diff options
Diffstat (limited to 'common')
-rw-r--r-- | common/uintmap.c | 147 |
1 files changed, 79 insertions, 68 deletions
diff --git a/common/uintmap.c b/common/uintmap.c index d3b51923..7b27b36e 100644 --- a/common/uintmap.c +++ b/common/uintmap.c @@ -43,19 +43,18 @@ ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value) WriteLock(&map->lock); if(map->size > 0) { - ALsizei low = 0; - ALsizei high = map->size - 1; - while(low < high) - { - ALsizei mid = low + (high-low)/2; - if(map->keys[mid] < key) - low = mid + 1; + ALsizei count = map->size; + do { + ALsizei step = count>>1; + ALsizei i = pos+step; + if(!(map->keys[i] < key)) + count = step; else - high = mid; - } - if(map->keys[low] < key) - low++; - pos = low; + { + pos = i+1; + count -= step+1; + } + } while(count > 0); } if(pos == map->size || map->keys[pos] != key) @@ -126,25 +125,28 @@ ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key) WriteLock(&map->lock); if(map->size > 0) { - ALsizei low = 0; - ALsizei high = map->size - 1; - while(low < high) - { - ALsizei mid = low + (high-low)/2; - if(map->keys[mid] < key) - low = mid + 1; + ALsizei pos = 0; + ALsizei count = map->size; + do { + ALsizei step = count>>1; + ALsizei i = pos+step; + if(!(map->keys[i] < key)) + count = step; else - high = mid; - } - if(map->keys[low] == key) + { + pos = i+1; + count -= step+1; + } + } while(count > 0); + if(pos < map->size && map->keys[pos] == key) { - ptr = map->values[low]; - if(low < map->size-1) + ptr = map->values[pos]; + if(pos < map->size-1) { - memmove(&map->keys[low], &map->keys[low+1], - (map->size-1-low)*sizeof(map->keys[0])); - memmove(&map->values[low], &map->values[low+1], - (map->size-1-low)*sizeof(map->values[0])); + memmove(&map->keys[pos], &map->keys[pos+1], + (map->size-1-pos)*sizeof(map->keys[0])); + memmove(&map->values[pos], &map->values[pos+1], + (map->size-1-pos)*sizeof(map->values[0])); } map->size--; } @@ -155,33 +157,36 @@ ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key) ALvoid *RemoveUIntMapKeyNoLock(UIntMap *map, ALuint key) { + ALvoid *ptr = NULL; if(map->size > 0) { - ALsizei low = 0; - ALsizei high = map->size - 1; - while(low < high) - { - ALsizei mid = low + (high-low)/2; - if(map->keys[mid] < key) - low = mid + 1; + ALsizei pos = 0; + ALsizei count = map->size; + do { + ALsizei step = count>>1; + ALsizei i = pos+step; + if(!(map->keys[i] < key)) + count = step; else - high = mid; - } - if(map->keys[low] == key) + { + pos = i+1; + count -= step+1; + } + } while(count > 0); + if(pos < map->size && map->keys[pos] == key) { - ALvoid *ptr = map->values[low]; - if(low < map->size-1) + ptr = map->values[pos]; + if(pos < map->size-1) { - memmove(&map->keys[low], &map->keys[low+1], - (map->size-1-low)*sizeof(map->keys[0])); - memmove(&map->values[low], &map->values[low+1], - (map->size-1-low)*sizeof(map->values[0])); + memmove(&map->keys[pos], &map->keys[pos+1], + (map->size-1-pos)*sizeof(map->keys[0])); + memmove(&map->values[pos], &map->values[pos+1], + (map->size-1-pos)*sizeof(map->values[0])); } map->size--; - return ptr; } } - return NULL; + return ptr; } ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key) @@ -190,18 +195,21 @@ ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key) ReadLock(&map->lock); if(map->size > 0) { - ALsizei low = 0; - ALsizei high = map->size - 1; - while(low < high) - { - ALsizei mid = low + (high-low)/2; - if(map->keys[mid] < key) - low = mid + 1; + ALsizei pos = 0; + ALsizei count = map->size; + do { + ALsizei step = count>>1; + ALsizei i = pos+step; + if(!(map->keys[i] < key)) + count = step; else - high = mid; - } - if(map->keys[low] == key) - ptr = map->values[low]; + { + pos = i+1; + count -= step+1; + } + } while(count > 0); + if(pos < map->size && map->keys[pos] == key) + ptr = map->values[pos]; } ReadUnlock(&map->lock); return ptr; @@ -211,18 +219,21 @@ ALvoid *LookupUIntMapKeyNoLock(UIntMap *map, ALuint key) { if(map->size > 0) { - ALsizei low = 0; - ALsizei high = map->size - 1; - while(low < high) - { - ALsizei mid = low + (high-low)/2; - if(map->keys[mid] < key) - low = mid + 1; + ALsizei pos = 0; + ALsizei count = map->size; + do { + ALsizei step = count>>1; + ALsizei i = pos+step; + if(!(map->keys[i] < key)) + count = step; else - high = mid; - } - if(map->keys[low] == key) - return map->values[low]; + { + pos = i+1; + count -= step+1; + } + } while(count > 0); + if(pos < map->size && map->keys[pos] == key) + return map->values[pos]; } return NULL; } |