOURCE_FLAGS: eax3_get(call, props.source); break; case EAXSOURCE_SENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_ALLSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_OCCLUSIONSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_EXCLUSIONSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_ACTIVEFXSLOTID: eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots, EAX40_MAX_ACTIVE_FXSLOTS); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax5_get_all_2d(const EaxCall& call, const EAX50SOURCEPROPERTIES& props) { auto& subprops = call.get_value(); subprops.lDirect = props.lDirect; subprops.lDirectHF = props.lDirectHF; subprops.lRoom = props.lRoom; subprops.lRoomHF = props.lRoomHF; subprops.ulFlags = props.ulFlags; } void ALsource::eax5_get_speaker_levels(const EaxCall& call, const EaxSpeakerLevels& props) { const auto subprops = call.get_values(eax_max_speakers); std::uninitialized_copy_n(props.cbegin(), subprops.size(), subprops.begin()); } void ALsource::eax5_get(const EaxCall& call, const Eax5Props& props) { switch (call.get_property_id()) { case EAXSOURCE_NONE: break; case EAXSOURCE_ALLPARAMETERS: case EAXSOURCE_OBSTRUCTIONPARAMETERS: case EAXSOURCE_OCCLUSIONPARAMETERS: case EAXSOURCE_EXCLUSIONPARAMETERS: case EAXSOURCE_DIRECT: case EAXSOURCE_DIRECTHF: case EAXSOURCE_ROOM: case EAXSOURCE_ROOMHF: case EAXSOURCE_OBSTRUCTION: case EAXSOURCE_OBSTRUCTIONLFRATIO: case EAXSOURCE_OCCLUSION: case EAXSOURCE_OCCLUSIONLFRATIO: case EAXSOURCE_OCCLUSIONROOMRATIO: case EAXSOURCE_OCCLUSIONDIRECTRATIO: case EAXSOURCE_EXCLUSION: case EAXSOURCE_EXCLUSIONLFRATIO: case EAXSOURCE_OUTSIDEVOLUMEHF: case EAXSOURCE_DOPPLERFACTOR: case EAXSOURCE_ROLLOFFFACTOR: case EAXSOURCE_ROOMROLLOFFFACTOR: case EAXSOURCE_AIRABSORPTIONFACTOR: case EAXSOURCE_FLAGS: eax3_get(call, props.source); break; case EAXSOURCE_SENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_ALLSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_OCCLUSIONSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_EXCLUSIONSENDPARAMETERS: eax_get_sends(call, props.sends); break; case EAXSOURCE_ACTIVEFXSLOTID: eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots, EAX50_MAX_ACTIVE_FXSLOTS); break; case EAXSOURCE_MACROFXFACTOR: call.set_value(props.source.flMacroFXFactor); break; case EAXSOURCE_SPEAKERLEVELS: call.set_value(props.speaker_levels); break; case EAXSOURCE_ALL2DPARAMETERS: eax5_get_all_2d(call, props.source); break; default: eax_fail_unknown_property_id(); } } void ALsource::eax_get(const EaxCall& call) { switch (call.get_version()) { case 1: eax1_get(call, mEax1.i); break; case 2: eax2_get(call, mEax2.i); break; case 3: eax3_get(call, mEax3.i); break; case 4: eax4_get(call, mEax4.i); break; case 5: eax5_get(call, mEax5.i); break; default: eax_fail_unknown_version(); } } void ALsource::eax_set_al_source_send(ALeffectslot *slot, size_t sendidx, const EaxAlLowPassParam &filter) { if(sendidx >= EAX_MAX_FXSLOTS) return; auto &send = Send[sendidx]; send.Gain = filter.gain; send.GainHF = filter.gain_hf; send.HFReference = LOWPASSFREQREF; send.GainLF = 1.0f; send.LFReference = HIGHPASSFREQREF; if(slot != nullptr) IncrementRef(slot->ref); if(auto *oldslot = send.Slot) DecrementRef(oldslot->ref); send.Slot = slot; mPropsDirty = true; } void ALsource::eax_commit_active_fx_slots() { // Clear all slots to an inactive state. mEaxActiveFxSlots.fill(false); // Mark the set slots as active. for(const auto& slot_id : mEax.active_fx_slots.guidActiveFXSlots) { if(slot_id == EAX_NULL_GUID) { } else if(slot_id == EAX_PrimaryFXSlotID) { // Mark primary FX slot as active. if(mEaxPrimaryFxSlotId.has_value()) mEaxActiveFxSlots[*mEaxPrimaryFxSlotId] = true; } else if(slot_id == EAXPROPERTYID_EAX50_FXSlot0) mEaxActiveFxSlots[0] = true; else if(slot_id == EAXPROPERTYID_EAX50_FXSlot1) mEaxActiveFxSlots[1] = true; else if(slot_id == EAXPROPERTYID_EAX50_FXSlot2) mEaxActiveFxSlots[2] = true; else if(slot_id == EAXPROPERTYID_EAX50_FXSlot3) mEaxActiveFxSlots[3] = true; } // Deactivate EFX auxiliary effect slots for inactive slots. Active slots // will be updated with the room filters. for(auto i = size_t{}; i < EAX_MAX_FXSLOTS; ++i) { if(!mEaxActiveFxSlots[i]) eax_set_al_source_send(nullptr, i, EaxAlLowPassParam{1.0f, 1.0f}); } } void ALsource::eax_commit_filters() { eax_update_direct_filter(); eax_update_room_filters(); } void ALsource::eaxCommit() { const auto primary_fx_slot_id = mEaxAlContext->eaxGetPrimaryFxSlotIndex(); const auto is_primary_fx_slot_id_changed = (mEaxPrimaryFxSlotId != primary_fx_slot_id); if(!mEaxChanged && !is_primary_fx_slot_id_changed) return; mEaxPrimaryFxSlotId = primary_fx_slot_id; mEaxChanged = false; switch(mEaxVersion) { case 1: mEax1.i = mEax1.d; eax1_translate(mEax1.i, mEax); break; case 2: mEax2.i = mEax2.d; eax2_translate(mEax2.i, mEax); break; case 3: mEax3.i = mEax3.d; eax3_translate(mEax3.i, mEax); break; case 4: mEax4.i = mEax4.d; eax4_translate(mEax4.i, mEax); break; case 5: mEax5.i = mEax5.d; mEax = mEax5.d; break; } eax_set_efx_outer_gain_hf(); eax_set_efx_doppler_factor(); eax_set_efx_rolloff_factor(); eax_set_efx_room_rolloff_factor(); eax_set_efx_air_absorption_factor(); eax_set_efx_dry_gain_hf_auto(); eax_set_efx_wet_gain_auto(); eax_set_efx_wet_gain_hf_auto(); eax_commit_active_fx_slots(); eax_commit_filters(); } #endif // ALSOFT_EAX