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alc
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alu.cpp
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Author
Age
Files
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...
*
Clean up some case spaghetti
Chris Robinson
2022-04-25
1
-13
/
+10
*
Rename lerp to avoid conflicts with C++20's std::lerp
Chris Robinson
2022-04-06
1
-8
/
+8
*
Limit the super stereo width factor to 0.7
Chris Robinson
2022-04-04
1
-1
/
+1
*
Avoid some redundant variable assignments
Chris Robinson
2022-03-30
1
-12
/
+6
*
Add options to reverse local X and Y coordinates
Chris Robinson
2022-03-10
1
-2
/
+6
*
Add a config option for reverse-z
Chris Robinson
2022-03-10
1
-18
/
+8
*
Fix applying air absorption
Chris Robinson
2022-03-02
1
-20
/
+20
*
Move some temp variables closer to where they're used
Chris Robinson
2022-03-02
1
-69
/
+67
*
Rework source send distance attenuation handling
Chris Robinson
2022-03-02
1
-61
/
+77
*
Rework the initial reverb decay
Chris Robinson
2022-03-01
1
-41
/
+32
*
Make some local constexpr variables static
Chris Robinson
2022-02-23
1
-5
/
+5
*
Handle AirAbsorptionGainHF as a native context property
Chris Robinson
2022-02-08
1
-1
/
+3
*
Combine listener and context updates
Chris Robinson
2022-02-08
1
-18
/
+7
*
Avoid a magic number
Chris Robinson
2022-02-01
1
-1
/
+1
*
Remove math_defs.h
Chris Robinson
2022-01-27
1
-2
/
+4
*
Get rid of MathDefs
Chris Robinson
2022-01-27
1
-9
/
+12
*
Use a bitset instead of a plain uint for flags
Chris Robinson
2021-12-23
1
-5
/
+5
*
Don't do direct channels with UHJ output
Chris Robinson
2021-12-21
1
-1
/
+3
*
Move the effects base and effectslot to core
Chris Robinson
2021-12-17
1
-2
/
+2
*
Add source properties for Super Stereo
Chris Robinson
2021-12-15
1
-0
/
+3
*
Make an inline function to check for 2D ambisonic formats
Chris Robinson
2021-12-12
1
-7
/
+3
*
Add an internal Super Stereo format
Chris Robinson
2021-12-11
1
-7
/
+7
*
Don't clamp the distance with distance attenuation disabled
Chris Robinson
2021-11-30
1
-1
/
+0
*
Avoid passing spans unnecessarily
Chris Robinson
2021-11-25
1
-2
/
+2
*
Fix cone angle calculation (#605)
Devin Braune
2021-10-14
1
-1
/
+1
*
Avoid manually prefixing EventType_ enums
Chris Robinson
2021-10-10
1
-5
/
+5
*
Make a construct_at method amd use it
Chris Robinson
2021-10-08
1
-3
/
+5
*
Ensure unused output channels are cleared when rendering
Chris Robinson
2021-07-24
1
-1
/
+12
*
Add a UHJ-specific coefficient scaling array
Chris Robinson
2021-07-13
1
-2
/
+7
*
Don't attenuate spatialized multichannel sources
Chris Robinson
2021-06-24
1
-34
/
+9
*
Add an option to mix directly in the JACK callback
Chris Robinson
2021-06-08
1
-38
/
+64
*
Handle the listener position separate from the rotation matrix
Chris Robinson
2021-05-25
1
-12
/
+9
*
Move BufferStorage and Voice to core
Chris Robinson
2021-04-27
1
-2
/
+2
*
Move ContextBase and VoiceChange to core
Chris Robinson
2021-04-27
1
-2
/
+2
*
Partially implement an extension to hold sources on disconnect
Chris Robinson
2021-04-26
1
-0
/
+6
*
Move GetChannelIdxByName and clean up some more includes
Chris Robinson
2021-04-26
1
-11
/
+11
*
Move bformatdec to core
Chris Robinson
2021-04-25
1
-2
/
+2
*
Move async_event.h to core
Chris Robinson
2021-04-25
1
-2
/
+19
*
Move some functions to core
Chris Robinson
2021-04-25
1
-0
/
+1
*
Create a base the ALCdevice and ALCcontext structs
Chris Robinson
2021-04-24
1
-23
/
+23
*
Move hrtf.cpp/h to core
Chris Robinson
2021-04-22
1
-1
/
+1
*
Rename Uhj2Encoder to UhjEncoder
Chris Robinson
2021-04-01
1
-1
/
+1
*
Add support for 4-channel UHJ
Chris Robinson
2021-03-31
1
-2
/
+5
*
Handle 3-channel UHJ audio buffers
Chris Robinson
2021-03-31
1
-3
/
+5
*
Decode UHJ buffers to B-Format for mixing
Chris Robinson
2021-03-31
1
-10
/
+7
*
Start an interface for providing UHJ audio
Chris Robinson
2021-03-31
1
-0
/
+7
*
Avoid making BSincPointsMax public
Chris Robinson
2021-03-01
1
-1
/
+0
*
Avoiding cutting all bsinc resampler output at scale 0
Chris Robinson
2021-02-24
1
-2
/
+2
*
Use spans instead of references to arrays
Chris Robinson
2021-02-06
1
-3
/
+3
*
Add a panning "deadzone" for spatialized sources
Chris Robinson
2021-01-28
1
-1
/
+1
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