diff options
Diffstat (limited to 'alc/effects/chorus.cpp')
-rw-r--r-- | alc/effects/chorus.cpp | 296 |
1 files changed, 148 insertions, 148 deletions
diff --git a/alc/effects/chorus.cpp b/alc/effects/chorus.cpp index 9a81ffe9..2ddc179c 100644 --- a/alc/effects/chorus.cpp +++ b/alc/effects/chorus.cpp @@ -281,107 +281,107 @@ void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBu } -void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val) +void Chorus_setParami(EffectProps *props, ALenum param, int val) { switch(param) { - case AL_CHORUS_WAVEFORM: - if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform"); - props->Chorus.Waveform = val; - break; - - case AL_CHORUS_PHASE: - if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range"); - props->Chorus.Phase = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param); + case AL_CHORUS_WAVEFORM: + if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM)) + throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform"}; + props->Chorus.Waveform = val; + break; + + case AL_CHORUS_PHASE: + if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) + throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range"}; + props->Chorus.Phase = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals) -{ Chorus_setParami(props, context, param, vals[0]); } -void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val) +void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals) +{ Chorus_setParami(props, param, vals[0]); } +void Chorus_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { - case AL_CHORUS_RATE: - if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range"); - props->Chorus.Rate = val; - break; - - case AL_CHORUS_DEPTH: - if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range"); - props->Chorus.Depth = val; - break; - - case AL_CHORUS_FEEDBACK: - if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range"); - props->Chorus.Feedback = val; - break; - - case AL_CHORUS_DELAY: - if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range"); - props->Chorus.Delay = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param); + case AL_CHORUS_RATE: + if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) + throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range"}; + props->Chorus.Rate = val; + break; + + case AL_CHORUS_DEPTH: + if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) + throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range"}; + props->Chorus.Depth = val; + break; + + case AL_CHORUS_FEEDBACK: + if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) + throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range"}; + props->Chorus.Feedback = val; + break; + + case AL_CHORUS_DELAY: + if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) + throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range"}; + props->Chorus.Delay = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals) -{ Chorus_setParamf(props, context, param, vals[0]); } +void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals) +{ Chorus_setParamf(props, param, vals[0]); } -void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val) +void Chorus_getParami(const EffectProps *props, ALenum param, int *val) { switch(param) { - case AL_CHORUS_WAVEFORM: - *val = props->Chorus.Waveform; - break; + case AL_CHORUS_WAVEFORM: + *val = props->Chorus.Waveform; + break; - case AL_CHORUS_PHASE: - *val = props->Chorus.Phase; - break; + case AL_CHORUS_PHASE: + *val = props->Chorus.Phase; + break; - default: - context->setError(AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param); + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals) -{ Chorus_getParami(props, context, param, vals); } -void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val) +void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals) +{ Chorus_getParami(props, param, vals); } +void Chorus_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { - case AL_CHORUS_RATE: - *val = props->Chorus.Rate; - break; + case AL_CHORUS_RATE: + *val = props->Chorus.Rate; + break; - case AL_CHORUS_DEPTH: - *val = props->Chorus.Depth; - break; + case AL_CHORUS_DEPTH: + *val = props->Chorus.Depth; + break; - case AL_CHORUS_FEEDBACK: - *val = props->Chorus.Feedback; - break; + case AL_CHORUS_FEEDBACK: + *val = props->Chorus.Feedback; + break; - case AL_CHORUS_DELAY: - *val = props->Chorus.Delay; - break; + case AL_CHORUS_DELAY: + *val = props->Chorus.Delay; + break; - default: - context->setError(AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param); + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals) -{ Chorus_getParamf(props, context, param, vals); } +void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals) +{ Chorus_getParamf(props, param, vals); } DEFINE_ALEFFECT_VTABLE(Chorus); @@ -405,107 +405,107 @@ EffectProps ChorusStateFactory::getDefaultProps() const noexcept } -void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val) +void Flanger_setParami(EffectProps *props, ALenum param, int val) { switch(param) { - case AL_FLANGER_WAVEFORM: - if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform"); - props->Chorus.Waveform = val; - break; - - case AL_FLANGER_PHASE: - if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range"); - props->Chorus.Phase = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param); + case AL_FLANGER_WAVEFORM: + if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM)) + throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform"}; + props->Chorus.Waveform = val; + break; + + case AL_FLANGER_PHASE: + if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) + throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range"}; + props->Chorus.Phase = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals) -{ Flanger_setParami(props, context, param, vals[0]); } -void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val) +void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals) +{ Flanger_setParami(props, param, vals[0]); } +void Flanger_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { - case AL_FLANGER_RATE: - if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range"); - props->Chorus.Rate = val; - break; - - case AL_FLANGER_DEPTH: - if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range"); - props->Chorus.Depth = val; - break; - - case AL_FLANGER_FEEDBACK: - if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range"); - props->Chorus.Feedback = val; - break; - - case AL_FLANGER_DELAY: - if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range"); - props->Chorus.Delay = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param); + case AL_FLANGER_RATE: + if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) + throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range"}; + props->Chorus.Rate = val; + break; + + case AL_FLANGER_DEPTH: + if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) + throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range"}; + props->Chorus.Depth = val; + break; + + case AL_FLANGER_FEEDBACK: + if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) + throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range"}; + props->Chorus.Feedback = val; + break; + + case AL_FLANGER_DELAY: + if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) + throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range"}; + props->Chorus.Delay = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals) -{ Flanger_setParamf(props, context, param, vals[0]); } +void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals) +{ Flanger_setParamf(props, param, vals[0]); } -void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val) +void Flanger_getParami(const EffectProps *props, ALenum param, int *val) { switch(param) { - case AL_FLANGER_WAVEFORM: - *val = props->Chorus.Waveform; - break; + case AL_FLANGER_WAVEFORM: + *val = props->Chorus.Waveform; + break; - case AL_FLANGER_PHASE: - *val = props->Chorus.Phase; - break; + case AL_FLANGER_PHASE: + *val = props->Chorus.Phase; + break; - default: - context->setError(AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param); + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals) -{ Flanger_getParami(props, context, param, vals); } -void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val) +void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals) +{ Flanger_getParami(props, param, vals); } +void Flanger_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { - case AL_FLANGER_RATE: - *val = props->Chorus.Rate; - break; + case AL_FLANGER_RATE: + *val = props->Chorus.Rate; + break; - case AL_FLANGER_DEPTH: - *val = props->Chorus.Depth; - break; + case AL_FLANGER_DEPTH: + *val = props->Chorus.Depth; + break; - case AL_FLANGER_FEEDBACK: - *val = props->Chorus.Feedback; - break; + case AL_FLANGER_FEEDBACK: + *val = props->Chorus.Feedback; + break; - case AL_FLANGER_DELAY: - *val = props->Chorus.Delay; - break; + case AL_FLANGER_DELAY: + *val = props->Chorus.Delay; + break; - default: - context->setError(AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param); + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals) -{ Flanger_getParamf(props, context, param, vals); } +void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals) +{ Flanger_getParamf(props, param, vals); } DEFINE_ALEFFECT_VTABLE(Flanger); |