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auxeffectslot.cpp
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Author
Age
Files
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*
Silence some static analysis warnings
Chris Robinson
2021-10-03
1
-0
/
+1
*
Rename alcontext.h and move some functions to context.cpp
Chris Robinson
2021-04-27
1
-1
/
+1
*
Rename alcmain.h to device.h
Chris Robinson
2021-04-27
1
-1
/
+1
*
Update include headers
Chris Robinson
2021-04-27
1
-4
/
+4
*
Create a base the ALCdevice and ALCcontext structs
Chris Robinson
2021-04-24
1
-4
/
+4
*
Force an effect slot update when implicitly starting
Chris Robinson
2021-04-19
1
-0
/
+4
*
Don't flag the auxslot dirty when setting the current value
Chris Robinson
2021-04-19
1
-0
/
+14
*
Make an inverted atomic flag type and use it
Chris Robinson
2021-04-15
1
-5
/
+5
*
Fix inverted check for updating deferred effectslot properties
Chris Robinson
2021-04-13
1
-1
/
+1
*
Store buffer info in the queue entry
Chris Robinson
2021-01-24
1
-2
/
+9
*
Make PopCount and CountTrailingZeros more standard-like
Chris Robinson
2021-01-22
1
-4
/
+5
*
Remove constexpr from a function
Chris Robinson
2021-01-17
1
-6
/
+1
*
Move cpu_caps and fpu_ctrl to core
Chris Robinson
2020-12-31
1
-1
/
+1
*
Avoid ugly reinterpret_casts with offsetof
Chris Robinson
2020-12-29
1
-6
/
+12
*
Combine multiple functions into one
Chris Robinson
2020-12-28
1
-32
/
+22
*
Return an intrusive_ptr from EffectStateFactory::create
Chris Robinson
2020-12-28
1
-2
/
+1
*
Workaround a GCC 5 constexpr function bug
Chris Robinson
2020-12-28
1
-0
/
+5
*
Move the WetBuffer reference to EffectSlot
Chris Robinson
2020-12-27
1
-3
/
+1
*
Combine EffectState::deviceUpdate with setBuffer
Chris Robinson
2020-12-26
1
-4
/
+2
*
Avoid AL enums for the EffectSlot type
Chris Robinson
2020-12-26
1
-8
/
+62
*
Move alexcpt to core
Chris Robinson
2020-12-24
1
-1
/
+1
*
Move logging to core
Chris Robinson
2020-12-17
1
-1
/
+1
*
Make ALbuffer inherit from BufferStorage
Chris Robinson
2020-11-21
1
-3
/
+3
*
Use an array of auxslot pointers instead of IDs to lookup
Chris Robinson
2020-11-07
1
-41
/
+59
*
Use a separate structure for the active effect slot properties
Chris Robinson
2020-11-07
1
-36
/
+36
*
Store the wet buffers in the context
Chris Robinson
2020-11-02
1
-1
/
+3
*
Use inline functions for popcnt and ctz instead of macros
Chris Robinson
2020-10-13
1
-3
/
+3
*
Use a span instead of a pointer and count parameters
Chris Robinson
2020-10-12
1
-18
/
+15
*
Cleanup and fix alAuxiliaryEffectSlotPlayv/StopvSOFT
Chris Robinson
2020-09-05
1
-20
/
+15
*
Ensure effect slot properties are updated when playing
Chris Robinson
2020-09-05
1
-2
/
+15
*
Rework effect slot buffer setting
Chris Robinson
2020-09-05
1
-15
/
+9
*
Add methods to start and stop effect slot processing
Chris Robinson
2020-09-05
1
-2
/
+113
*
Don't add effect slots to the active list until an effect is set
Chris Robinson
2020-09-05
1
-2
/
+5
*
Pass a BufferStorage to EffectState::createBuffer
Chris Robinson
2020-08-28
1
-6
/
+2
*
Use a separate structure for buffer storage
Chris Robinson
2020-08-28
1
-5
/
+7
*
Don't allow callback buffers for effect slots
Chris Robinson
2020-08-27
1
-1
/
+5
*
Store a reference to the effect buffer as an active property
Chris Robinson
2020-08-24
1
-3
/
+5
*
Add a method for effects to create persistent buffer data
Chris Robinson
2020-08-24
1
-1
/
+12
*
Use an intrusive_ptr to hold the unapplied effect state
Chris Robinson
2020-08-24
1
-9
/
+6
*
Allow setting a buffer on an effect slot
Chris Robinson
2020-08-24
1
-1
/
+49
*
Use an intrusive_ptr for ALeffectslotProps::State
Chris Robinson
2020-08-24
1
-10
/
+1
*
Change a couple functions into member functions
Chris Robinson
2020-05-10
1
-59
/
+58
*
Fix up some more uses of [AL[C]]void
Chris Robinson
2020-04-28
1
-10
/
+10
*
Remove another unnecessary return value
Chris Robinson
2020-04-16
1
-8
/
+3
*
Avoid AL[C]boolean for internal use
Chris Robinson
2020-03-28
1
-2
/
+2
*
Move the FPUCtl methods to its own source
Chris Robinson
2020-03-20
1
-1
/
+1
*
Add a helper to wait for the device mix
Chris Robinson
2020-03-03
1
-6
/
+4
*
Only sort active effect slots as needed
Chris Robinson
2020-01-18
1
-0
/
+4
*
Enable and fix some more warnings
Chris Robinson
2019-09-18
1
-1
/
+2
*
pass proper effects slot number to AddActiveEffectSlots
Lopuska
2019-09-15
1
-2
/
+3
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