From 7dbf69afa270417c28605a265cc2ec0a7c4fc939 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Mon, 26 Aug 2019 09:16:20 -0700 Subject: Use a span for effect state input --- alc/effects/autowah.cpp | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) (limited to 'alc/effects/autowah.cpp') diff --git a/alc/effects/autowah.cpp b/alc/effects/autowah.cpp index 144798f8..f28cfd54 100644 --- a/alc/effects/autowah.cpp +++ b/alc/effects/autowah.cpp @@ -71,7 +71,7 @@ struct ALautowahState final : public EffectState { ALboolean deviceUpdate(const ALCdevice *device) override; void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; - void process(const size_t samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span samplesOut) override; + void process(const size_t samplesToDo, const al::span samplesIn, const al::span samplesOut) override; DEF_NEWDEL(ALautowahState) }; @@ -126,7 +126,7 @@ void ALautowahState::update(const ALCcontext *context, const ALeffectslot *slot, } } -void ALautowahState::process(const size_t samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span samplesOut) +void ALautowahState::process(const size_t samplesToDo, const al::span samplesIn, const al::span samplesOut) { const ALfloat attack_rate = mAttackRate; const ALfloat release_rate = mReleaseRate; @@ -154,8 +154,8 @@ void ALautowahState::process(const size_t samplesToDo, const FloatBufferLine *RE } mEnvDelay = env_delay; - ASSUME(numInput > 0); - for(ALsizei c{0};c < numInput;++c) + auto chandata = std::addressof(mChans[0]); + for(const auto &insamples : samplesIn) { /* This effectively inlines BiquadFilter_setParams for a peaking * filter and BiquadFilter_processC. The alpha and cosine components @@ -163,8 +163,8 @@ void ALautowahState::process(const size_t samplesToDo, const FloatBufferLine *RE * envelope. Because the filter changes for each sample, the * coefficients are transient and don't need to be held. */ - ALfloat z1{mChans[c].Filter.z1}; - ALfloat z2{mChans[c].Filter.z2}; + ALfloat z1{chandata->Filter.z1}; + ALfloat z2{chandata->Filter.z2}; for(size_t i{0u};i < samplesToDo;i++) { @@ -180,18 +180,19 @@ void ALautowahState::process(const size_t samplesToDo, const FloatBufferLine *RE a[1] = -2.0f * cos_w0; a[2] = 1.0f - alpha/res_gain; - input = samplesIn[c][i]; + input = insamples[i]; output = input*(b[0]/a[0]) + z1; z1 = input*(b[1]/a[0]) - output*(a[1]/a[0]) + z2; z2 = input*(b[2]/a[0]) - output*(a[2]/a[0]); mBufferOut[i] = output; } - mChans[c].Filter.z1 = z1; - mChans[c].Filter.z2 = z2; + chandata->Filter.z1 = z1; + chandata->Filter.z2 = z2; /* Now, mix the processed sound data to the output. */ - MixSamples({mBufferOut, samplesToDo}, samplesOut, mChans[c].CurrentGains, - mChans[c].TargetGains, samplesToDo, 0); + MixSamples({mBufferOut, samplesToDo}, samplesOut, chandata->CurrentGains, + chandata->TargetGains, samplesToDo, 0); + ++chandata; } } -- cgit v1.2.3