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Author
Age
Files
Lines
*
Avoid using bit_cast for pointer types
Chris Robinson
2024-01-03
11
-61
/
+42
*
Add a missing return
Chris Robinson
2024-01-03
1
-1
/
+1
*
Allocate context property updates in clusters
Chris Robinson
2024-01-03
3
-22
/
+37
*
Allocate effect slot property updates in clusters
Chris Robinson
2024-01-03
5
-31
/
+55
*
Update a comment about FlexArray
Chris Robinson
2024-01-02
1
-2
/
+3
*
Avoid some indexed loops
Chris Robinson
2024-01-02
1
-16
/
+20
*
Avoid assigning to self
Chris Robinson
2024-01-02
1
-1
/
+2
*
Properly handle the atomic unique_ptr type deleter
Chris Robinson
2024-01-02
1
-13
/
+16
*
Use an atomic exchange to destruct the atomic unique_ptr
Chris Robinson
2024-01-02
1
-1
/
+5
*
Use an atomic unique_ptr for the device's context array
Chris Robinson
2024-01-01
4
-37
/
+13
*
Make the flexarray storage span const
Chris Robinson
2024-01-01
1
-1
/
+1
*
Make and use a (simple) atomic unique_ptr
Chris Robinson
2024-01-01
3
-3
/
+69
*
Remove an unnecessary member variable
Chris Robinson
2024-01-01
1
-27
/
+23
*
Use an allocator to allocate uninitilized sublists
Chris Robinson
2024-01-01
8
-104
/
+86
*
Use standard operator new[] and delete[] for aligned allocations
Chris Robinson
2024-01-01
9
-64
/
+9
*
Avoid using al_calloc/al_free in the router
Chris Robinson
2024-01-01
1
-4
/
+3
*
Properly align the output limiter delay buffer
Chris Robinson
2023-12-31
1
-1
/
+1
*
Use the proper allocator for EffectSlotArray
Chris Robinson
2023-12-31
1
-1
/
+2
*
Ensure HrtfStore alignment is large enough
Chris Robinson
2023-12-31
1
-0
/
+4
*
Avoid al_calloc/al_free for HrtfStore
Chris Robinson
2023-12-31
3
-11
/
+12
*
Avoid placement new for FlexArray
Chris Robinson
2023-12-31
1
-17
/
+16
*
Avoid placement new for the output limiter
Chris Robinson
2023-12-31
3
-88
/
+72
*
Implement our own cache for MYSOFA_EASY objects
Chris Robinson
2023-12-31
1
-14
/
+39
*
Use a vector for the winmm wave buffer storage
Chris Robinson
2023-12-30
1
-11
/
+8
*
Clean up some ugly pointer manipulation in the limiter
Chris Robinson
2023-12-30
2
-47
/
+51
*
Don't apply the T60 filter on the initial late reverb input
Chris Robinson
2023-12-30
1
-37
/
+46
*
Replace some macros
Chris Robinson
2023-12-29
5
-62
/
+70
*
Move struct definitions to more appropriate headers
Chris Robinson
2023-12-29
8
-77
/
+95
*
Clean up some potential allocation alignment mismatches
Chris Robinson
2023-12-29
2
-23
/
+19
*
Handle pointer ownership a bit better
Chris Robinson
2023-12-29
14
-91
/
+115
*
Improve ownership handing with PFFFT
Chris Robinson
2023-12-27
2
-58
/
+36
*
Try to start being a bit more pointer-owner conscious
Chris Robinson
2023-12-26
12
-108
/
+115
*
Clean up some gotos and non-optimal casts
Chris Robinson
2023-12-26
16
-194
/
+190
*
Avoid another assignment in an if statement
Chris Robinson
2023-12-25
1
-1
/
+2
*
Use standard methods for rounding
Chris Robinson
2023-12-25
4
-10
/
+11
*
Rework effect property handling
Chris Robinson
2023-12-24
32
-1310
/
+1136
*
Use separate structs for the dedicated dialog/lfe effects
Chris Robinson
2023-12-23
7
-56
/
+143
*
Use a separate struct and union member for flanger properties
Chris Robinson
2023-12-23
3
-80
/
+101
*
Avoid assignments in if conditions
Chris Robinson
2023-12-23
8
-44
/
+62
*
Fix implicit widening after multiplication
Chris Robinson
2023-12-23
17
-88
/
+90
*
Pass the effect props directly to the eax committer functions
Chris Robinson
2023-12-23
13
-418
/
+236
*
Avoid some template hackery for EAX effect type functions
Chris Robinson
2023-12-22
12
-215
/
+169
*
Avoid a function-like macro for calling to EAX effects
Chris Robinson
2023-12-22
1
-20
/
+35
*
Replace a series of if statements with a switch
Chris Robinson
2023-12-22
1
-24
/
+16
*
Use std::visit instead of manually checking the set type
Chris Robinson
2023-12-22
1
-25
/
+15
*
Remove an unnecessary std::max
Chris Robinson
2023-12-21
1
-3
/
+2
*
Use string_views for querying config parameters
Chris Robinson
2023-12-21
16
-109
/
+122
*
Use string_views to help parse config files
Chris Robinson
2023-12-21
1
-85
/
+78
*
Use a bool for a 0/1 value
Chris Robinson
2023-12-21
1
-4
/
+4
*
[EAX] Fix error handling (#953)
Boris I. Bendovsky
2023-12-21
2
-1
/
+5
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