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* Rename a method to be clearer about its behaviorChris Robinson2018-11-211-3/+3
* Use RAII locks with the BackendLockChris Robinson2018-11-202-151/+131
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-204-44/+34
* Try to improve alffplay underrun device time adjustmentChris Robinson2018-11-201-1/+1
* Use a normal vector for the source send propertiesChris Robinson2018-11-203-137/+118
* Use C++ more in alListener.cppChris Robinson2018-11-201-189/+127
* Use a standard mutex for the event callback lockChris Robinson2018-11-205-9/+9
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-209-34/+30
* Store effect slots as unique_ptrsChris Robinson2018-11-204-25/+18
* Use C++ more in alAuxEffectSlot.cppChris Robinson2018-11-201-349/+279
* Use a unique_ptr for the default effect slotChris Robinson2018-11-203-15/+18
* Use more C++ templates instead of DECL_TEMPLATE tricksChris Robinson2018-11-201-202/+145
* Use C++ templates instead of macro definitions moreChris Robinson2018-11-201-41/+34
* Add compile-time traits for FmtType enum valuesChris Robinson2018-11-201-7/+18
* Use C++ templates instead of macro-defined variationsChris Robinson2018-11-201-174/+175
* Add compile-time traits for DevFmtType enum valuesChris Robinson2018-11-201-0/+20
* Avoid another case of a variable named the same as a typeChris Robinson2018-11-193-9/+9
* Use default initialization for the reverb effect stateChris Robinson2018-11-191-120/+31
* Use proper templating for the modulator's Modulate functionChris Robinson2018-11-191-42/+33
* Use proper inheritence for the effect state objectsChris Robinson2018-11-1918-922/+626
* Clean up the remaining effect struct member namesChris Robinson2018-11-194-187/+184
* Use a normal vector for the echo bufferChris Robinson2018-11-191-15/+9
* Clean up more effects' struct membersChris Robinson2018-11-194-111/+100
* Fix the reverb buffer size calculationChris Robinson2018-11-191-1/+2
* Use a normal vector for the chorus sample bufferChris Robinson2018-11-191-16/+9
* Clean up the chorus/flanger struct membersChris Robinson2018-11-191-66/+65
* Use std::isfinite instead of isfiniteChris Robinson2018-11-194-11/+16
* Use a regular vector for the reverb sample bufferChris Robinson2018-11-191-36/+20
* Rename reverb struct membersChris Robinson2018-11-191-224/+224
* Clean up the biquad filter a bitChris Robinson2018-11-198-50/+49
* Fix up the struct member names in the autowah effectChris Robinson2018-11-191-54/+58
* Add a missing includeChris Robinson2018-11-191-0/+1
* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-1914-212/+60
* Use a vector to handle mixing buffer storageChris Robinson2018-11-192-19/+11
* Fix a couple incorrect uses of ringbuffer pointer dataChris Robinson2018-11-191-7/+8
* Remove the ATOMIC_THREAD_FENCE macroChris Robinson2018-11-194-10/+7
* Return the ringbuffer data pointers as a pairChris Robinson2018-11-198-99/+95
* Make ll_ringbuffer_write/read take void*/const void*Chris Robinson2018-11-1910-28/+28
* Remove the CONST_CAST hackChris Robinson2018-11-193-53/+33
* Remove unnecessary using statementsChris Robinson2018-11-191-35/+16
* Remove the atomic exchange macrosChris Robinson2018-11-1916-87/+67
* Simplify the RefCount typeChris Robinson2018-11-194-22/+17
* Replace ATOMIC_REPLACE_HEAD with an inline functionChris Robinson2018-11-196-15/+17
* Remove the unused vector macrosChris Robinson2018-11-181-82/+0
* Use a normal vector in the QSA backendChris Robinson2018-11-181-42/+45
* Use a normal vector for filter sublistsChris Robinson2018-11-184-57/+47
* Use a normal vector for effect sublistsChris Robinson2018-11-184-53/+45
* Use a normal vector for buffer sublistsChris Robinson2018-11-184-49/+44
* Remove some unnecessary static specifiersChris Robinson2018-11-181-2/+2
* Use a standard string for the enumerated HRTF namesChris Robinson2018-11-185-30/+9