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* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-022-6/+3
* Air absorption factor is applied to the dB value, not linear gainChris Robinson2008-09-221-0/+1
* Use a 12dB/oct rolloff instead of 24 for the lowpass filterChris Robinson2008-09-131-4/+2
* Add a Solaris playback backendChris Robinson2008-09-071-0/+1
* Don't export extension function symbols from the libChris Robinson2008-09-063-39/+39
* Remove unneeded source struct memberChris Robinson2008-08-151-1/+1
* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-142-0/+20
* Include fenv.h if it exists for fesetroundChris Robinson2008-08-081-0/+4
* Use arrays instead of pointer-to-arrays for the low-pass filterChris Robinson2008-07-261-4/+4
* Make the filter processing function inlineChris Robinson2008-07-261-1/+2
* Implement yet another low-pass filterChris Robinson2008-07-253-2/+14
* Specify padding per buffer, and make sure it's large enough for the filter stepChris Robinson2008-07-242-0/+4
* Implement an alternative low-pass filterChris Robinson2008-07-231-3/+0
* Store extension list with a pointer, not a per-context arrayChris Robinson2008-07-221-1/+1
* Move (de)initialization into ALc.c and remove unneeded fileChris Robinson2008-07-171-2/+0
* Implement doppler factor source propertyChris Robinson2008-07-151-0/+2
* Use pthread_mutexattr_setkind_np as a fallback to set a recursive mutex typeChris Robinson2008-05-151-0/+7
* constify the pointer that holds the filenameChris Robinson2008-03-221-8/+8
* Define _WIN32_WINNT to 0x0500 when including windows.hChris Robinson2008-03-011-0/+3
* Remove FrameSize struct memberChris Robinson2008-02-141-1/+0
* Rename UpdateFreq device field to UpdateSizeChris Robinson2008-02-121-1/+1
* Include alext.h instead of redefining some enumsChris Robinson2008-02-081-27/+4
* Remove unneeded device struct memberChris Robinson2008-02-081-1/+0
* Add an option for duplicating stereo sources on the back speakersChris Robinson2008-02-061-0/+2
* Remove unnecessary Channels fieldChris Robinson2008-01-251-1/+0
* Implement AL_EFFECT_REVERBChris Robinson2008-01-181-0/+9
* Don't include alAuxEffectSlot.h in alSource.hChris Robinson2008-01-161-2/+1
* Make sure sources are deleted with the contextChris Robinson2008-01-161-0/+2
* Keep track of references to effect slots, so they aren't deleted while in useChris Robinson2008-01-161-0/+2
* Store a reference to the effect slot in a source's send, not a copyChris Robinson2008-01-161-1/+1
* Allow getting and setting reverb parameters, as well as setting reverb effectsChris Robinson2008-01-151-0/+17
* Add reverb parametersChris Robinson2008-01-151-0/+15
* Store effect slots in the contextChris Robinson2008-01-152-1/+4
* Don't append _struct to the effect slot struct nameChris Robinson2008-01-151-2/+2
* Move include so win32 gets it too, and remove unnecessary lineChris Robinson2008-01-151-2/+2
* Add support for AL_LOKI_quadriphonicChris Robinson2008-01-141-0/+3
* Add missing stdio includeChris Robinson2008-01-141-0/+1
* Close dangling devices when exitingChris Robinson2008-01-141-0/+2
* Keep track of open devicesChris Robinson2008-01-141-0/+2
* Merge branch 'master' into efx-experimentChris Robinson2008-01-111-0/+28
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| * Add a wave file writing backendChris Robinson2008-01-111-0/+1
| * Use nanosleep instead of usleepChris Robinson2008-01-111-1/+11
| * Add Sleep wrapperChris Robinson2008-01-111-0/+1
| * Add a timing wrapper, using gettimeofdayChris Robinson2008-01-111-0/+16
* | Merge branch 'master' into efx-experimentChris Robinson2008-01-042-0/+111
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| * Add the Bauer stereophonic-to-binaural DSP (bs2b) code and hooksChris Robinson2008-01-032-0/+111
* | Merge branch 'master' into efx-experimentChris Robinson2007-12-313-23/+24
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| * Remove obsolete commentChris Robinson2007-12-311-2/+0
| * Add some more formatsChris Robinson2007-12-311-3/+15
| * Make some defines local to ALu.cChris Robinson2007-12-311-6/+0