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-rw-r--r--alc/alu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/alc/alu.cpp b/alc/alu.cpp
index ba44980c..722ef1e1 100644
--- a/alc/alu.cpp
+++ b/alc/alu.cpp
@@ -818,7 +818,7 @@ void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, con
break;
}
- voice->mFlags &= ~(VOICE_HAS_HRTF | VOICE_HAS_NFC);
+ voice->mFlags &= ~(VoiceHasHrtf | VoiceHasNfc);
if(voice->mFmtChannels == FmtBFormat2D || voice->mFmtChannels == FmtBFormat3D)
{
/* Special handling for B-Format sources. */
@@ -845,7 +845,7 @@ void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, con
voice->mChans[0].mDryParams.NFCtrlFilter.adjust(w0);
}
- voice->mFlags |= VOICE_HAS_NFC;
+ voice->mFlags |= VoiceHasNfc;
}
/* Panning a B-Format sound toward some direction is easy. Just pan the
@@ -1076,7 +1076,7 @@ void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, con
}
}
- voice->mFlags |= VOICE_HAS_HRTF;
+ voice->mFlags |= VoiceHasHrtf;
}
else
{
@@ -1097,7 +1097,7 @@ void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, con
for(size_t c{0};c < num_channels;c++)
voice->mChans[c].mDryParams.NFCtrlFilter.adjust(w0);
- voice->mFlags |= VOICE_HAS_NFC;
+ voice->mFlags |= VoiceHasNfc;
}
/* Calculate the directional coefficients once, which apply to all
@@ -1148,7 +1148,7 @@ void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, con
for(size_t c{0};c < num_channels;c++)
voice->mChans[c].mDryParams.NFCtrlFilter.adjust(w0);
- voice->mFlags |= VOICE_HAS_NFC;
+ voice->mFlags |= VoiceHasNfc;
}
for(size_t c{0};c < num_channels;c++)