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* Add convolution effect properties to rotate ambisonic responsesChris Robinson2023-10-121-3/+23
* Attenuate the convolution filter instead of the filter resultChris Robinson2023-10-111-9/+8
* Make and use a separate zconvolve method without scalingChris Robinson2023-10-111-8/+7
* Use PFFFT for the convolution effectChris Robinson2023-10-061-40/+92
* Improve ambisonic rotator coefficient accuracyChris Robinson2023-10-021-17/+38
* Declare a missing variableChris Robinson2023-10-011-1/+1
* Get the default WASAPI device on UWPChris Robinson2023-10-011-25/+14
* Add a wrapper for COM initializationChris Robinson2023-09-292-34/+24
* Ensure the WASAPI resample buffer is cleared when mixing startsChris Robinson2023-09-291-9/+6
* Set the appropriate padding sizeChris Robinson2023-09-261-1/+1
* Constify some pointers to indicate they won't changeChris Robinson2023-09-251-1/+1
* Honor the wasapi allow-resampler option with spatial sound outputChris Robinson2023-09-241-0/+4
* Match the output sample rate if not requesting oneChris Robinson2023-09-241-0/+4
* Support resampling with WASAPI spatial audio outputChris Robinson2023-09-241-14/+67
* Fix cppwinrt exception type capture (#918)Deal2023-09-231-1/+1
* Avoid casting an integer literalChris Robinson2023-09-224-8/+8
* UWP: migrate C++/CX to C++/WinRT (#916)Deal2023-09-222-67/+66
* Try to get the device period for spatial audio streamsChris Robinson2023-09-211-30/+52
* Don't assume the size of AudioObjectTypeChris Robinson2023-09-211-1/+1
* Again try to fix handling an enum typeChris Robinson2023-09-201-1/+2
* Don't assume an enum's underlying typeChris Robinson2023-09-201-1/+1
* Fix MSVC compilationChris Robinson2023-09-201-0/+2
* Preliminary implementation of WASAPI spatial audio playbackChris Robinson2023-09-201-161/+538
* Replace some more unnecessary angles with vectorsChris Robinson2023-09-181-47/+77
* Store channel positions as vectors instead of anglesChris Robinson2023-09-146-128/+173
* Use a span instead of an auto&& to arrayChris Robinson2023-09-131-7/+7
* Add a alcGetProcAddress2 functionChris Robinson2023-09-123-0/+8
* Make some global and static member variables inlineChris Robinson2023-09-112-18/+1
* Approximate sin for the reverb modulator LFOChris Robinson2023-09-111-2/+7
* Combine multiple divisions into oneChris Robinson2023-09-101-8/+11
* Include the early and late reverb gain for the decay fade timerChris Robinson2023-09-051-3/+30
* Don't use a custom config for the pipewire event loopChris Robinson2023-09-031-1/+1
* Avoid putting strings in fixed arrays of char arraysChris Robinson2023-09-021-21/+22
* Handle a null string in DeviceHelper::OnDefaultDeviceChangedChris Robinson2023-08-311-6/+6
* Combine separate loops into oneChris Robinson2023-08-301-5/+6
* Use a more accurate ring modulator waveform generatorChris Robinson2023-08-291-37/+76
* Avoid some large stack buffersChris Robinson2023-08-281-27/+18
* Allow querying AL_EFFECTSLOT_EFFECTChris Robinson2023-08-251-1/+1
* Clear errno prior to the call that may set itChris Robinson2023-08-211-0/+1
* Use a string instead of a c_str for a string_viewChris Robinson2023-08-181-1/+1
* Make ALC_SOFT_system_events publicChris Robinson2023-08-183-19/+8
* Don't null check the context in the direct EAX functionsChris Robinson2023-08-131-41/+13
* Make AL(C)_EXT_debug publicChris Robinson2023-08-113-68/+2
* Track the current/active format for pipewire nodesChris Robinson2023-08-111-55/+85
* Add AL_EXT_debug functions to set/get object namesChris Robinson2023-08-114-8/+40
* Use a string_view for the backend open methodChris Robinson2023-08-0620-190/+237
* Don't use pipewire user data storage for native proxy objectsChris Robinson2023-08-041-110/+83
* Move some direct context function declarations to the extensionChris Robinson2023-08-031-15/+17
* disable unavailable functionality on xbox (#887)Max Bachmann2023-07-261-0/+2
* Catch exceptions from constructing ALCcontextsChris Robinson2023-07-241-1/+15