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* Add a comment about waiting to kill the event threadChris Robinson2018-10-071-0/+5
* Use a 24-bit dither depth limitChris Robinson2018-10-031-1/+1
* Don't limit output for ALC_DONT_CARE_SOFT and float samplesChris Robinson2018-10-031-7/+25
* Don't try to get the JNIEnv on AndroidChris Robinson2018-10-023-82/+7
* Add back an inadvertently removed staticChris Robinson2018-10-021-1/+1
* Use < instead of != for some loop checksChris Robinson2018-10-011-2/+2
* Don't scale the reverb fade counter so muchChris Robinson2018-09-301-5/+6
* Ensure BUFFERSIZE is a power of 2Chris Robinson2018-09-301-2/+4
* Make the Compressor struct opaqueChris Robinson2018-09-303-73/+71
* Fix some length rangesChris Robinson2018-09-291-2/+8
* Improve a couple loopsChris Robinson2018-09-291-7/+15
* Don't use a ringbuffer design for the limiter's side chainChris Robinson2018-09-292-39/+37
* Add some assumes for the limiterChris Robinson2018-09-291-0/+17
* Simplify a lower-bound clampChris Robinson2018-09-281-2/+1
* Constify a couple more variablesChris Robinson2018-09-281-2/+2
* Include the limiter's lookAhead delay in the device latencyChris Robinson2018-09-254-6/+22
* Don't hardcode the limiter thresholdChris Robinson2018-09-251-8/+23
* Update the output limiter/compressorChris Robinson2018-09-254-168/+431
* Only compare the reverb params that induce a need for fadingChris Robinson2018-09-231-23/+41
* Clear reverb gain coefficients when doing a device updateChris Robinson2018-09-231-0/+49
* Rename ALreverbState to ReverbStateChris Robinson2018-09-231-23/+23
* Improve the gain stepping difference checkChris Robinson2018-09-223-12/+15
* Adjust comment spacingChris Robinson2018-09-211-1/+1
* Use an internal event to more timely release old effect statesChris Robinson2018-09-211-5/+33
* Remove an unnecessary mutexChris Robinson2018-09-201-2/+0
* Stop the event thread when releasing the contextChris Robinson2018-09-201-6/+6
* Put user events in a union structureChris Robinson2018-09-203-23/+20
* Always start the event thread with the contextChris Robinson2018-09-201-9/+11
* Remove another duplicate functionChris Robinson2018-09-1914-40/+35
* Combine nearly-duplicate structuresChris Robinson2018-09-192-8/+8
* Remove a couple duplicate functionsChris Robinson2018-09-192-28/+3
* Add macros for commonly used square rootsChris Robinson2018-09-193-19/+16
* Use ALsizei for the source resample positionChris Robinson2018-09-185-8/+5
* Properly queue buffers for OpenSL captureChris Robinson2018-09-171-32/+9
* Fix some potential race conditions with OpenSLChris Robinson2018-09-171-42/+62
* Handle the bsinc C resampler like the othersChris Robinson2018-09-174-48/+37
* Fix buffer queue mixing logicChris Robinson2018-09-161-11/+13
* The last reverb loop update doesn't need an aligned count.Chris Robinson2018-09-111-4/+7
* Ensure the max reverb update size is a multiple of 4Chris Robinson2018-09-111-2/+4
* Separate the delay line feeding from readingChris Robinson2018-09-101-2/+4
* Avoid a couple line count assumptionsChris Robinson2018-09-101-2/+2
* Combine identical loops into a separate functionChris Robinson2018-09-101-46/+21
* Handle the early reflection delay separate from late refeedChris Robinson2018-09-101-57/+40
* Some suggested changes for iOSChris Robinson2018-09-071-3/+11
* PATH_MAX not MAX_PATHChris Robinson2018-09-071-1/+1
* Load .alsoftrc from the app bundle root on macOSChris Robinson2018-09-071-0/+23
* Pass the device name list to the backend probe methodChris Robinson2018-09-0719-142/+106
* Implement capture support for SoundIOChris Robinson2018-09-071-6/+266
* Rename ALCsndioBackendChris Robinson2018-09-073-51/+51
* Slightly restructure some loopsChris Robinson2018-09-033-39/+34