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Age
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...
*
Handle playing and pausing with VoiceChanges
Chris Robinson
2020-02-21
1
-0
/
+13
*
Asynchronously stop and rewind voices
Chris Robinson
2020-02-20
1
-3
/
+2
*
Asynchronously stop voices if its source is being deleted
Chris Robinson
2020-02-20
3
-0
/
+102
*
Add a voice flag to indicate a voice has a pending stop
Chris Robinson
2020-02-20
1
-4
/
+7
*
Add AL_SOFTX_callback_buffer to the extension list
Chris Robinson
2020-02-19
1
-0
/
+4
*
Workaround a 32-bit GCC/MinGW TLS bug
Chris Robinson
2020-02-18
1
-16
/
+22
*
Handle running the buffer callback in the voice
Chris Robinson
2020-02-17
2
-18
/
+77
*
Add a callback flag for voices
Chris Robinson
2020-02-17
2
-6
/
+17
*
Stub out an interface for a callback-driven buffer
Chris Robinson
2020-02-16
2
-0
/
+22
*
Update the MHR format
Chris Robinson
2020-02-11
1
-2
/
+177
*
Use a triplet struct array instead of separate arrays
Chris Robinson
2020-02-09
1
-22
/
+22
*
Consistently use distant wavefronts for 0 distance
Chris Robinson
2020-02-08
1
-6
/
+3
*
Clear voice target gains earlier
Chris Robinson
2020-02-08
1
-11
/
+12
*
Use std::array and span for the HRTF delays
Chris Robinson
2020-02-08
4
-8
/
+6
*
Fix unreachable code warning
Aleš Gajdacz
2020-02-08
1
-1
/
+0
*
Make sure stereo angles are kept in-range.
Chris Robinson
2020-01-31
1
-3
/
+14
*
Try harder to find the closest HRIR for the B-Format decoder
Chris Robinson
2020-01-26
1
-16
/
+23
*
Fix the output channel count for the B-Format decoder
Chris Robinson
2020-01-19
1
-3
/
+3
*
Only sort active effect slots as needed
Chris Robinson
2020-01-18
2
-7
/
+25
*
Avoid an extraneous index map
Chris Robinson
2020-01-15
3
-18
/
+13
*
Make a couple helper methods to create BFormatDec
Chris Robinson
2020-01-15
2
-7
/
+19
*
Repack B-Format decoder fields
Chris Robinson
2020-01-15
3
-61
/
+63
*
Transpose BFormatDec's matrices
Chris Robinson
2020-01-14
2
-65
/
+31
*
Clean up some formating
Chris Robinson
2020-01-14
2
-17
/
+19
*
Simplify appending delayed samples
Chris Robinson
2020-01-14
1
-6
/
+6
*
Signal the event handler only once per update
Chris Robinson
2020-01-14
2
-36
/
+40
*
Inline a couple ring buffer methods
Chris Robinson
2020-01-14
2
-17
/
+14
*
Get rid of an unnecessary struct
Chris Robinson
2020-01-13
3
-8
/
+4
*
Return immediately on error when loading HRTFs
Chris Robinson
2020-01-13
1
-48
/
+23
*
Make a separate function for duplicate code
Chris Robinson
2020-01-13
1
-52
/
+25
*
Use the Field and Elevation structs directly when loading
Chris Robinson
2020-01-13
1
-113
/
+113
*
Don't assume the total length of certain arrays
Chris Robinson
2020-01-13
1
-6
/
+6
*
Use a span for a fixed-size array reference
Chris Robinson
2020-01-13
3
-13
/
+7
*
Add missing include
Chris Robinson
2020-01-12
1
-0
/
+1
*
Scale the resampled HRTF delays if they exceed the max
Chris Robinson
2020-01-12
1
-18
/
+29
*
Warn when resampled HRIR delays get clamped
Chris Robinson
2020-01-12
1
-2
/
+16
*
Blend the whole IR for the interpolated HRIR
Chris Robinson
2020-01-12
1
-7
/
+4
*
Fix JACK process callback handling
Chris Robinson
2020-01-12
1
-50
/
+48
*
Don't allocate the ring buffer for JACK before activation
Chris Robinson
2020-01-11
1
-32
/
+20
*
Make CreateRingBuffer a static RingBuffer method
Chris Robinson
2020-01-10
13
-23
/
+25
*
Fix blending for the right IR delay
Chris Robinson
2020-01-08
1
-1
/
+1
*
Make sure unassociated voices give back their update structs
Chris Robinson
2020-01-08
1
-25
/
+29
*
Make sure an unmixable source is properly stopped
Chris Robinson
2020-01-08
1
-1
/
+9
*
Avoid auto-releasing containers for the global device list
Chris Robinson
2020-01-07
1
-24
/
+30
*
Don't blend the B-Format decoder HRIRs
Chris Robinson
2020-01-07
1
-52
/
+25
*
Use a loop instead of a series of lambda calls
Chris Robinson
2020-01-05
1
-21
/
+23
*
Simplify post-mix HRTF gain storage
Chris Robinson
2020-01-05
6
-27
/
+15
*
Finalize AL_SOFT_bformat_ex
Chris Robinson
2020-01-05
2
-16
/
+8
*
Use temporaries for repeated values
Chris Robinson
2020-01-05
1
-12
/
+13
*
Avoid more duplicate arrays
Chris Robinson
2020-01-04
1
-14
/
+10
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