#ifndef AL_EFFECT_H #define AL_EFFECT_H #include #include "AL/al.h" #include "AL/efx.h" #include "al/effects/effects.h" #include "alc/effects/base.h" enum { EAXREVERB_EFFECT = 0, REVERB_EFFECT, AUTOWAH_EFFECT, CHORUS_EFFECT, COMPRESSOR_EFFECT, DISTORTION_EFFECT, ECHO_EFFECT, EQUALIZER_EFFECT, FLANGER_EFFECT, FSHIFTER_EFFECT, MODULATOR_EFFECT, PSHIFTER_EFFECT, VMORPHER_EFFECT, DEDICATED_EFFECT, CONVOLUTION_EFFECT, MAX_EFFECTS }; extern bool DisabledEffects[MAX_EFFECTS]; extern float ReverbBoost; struct EffectList { const char name[16]; int type; ALenum val; }; extern const EffectList gEffectList[16]; struct ALeffect { // Effect type (AL_EFFECT_NULL, ...) ALenum type{AL_EFFECT_NULL}; EffectProps Props{}; const EffectVtable *vtab{nullptr}; /* Self ID */ ALuint id{0u}; static void SetName(ALCcontext *context, ALuint id, std::string_view name); DISABLE_ALLOC() }; void InitEffect(ALeffect *effect); void LoadReverbPreset(const char *name, ALeffect *effect); bool IsValidEffectType(ALenum type) noexcept; #endif