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* Use an inline function to calculate the low-pass filter coefficientChris Robinson2009-12-091-0/+16
* Add a head-dampening optionChris Robinson2009-12-081-0/+5
* Internally store 32-bit float buffer data, and mix accordinglyChris Robinson2009-12-073-55/+49
* Move default channel order setting out of the headerChris Robinson2009-12-071-79/+3
* Change internal order to match WFXChris Robinson2009-12-071-3/+3
* Fix 6.1 channel orderChris Robinson2009-12-071-2/+2
* Check for potential NULL accesses with the IsBadWritePtr wrapperChris Robinson2009-12-041-1/+1
* Remove some assumptions of 16-bit internal storageChris Robinson2009-12-022-44/+74
* Use a channel-map to specify the output device channel orderChris Robinson2009-12-022-2/+83
* Add an option for real-time priority mixingChris Robinson2009-12-011-16/+4
* Enable real-time priority for ALSA, OSS, and DirectSound mixing loopsChris Robinson2009-11-291-0/+16
* Call the Update effect method for null effectsChris Robinson2009-11-281-4/+2
* Call to the right databuffer functionChris Robinson2009-11-281-1/+1
* Remove unnecessary returnsChris Robinson2009-11-283-12/+0
* Update AL_EXTX_source_distance_model to require explicit enablingChris Robinson2009-11-273-11/+55
* Send multi-channel sources to auxiliary effect slotsChris Robinson2009-11-261-1/+1
* Update source parameters only when they need changingChris Robinson2009-11-255-18/+191
* Add a function for 1-pole filteringChris Robinson2009-11-221-0/+12
* Move NextPowerOf2 to alMain.hChris Robinson2009-11-191-0/+18
* Move aluCart2LUTpos to alu.hChris Robinson2009-11-192-3/+18
* Handle NULL effect objects as AL_EFFECT_NULL effectsChris Robinson2009-11-052-20/+19
* Handle setting AL_EFFECT_NULL effect types on a slotChris Robinson2009-11-051-0/+43
* Use a realtime clock for measuring timeChris Robinson2009-11-011-1/+11
* Remove some unneeded buffer fields, make padding a constant amountChris Robinson2009-10-253-25/+12
* Remove the format and frequency from the source, get them manuallyChris Robinson2009-10-252-8/+0
* Store the buffer format and frequency in the source when updatedChris Robinson2009-10-252-0/+8
* Remove unneeded bufferlistitem propertiesChris Robinson2009-10-252-92/+5
* Dereference left over buffers and slots when sources are releasedChris Robinson2009-10-241-1/+22
* Store the buffer handle directly in the source and buffer queue listChris Robinson2009-10-222-63/+67
* Store the bufferID in the buffer structChris Robinson2009-10-222-0/+9
* Remove unused source fieldsChris Robinson2009-10-212-14/+0
* Store the calculated source parameters in the source structChris Robinson2009-10-211-10/+18
* Remove the Frequency field from the contextChris Robinson2009-10-201-2/+0
* Store a device's contexts in a dynamic arrayChris Robinson2009-10-201-2/+3
* Add a method to update device-dependant effect parameters.Chris Robinson2009-10-202-1/+8
* Be context-agnostic in the effect Create functionsChris Robinson2009-10-192-7/+7
* Make the dry buffer part of the deviceChris Robinson2009-10-091-0/+3
* Rename SetALCError for consistencyChris Robinson2009-10-071-1/+1
* Check the source start position in alSourcePlayv instead of the mixerChris Robinson2009-09-241-2/+6
* Don't allow setting an invalid auxiliary sendChris Robinson2009-09-211-2/+3
* Store the number of periods in the device instead of the buffer sizeChris Robinson2009-09-161-1/+1
* Remove unnecessary parameters, and rename methodsChris Robinson2009-09-161-4/+4
* Make a GetConfigValueBool function and use itChris Robinson2009-09-151-0/+1
* Pass the device to aluMixDataChris Robinson2009-09-151-1/+1
* Move the stereo-to-binaural filter to the deviceChris Robinson2009-09-151-2/+4
* Add missing context checksChris Robinson2009-09-122-0/+22
* Add support for the in-progress ALC_EXT_thread_local_context extensionChris Robinson2009-09-121-0/+15
* Rebuild device lists when retrieving themChris Robinson2009-08-271-0/+14
* Store a copy of the device name in the deviceChris Robinson2009-08-271-1/+1
* Store copies of the device names in the individual backendsChris Robinson2009-08-271-4/+4