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* Fix for older MSVC lacking strtofChris Robinson2018-03-211-0/+7
* Update the multi-reverb example with improved transitionsChris Robinson2018-03-201-143/+236
* Change the presets for the multireverb exampleChris Robinson2018-03-161-2/+2
* Add missing includeChris Robinson2018-03-011-0/+1
* Fix use of argv[0] as the program name after incrementingChris Robinson2018-02-281-4/+1
* Apply distance attenuation to reverb zones in almultireverbChris Robinson2018-02-281-2/+18
* Update the multi-zone reverb example for clarityChris Robinson2018-02-201-47/+52
* fix building on freebsd (clang)Alexey Elymanov2018-02-201-0/+1
* Add an example for multi-zone reverbChris Robinson2018-02-181-0/+584
* Handle disconnected events in alffplayChris Robinson2018-02-031-4/+18
* Signal a condition variable when a buffer completes in alffplayChris Robinson2018-02-011-4/+9
* Don't print buffer completed events in alffplayChris Robinson2018-01-311-0/+6
* Use std::array instead of a plain array in alffplayChris Robinson2018-01-281-4/+4
* Enable events in alffplayChris Robinson2018-01-241-0/+73
* Use a new proper buffer function with a flags parameterChris Robinson2018-01-231-12/+11
* Test mapped buffers in alffplayChris Robinson2018-01-231-14/+68
* Remove alffplay's duplicate ALC_SOFT_device_clock declarationsChris Robinson2018-01-151-14/+0
* Finalize ALC_SOFT_device_clockChris Robinson2018-01-151-4/+1
* Only print the time in alffplay when it changesChris Robinson2018-01-071-4/+11
* Fix a temp buffer leak in alffplayChris Robinson2018-01-051-2/+2
* Handle the audio clock diff as nanoseconds in alffplayChris Robinson2018-01-051-8/+6
* Use a non-recursive mutex for alffplay's source lockChris Robinson2018-01-031-11/+14
* Use ALC_SOFT_device_clock in alffplayChris Robinson2018-01-021-12/+86
* Improve starting synchronization in alffplayChris Robinson2018-01-021-19/+60
* Inline and simplify some codeChris Robinson2018-01-011-29/+23
* Don't leak the AVIOContextChris Robinson2018-01-011-1/+8
* Fix a couple alffplay comments still referencing AlureChris Robinson2018-01-011-4/+4
* Make smart pointer wrappers for some ffmpeg typesChris Robinson2018-01-011-72/+81
* Print the running time and duration in alffplayChris Robinson2018-01-011-1/+42
* Use aliases to simplify some time type namesChris Robinson2018-01-011-67/+61
* Wrap av_gettime to ensure it's interpreted as microsecondsChris Robinson2018-01-011-7/+10
* Rename the do_direct_out variableChris Robinson2018-01-011-3/+3
* Use a less-intense memory order to check for quittingChris Robinson2018-01-011-9/+9
* Check for AL_SOFT_direct_channels once when initializingChris Robinson2018-01-011-10/+8
* Declare the total buffer time instead of buffer countChris Robinson2018-01-011-10/+15
* Use a std::array for the buffers in alffplayChris Robinson2018-01-011-8/+7
* Use inline member initialization where possibleChris Robinson2018-01-011-86/+69
* Make more values global constChris Robinson2018-01-011-19/+18
* Use a global to specify alffplay's audio sync thresholdChris Robinson2017-12-311-15/+11
* Clear the buffer queue when underrunChris Robinson2017-12-311-1/+3
* Wake up the packet send loop when more frames are neededChris Robinson2017-12-311-38/+50
* Readd AL_SOFT_source_latency support to alffplayChris Robinson2017-12-301-12/+17
* Use standard duration types for stream clocksChris Robinson2017-12-301-105/+122
* Improve the alffplay queue for FFmpeg's send/receive APIChris Robinson2017-12-301-152/+139
* Fix some types to make MSVC happyChris Robinson2017-12-171-6/+7
* Add a simple non-streaming play exampleChris Robinson2017-11-071-0/+177
* Add missing include for std::arrayChris Robinson2017-07-231-0/+1
* Update alffplay's command line messageChris Robinson2017-07-111-1/+1
* Print the opened device in alffplayChris Robinson2017-07-051-0/+7
* Skip past the -device switch even if the device doesn't openChris Robinson2017-07-011-5/+2