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* Simplify al::byteChris Robinson2022-03-301-12/+10
* Replace a few asserts with actual checks or ASSUME()Chris Robinson2022-03-302-7/+7
* Inline a couple dispatch callsChris Robinson2022-03-264-24/+5
* Don't expose EAX reverb preset duplicatesChris Robinson2022-03-242-113/+62
* Revert "Set the proper reverb effect defaults for EAX"Chris Robinson2022-03-241-25/+0
* Set the proper reverb effect defaults for EAXChris Robinson2022-03-231-0/+25
* Ensure the EAX functions are suitably aligned on 32-bitChris Robinson2022-03-161-2/+2
* Make sure FX slots that aren't made active are disabledChris Robinson2022-03-131-9/+6
* Fix X-RAM trackingChris Robinson2022-03-063-184/+116
* Avoid a stateful unique_ptr deleterChris Robinson2022-03-052-28/+10
* Fix EAXSOURCE_ROLLOFFFACTORChris Robinson2022-03-052-2/+11
* Set the MacroFXFactor defaultChris Robinson2022-03-051-0/+1
* Simplify committing EAX propertiesChris Robinson2022-03-0517-1054/+323
* Handle deferring for EAX 1 reverbChris Robinson2022-03-041-351/+212
* Ensure deferred EAX effect properties are committedChris Robinson2022-03-0416-57/+84
* Remove AL_SOFTX_filter_gain_exChris Robinson2022-02-281-5/+3
* Make some local constexpr variables staticChris Robinson2022-02-233-4/+4
* Revert "Use std::exchange instead of two swaps"Chris Robinson2022-02-221-1/+2
* Remove unused dirty flagsChris Robinson2022-02-211-13/+0
* Remove a couple extraneous externsChris Robinson2022-02-211-2/+2
* Implement EAX v1.0 (#664)Boris I. Bendovsky2022-02-218-59/+566
* Inline a couple more equality operatorsChris Robinson2022-02-204-48/+15
* Avoid a variable limit on EAX filtersChris Robinson2022-02-181-8/+4
* Use std::exchange instead of two swapsChris Robinson2022-02-151-2/+1
* Add missing closing braceChris Robinson2022-02-141-1/+1
* Don't access a playing voice's mFlags outside of the mixer threadChris Robinson2022-02-141-8/+2
* Access the proper FX slot indexChris Robinson2022-02-141-1/+1
* Avoid some messy type-punningChris Robinson2022-02-141-29/+11
* Remove some unnecessary includesChris Robinson2022-02-141-2/+0
* Move some declarations to where the definitions will seeChris Robinson2022-02-142-15/+13
* Simplify EaxEaxCall::EaxEaxCallChris Robinson2022-02-142-48/+33
* Avoid some const_castsChris Robinson2022-02-141-9/+6
* Derive EaxFxSlotIndex from an optionalChris Robinson2022-02-145-142/+35
* Use memcmp to compare GUIDsChris Robinson2022-02-131-19/+5
* Avoid an unnecessary checkChris Robinson2022-02-131-9/+6
* Avoid more unnecessary atomicsChris Robinson2022-02-136-29/+29
* Fix error messages for AL_STEREO_MODE_SOFTChris Robinson2022-02-131-2/+4
* Remove unnecessary IsPlayingOrPaused callsChris Robinson2022-02-131-42/+28
* Remove an unused return typeChris Robinson2022-02-131-54/+61
* Don't make mPropsDirty atomicChris Robinson2022-02-132-17/+28
* Commit source EAX properties when not deferringChris Robinson2022-02-132-64/+81
* Fix an exported symbolChris Robinson2022-02-121-1/+1
* Don't hide EAX functions behind a contextChris Robinson2022-02-101-118/+0
* Avoid some unnecessary extern "C"Chris Robinson2022-02-101-31/+31
* Handle AirAbsorptionGainHF as a native context propertyChris Robinson2022-02-081-10/+1
* Combine listener and context updatesChris Robinson2022-02-083-55/+21
* Apply updates for EAX context propertiesChris Robinson2022-02-082-27/+0
* Ensure sources update together from EAX commitsChris Robinson2022-02-083-12/+40
* Commit deferred EAX settings earlier when playingChris Robinson2022-02-081-10/+3
* Be less agressive with source updates on EAX changesChris Robinson2022-02-081-31/+10