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+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 2019 by Anis A. Hireche
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <cmath>
+#include <cstdlib>
+#include <algorithm>
+#include <functional>
+
+#include "al/auxeffectslot.h"
+#include "alcmain.h"
+#include "alcontext.h"
+#include "alu.h"
+
+namespace {
+
+#define MAX_UPDATE_SAMPLES 128
+#define NUM_FORMANTS 4
+#define NUM_FILTERS 2
+#define Q_FACTOR 5.0f
+
+#define VOWEL_A_INDEX 0
+#define VOWEL_B_INDEX 1
+
+#define WAVEFORM_FRACBITS 24
+#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
+#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
+
+inline float Sin(ALuint index)
+{
+ constexpr float scale{al::MathDefs<float>::Tau() / WAVEFORM_FRACONE};
+ return std::sin(static_cast<float>(index) * scale)*0.5f + 0.5f;
+}
+
+inline float Saw(ALuint index)
+{ return static_cast<float>(index) / float{WAVEFORM_FRACONE}; }
+
+inline float Triangle(ALuint index)
+{ return std::fabs(static_cast<float>(index)*(2.0f/WAVEFORM_FRACONE) - 1.0f); }
+
+inline float Half(ALuint) { return 0.5f; }
+
+template<float (&func)(ALuint)>
+void Oscillate(float *RESTRICT dst, ALuint index, const ALuint step, size_t todo)
+{
+ for(size_t i{0u};i < todo;i++)
+ {
+ index += step;
+ index &= WAVEFORM_FRACMASK;
+ dst[i] = func(index);
+ }
+}
+
+struct FormantFilter
+{
+ ALfloat mCoeff{0.0f};
+ ALfloat mGain{1.0f};
+ ALfloat mS1{0.0f};
+ ALfloat mS2{0.0f};
+
+ FormantFilter() = default;
+ FormantFilter(ALfloat f0norm, ALfloat gain)
+ : mCoeff{std::tan(al::MathDefs<float>::Pi() * f0norm)}, mGain{gain}
+ { }
+
+ inline void process(const ALfloat *samplesIn, ALfloat *samplesOut, const size_t numInput)
+ {
+ /* A state variable filter from a topology-preserving transform.
+ * Based on a talk given by Ivan Cohen: https://www.youtube.com/watch?v=esjHXGPyrhg
+ */
+ const ALfloat g{mCoeff};
+ const ALfloat gain{mGain};
+ const ALfloat h{1.0f / (1.0f + (g/Q_FACTOR) + (g*g))};
+ ALfloat s1{mS1};
+ ALfloat s2{mS2};
+
+ for(size_t i{0u};i < numInput;i++)
+ {
+ const ALfloat H{(samplesIn[i] - (1.0f/Q_FACTOR + g)*s1 - s2)*h};
+ const ALfloat B{g*H + s1};
+ const ALfloat L{g*B + s2};
+
+ s1 = g*H + B;
+ s2 = g*B + L;
+
+ // Apply peak and accumulate samples.
+ samplesOut[i] += B * gain;
+ }
+ mS1 = s1;
+ mS2 = s2;
+ }
+
+ inline void clear()
+ {
+ mS1 = 0.0f;
+ mS2 = 0.0f;
+ }
+};
+
+
+struct VmorpherState final : public EffectState {
+ struct {
+ /* Effect parameters */
+ FormantFilter Formants[NUM_FILTERS][NUM_FORMANTS];
+
+ /* Effect gains for each channel */
+ ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]{};
+ ALfloat TargetGains[MAX_OUTPUT_CHANNELS]{};
+ } mChans[MAX_AMBI_CHANNELS];
+
+ void (*mGetSamples)(float*RESTRICT, ALuint, const ALuint, size_t){};
+
+ ALuint mIndex{0};
+ ALuint mStep{1};
+
+ /* Effects buffers */
+ ALfloat mSampleBufferA[MAX_UPDATE_SAMPLES]{};
+ ALfloat mSampleBufferB[MAX_UPDATE_SAMPLES]{};
+
+ ALboolean deviceUpdate(const ALCdevice *device) override;
+ void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
+ void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override;
+
+ static std::array<FormantFilter,4> getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch);
+
+ DEF_NEWDEL(VmorpherState)
+};
+
+std::array<FormantFilter,4> VmorpherState::getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch)
+{
+ /* Using soprano formant set of values to
+ * better match mid-range frequency space.
+ *
+ * See: https://www.classes.cs.uchicago.edu/archive/1999/spring/CS295/Computing_Resources/Csound/CsManual3.48b1.HTML/Appendices/table3.html
+ */
+ switch(phoneme)
+ {
+ case AL_VOCAL_MORPHER_PHONEME_A:
+ return {{
+ {( 800 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
+ {(1150 * pitch) / frequency, 0.501187f}, /* std::pow(10.0f, -6 / 20.0f); */
+ {(2900 * pitch) / frequency, 0.025118f}, /* std::pow(10.0f, -32 / 20.0f); */
+ {(3900 * pitch) / frequency, 0.100000f} /* std::pow(10.0f, -20 / 20.0f); */
+ }};
+ case AL_VOCAL_MORPHER_PHONEME_E:
+ return {{
+ {( 350 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
+ {(2000 * pitch) / frequency, 0.100000f}, /* std::pow(10.0f, -20 / 20.0f); */
+ {(2800 * pitch) / frequency, 0.177827f}, /* std::pow(10.0f, -15 / 20.0f); */
+ {(3600 * pitch) / frequency, 0.009999f} /* std::pow(10.0f, -40 / 20.0f); */
+ }};
+ case AL_VOCAL_MORPHER_PHONEME_I:
+ return {{
+ {( 270 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
+ {(2140 * pitch) / frequency, 0.251188f}, /* std::pow(10.0f, -12 / 20.0f); */
+ {(2950 * pitch) / frequency, 0.050118f}, /* std::pow(10.0f, -26 / 20.0f); */
+ {(3900 * pitch) / frequency, 0.050118f} /* std::pow(10.0f, -26 / 20.0f); */
+ }};
+ case AL_VOCAL_MORPHER_PHONEME_O:
+ return {{
+ {( 450 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
+ {( 800 * pitch) / frequency, 0.281838f}, /* std::pow(10.0f, -11 / 20.0f); */
+ {(2830 * pitch) / frequency, 0.079432f}, /* std::pow(10.0f, -22 / 20.0f); */
+ {(3800 * pitch) / frequency, 0.079432f} /* std::pow(10.0f, -22 / 20.0f); */
+ }};
+ case AL_VOCAL_MORPHER_PHONEME_U:
+ return {{
+ {( 325 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
+ {( 700 * pitch) / frequency, 0.158489f}, /* std::pow(10.0f, -16 / 20.0f); */
+ {(2700 * pitch) / frequency, 0.017782f}, /* std::pow(10.0f, -35 / 20.0f); */
+ {(3800 * pitch) / frequency, 0.009999f} /* std::pow(10.0f, -40 / 20.0f); */
+ }};
+ }
+ return {};
+}
+
+
+ALboolean VmorpherState::deviceUpdate(const ALCdevice* /*device*/)
+{
+ for(auto &e : mChans)
+ {
+ std::for_each(std::begin(e.Formants[VOWEL_A_INDEX]), std::end(e.Formants[VOWEL_A_INDEX]),
+ std::mem_fn(&FormantFilter::clear));
+ std::for_each(std::begin(e.Formants[VOWEL_B_INDEX]), std::end(e.Formants[VOWEL_B_INDEX]),
+ std::mem_fn(&FormantFilter::clear));
+ std::fill(std::begin(e.CurrentGains), std::end(e.CurrentGains), 0.0f);
+ }
+
+ return AL_TRUE;
+}
+
+void VmorpherState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
+{
+ const ALCdevice *device{context->mDevice.get()};
+ const ALfloat frequency{static_cast<ALfloat>(device->Frequency)};
+ const ALfloat step{props->Vmorpher.Rate / frequency};
+ mStep = fastf2u(clampf(step*WAVEFORM_FRACONE, 0.0f, ALfloat{WAVEFORM_FRACONE-1}));
+
+ if(mStep == 0)
+ mGetSamples = Oscillate<Half>;
+ else if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_SINUSOID)
+ mGetSamples = Oscillate<Sin>;
+ else if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH)
+ mGetSamples = Oscillate<Saw>;
+ else /*if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE)*/
+ mGetSamples = Oscillate<Triangle>;
+
+ const ALfloat pitchA{std::pow(2.0f,
+ static_cast<float>(props->Vmorpher.PhonemeACoarseTuning) / 12.0f)};
+ const ALfloat pitchB{std::pow(2.0f,
+ static_cast<float>(props->Vmorpher.PhonemeBCoarseTuning) / 12.0f)};
+
+ auto vowelA = getFiltersByPhoneme(props->Vmorpher.PhonemeA, frequency, pitchA);
+ auto vowelB = getFiltersByPhoneme(props->Vmorpher.PhonemeB, frequency, pitchB);
+
+ /* Copy the filter coefficients to the input channels. */
+ for(size_t i{0u};i < slot->Wet.Buffer.size();++i)
+ {
+ std::copy(vowelA.begin(), vowelA.end(), std::begin(mChans[i].Formants[VOWEL_A_INDEX]));
+ std::copy(vowelB.begin(), vowelB.end(), std::begin(mChans[i].Formants[VOWEL_B_INDEX]));
+ }
+
+ mOutTarget = target.Main->Buffer;
+ for(size_t i{0u};i < slot->Wet.Buffer.size();++i)
+ {
+ auto coeffs = GetAmbiIdentityRow(i);
+ ComputePanGains(target.Main, coeffs.data(), slot->Params.Gain, mChans[i].TargetGains);
+ }
+}
+
+void VmorpherState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
+{
+ /* Following the EFX specification for a conformant implementation which describes
+ * the effect as a pair of 4-band formant filters blended together using an LFO.
+ */
+ for(size_t base{0u};base < samplesToDo;)
+ {
+ alignas(16) ALfloat lfo[MAX_UPDATE_SAMPLES];
+ const size_t td{minz(MAX_UPDATE_SAMPLES, samplesToDo-base)};
+
+ mGetSamples(lfo, mIndex, mStep, td);
+ mIndex += static_cast<ALuint>(mStep * td);
+ mIndex &= WAVEFORM_FRACMASK;
+
+ auto chandata = std::addressof(mChans[0]);
+ for(const auto &input : samplesIn)
+ {
+ std::fill_n(std::begin(mSampleBufferA), td, 0.0f);
+ std::fill_n(std::begin(mSampleBufferB), td, 0.0f);
+
+ auto& vowelA = chandata->Formants[VOWEL_A_INDEX];
+ auto& vowelB = chandata->Formants[VOWEL_B_INDEX];
+
+ /* Process first vowel. */
+ vowelA[0].process(&input[base], mSampleBufferA, td);
+ vowelA[1].process(&input[base], mSampleBufferA, td);
+ vowelA[2].process(&input[base], mSampleBufferA, td);
+ vowelA[3].process(&input[base], mSampleBufferA, td);
+
+ /* Process second vowel. */
+ vowelB[0].process(&input[base], mSampleBufferB, td);
+ vowelB[1].process(&input[base], mSampleBufferB, td);
+ vowelB[2].process(&input[base], mSampleBufferB, td);
+ vowelB[3].process(&input[base], mSampleBufferB, td);
+
+ alignas(16) ALfloat blended[MAX_UPDATE_SAMPLES];
+ for(size_t i{0u};i < td;i++)
+ blended[i] = lerp(mSampleBufferA[i], mSampleBufferB[i], lfo[i]);
+
+ /* Now, mix the processed sound data to the output. */
+ MixSamples({blended, td}, samplesOut, chandata->CurrentGains, chandata->TargetGains,
+ samplesToDo-base, base);
+ ++chandata;
+ }
+
+ base += td;
+ }
+}
+
+
+void Vmorpher_setParami(EffectProps* props, ALCcontext *context, ALenum param, ALint val)
+{
+ switch(param)
+ {
+ case AL_VOCAL_MORPHER_WAVEFORM:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_WAVEFORM && val <= AL_VOCAL_MORPHER_MAX_WAVEFORM))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher waveform out of range");
+ props->Vmorpher.Waveform = val;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEA:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-a out of range");
+ props->Vmorpher.PhonemeA = val;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEB:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-b out of range");
+ props->Vmorpher.PhonemeB = val;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-a coarse tuning out of range");
+ props->Vmorpher.PhonemeACoarseTuning = val;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-b coarse tuning out of range");
+ props->Vmorpher.PhonemeBCoarseTuning = val;
+ break;
+
+ default:
+ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
+ param);
+ }
+}
+void Vmorpher_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
+void Vmorpher_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+{
+ switch(param)
+ {
+ case AL_VOCAL_MORPHER_RATE:
+ if(!(val >= AL_VOCAL_MORPHER_MIN_RATE && val <= AL_VOCAL_MORPHER_MAX_RATE))
+ SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher rate out of range");
+ props->Vmorpher.Rate = val;
+ break;
+
+ default:
+ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
+ param);
+ }
+}
+void Vmorpher_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+{ Vmorpher_setParamf(props, context, param, vals[0]); }
+
+void Vmorpher_getParami(const EffectProps* props, ALCcontext *context, ALenum param, ALint* val)
+{
+ switch(param)
+ {
+ case AL_VOCAL_MORPHER_PHONEMEA:
+ *val = props->Vmorpher.PhonemeA;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEB:
+ *val = props->Vmorpher.PhonemeB;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
+ *val = props->Vmorpher.PhonemeACoarseTuning;
+ break;
+
+ case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
+ *val = props->Vmorpher.PhonemeBCoarseTuning;
+ break;
+
+ case AL_VOCAL_MORPHER_WAVEFORM:
+ *val = props->Vmorpher.Waveform;
+ break;
+
+ default:
+ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
+ param);
+ }
+}
+void Vmorpher_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
+void Vmorpher_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+{
+ switch(param)
+ {
+ case AL_VOCAL_MORPHER_RATE:
+ *val = props->Vmorpher.Rate;
+ break;
+
+ default:
+ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
+ param);
+ }
+}
+void Vmorpher_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+{ Vmorpher_getParamf(props, context, param, vals); }
+
+DEFINE_ALEFFECT_VTABLE(Vmorpher);
+
+
+struct VmorpherStateFactory final : public EffectStateFactory {
+ EffectState *create() override { return new VmorpherState{}; }
+ EffectProps getDefaultProps() const noexcept override;
+ const EffectVtable *getEffectVtable() const noexcept override { return &Vmorpher_vtable; }
+};
+
+EffectProps VmorpherStateFactory::getDefaultProps() const noexcept
+{
+ EffectProps props{};
+ props.Vmorpher.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE;
+ props.Vmorpher.PhonemeA = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA;
+ props.Vmorpher.PhonemeB = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB;
+ props.Vmorpher.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING;
+ props.Vmorpher.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING;
+ props.Vmorpher.Waveform = AL_VOCAL_MORPHER_DEFAULT_WAVEFORM;
+ return props;
+}
+
+} // namespace
+
+EffectStateFactory *VmorpherStateFactory_getFactory()
+{
+ static VmorpherStateFactory VmorpherFactory{};
+ return &VmorpherFactory;
+}