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Diffstat (limited to 'Alc/effects/chorus.cpp')
-rw-r--r-- | Alc/effects/chorus.cpp | 538 |
1 files changed, 0 insertions, 538 deletions
diff --git a/Alc/effects/chorus.cpp b/Alc/effects/chorus.cpp deleted file mode 100644 index d475b57a..00000000 --- a/Alc/effects/chorus.cpp +++ /dev/null @@ -1,538 +0,0 @@ -/** - * OpenAL cross platform audio library - * Copyright (C) 2013 by Mike Gorchak - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "config.h" - -#include <algorithm> -#include <climits> -#include <cmath> -#include <cstdlib> -#include <iterator> - -#include "AL/al.h" -#include "AL/alc.h" -#include "AL/efx.h" - -#include "alAuxEffectSlot.h" -#include "alcmain.h" -#include "alError.h" -#include "alcontext.h" -#include "almalloc.h" -#include "alnumeric.h" -#include "alspan.h" -#include "alu.h" -#include "ambidefs.h" -#include "effects/base.h" -#include "math_defs.h" -#include "opthelpers.h" -#include "vector.h" - - -namespace { - -static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch"); -static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch"); - -enum class WaveForm { - Sinusoid, - Triangle -}; - -void GetTriangleDelays(ALint *delays, const ALsizei start_offset, const ALsizei lfo_range, - const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay, const ALsizei todo) -{ - ASSUME(start_offset >= 0); - ASSUME(lfo_range > 0); - ASSUME(todo > 0); - - ALsizei offset{start_offset}; - auto gen_lfo = [&offset,lfo_range,lfo_scale,depth,delay]() -> ALint - { - offset = (offset+1)%lfo_range; - return fastf2i((1.0f - std::abs(2.0f - lfo_scale*offset)) * depth) + delay; - }; - std::generate_n(delays, todo, gen_lfo); -} - -void GetSinusoidDelays(ALint *delays, const ALsizei start_offset, const ALsizei lfo_range, - const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay, const ALsizei todo) -{ - ASSUME(start_offset >= 0); - ASSUME(lfo_range > 0); - ASSUME(todo > 0); - - ALsizei offset{start_offset}; - auto gen_lfo = [&offset,lfo_range,lfo_scale,depth,delay]() -> ALint - { - ASSUME(delay >= 0); - offset = (offset+1)%lfo_range; - return fastf2i(std::sin(lfo_scale*offset) * depth) + delay; - }; - std::generate_n(delays, todo, gen_lfo); -} - -struct ChorusState final : public EffectState { - al::vector<ALfloat,16> mSampleBuffer; - ALsizei mOffset{0}; - - ALsizei mLfoOffset{0}; - ALsizei mLfoRange{1}; - ALfloat mLfoScale{0.0f}; - ALint mLfoDisp{0}; - - /* Gains for left and right sides */ - struct { - ALfloat Current[MAX_OUTPUT_CHANNELS]{}; - ALfloat Target[MAX_OUTPUT_CHANNELS]{}; - } mGains[2]; - - /* effect parameters */ - WaveForm mWaveform{}; - ALint mDelay{0}; - ALfloat mDepth{0.0f}; - ALfloat mFeedback{0.0f}; - - - ALboolean deviceUpdate(const ALCdevice *device) override; - void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; - void process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span<FloatBufferLine> samplesOut) override; - - DEF_NEWDEL(ChorusState) -}; - -ALboolean ChorusState::deviceUpdate(const ALCdevice *Device) -{ - const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY); - size_t maxlen; - - maxlen = NextPowerOf2(float2int(max_delay*2.0f*Device->Frequency) + 1u); - if(maxlen <= 0) return AL_FALSE; - - if(maxlen != mSampleBuffer.size()) - { - mSampleBuffer.resize(maxlen); - mSampleBuffer.shrink_to_fit(); - } - - std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f); - for(auto &e : mGains) - { - std::fill(std::begin(e.Current), std::end(e.Current), 0.0f); - std::fill(std::begin(e.Target), std::end(e.Target), 0.0f); - } - - return AL_TRUE; -} - -void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target) -{ - static constexpr ALsizei mindelay = MAX_RESAMPLE_PADDING << FRACTIONBITS; - - switch(props->Chorus.Waveform) - { - case AL_CHORUS_WAVEFORM_TRIANGLE: - mWaveform = WaveForm::Triangle; - break; - case AL_CHORUS_WAVEFORM_SINUSOID: - mWaveform = WaveForm::Sinusoid; - break; - } - - /* The LFO depth is scaled to be relative to the sample delay. Clamp the - * delay and depth to allow enough padding for resampling. - */ - const ALCdevice *device{Context->Device}; - const auto frequency = static_cast<ALfloat>(device->Frequency); - mDelay = maxi(float2int(props->Chorus.Delay*frequency*FRACTIONONE + 0.5f), mindelay); - mDepth = minf(props->Chorus.Depth * mDelay, static_cast<ALfloat>(mDelay - mindelay)); - - mFeedback = props->Chorus.Feedback; - - /* Gains for left and right sides */ - ALfloat coeffs[2][MAX_AMBI_CHANNELS]; - CalcDirectionCoeffs({-1.0f, 0.0f, 0.0f}, 0.0f, coeffs[0]); - CalcDirectionCoeffs({ 1.0f, 0.0f, 0.0f}, 0.0f, coeffs[1]); - - mOutTarget = target.Main->Buffer; - ComputePanGains(target.Main, coeffs[0], Slot->Params.Gain, mGains[0].Target); - ComputePanGains(target.Main, coeffs[1], Slot->Params.Gain, mGains[1].Target); - - ALfloat rate{props->Chorus.Rate}; - if(!(rate > 0.0f)) - { - mLfoOffset = 0; - mLfoRange = 1; - mLfoScale = 0.0f; - mLfoDisp = 0; - } - else - { - /* Calculate LFO coefficient (number of samples per cycle). Limit the - * max range to avoid overflow when calculating the displacement. - */ - ALsizei lfo_range = float2int(minf(frequency/rate + 0.5f, static_cast<ALfloat>(INT_MAX/360 - 180))); - - mLfoOffset = float2int(static_cast<ALfloat>(mLfoOffset)/mLfoRange*lfo_range + 0.5f) % lfo_range; - mLfoRange = lfo_range; - switch(mWaveform) - { - case WaveForm::Triangle: - mLfoScale = 4.0f / mLfoRange; - break; - case WaveForm::Sinusoid: - mLfoScale = al::MathDefs<float>::Tau() / mLfoRange; - break; - } - - /* Calculate lfo phase displacement */ - ALint phase{props->Chorus.Phase}; - if(phase < 0) phase = 360 + phase; - mLfoDisp = (mLfoRange*phase + 180) / 360; - } -} - -void ChorusState::process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei /*numInput*/, const al::span<FloatBufferLine> samplesOut) -{ - const auto bufmask = static_cast<ALsizei>(mSampleBuffer.size()-1); - const ALfloat feedback{mFeedback}; - const ALsizei avgdelay{(mDelay + (FRACTIONONE>>1)) >> FRACTIONBITS}; - ALfloat *RESTRICT delaybuf{mSampleBuffer.data()}; - ALsizei offset{mOffset}; - - for(ALsizei base{0};base < samplesToDo;) - { - const ALsizei todo = mini(256, samplesToDo-base); - ALint moddelays[2][256]; - alignas(16) ALfloat temps[2][256]; - - if(mWaveform == WaveForm::Sinusoid) - { - GetSinusoidDelays(moddelays[0], mLfoOffset, mLfoRange, mLfoScale, mDepth, mDelay, - todo); - GetSinusoidDelays(moddelays[1], (mLfoOffset+mLfoDisp)%mLfoRange, mLfoRange, mLfoScale, - mDepth, mDelay, todo); - } - else /*if(mWaveform == WaveForm::Triangle)*/ - { - GetTriangleDelays(moddelays[0], mLfoOffset, mLfoRange, mLfoScale, mDepth, mDelay, - todo); - GetTriangleDelays(moddelays[1], (mLfoOffset+mLfoDisp)%mLfoRange, mLfoRange, mLfoScale, - mDepth, mDelay, todo); - } - mLfoOffset = (mLfoOffset+todo) % mLfoRange; - - for(ALsizei i{0};i < todo;i++) - { - // Feed the buffer's input first (necessary for delays < 1). - delaybuf[offset&bufmask] = samplesIn[0][base+i]; - - // Tap for the left output. - ALint delay{offset - (moddelays[0][i]>>FRACTIONBITS)}; - ALfloat mu{(moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE)}; - temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask], - delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask], - mu); - - // Tap for the right output. - delay = offset - (moddelays[1][i]>>FRACTIONBITS); - mu = (moddelays[1][i]&FRACTIONMASK) * (1.0f/FRACTIONONE); - temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask], - delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask], - mu); - - // Accumulate feedback from the average delay of the taps. - delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback; - offset++; - } - - for(ALsizei c{0};c < 2;c++) - MixSamples(temps[c], samplesOut, mGains[c].Current, mGains[c].Target, samplesToDo-base, - base, todo); - - base += todo; - } - - mOffset = offset; -} - - -void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val) -{ - switch(param) - { - case AL_CHORUS_WAVEFORM: - if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform"); - props->Chorus.Waveform = val; - break; - - case AL_CHORUS_PHASE: - if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range"); - props->Chorus.Phase = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param); - } -} -void Chorus_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals) -{ Chorus_setParami(props, context, param, vals[0]); } -void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_CHORUS_RATE: - if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range"); - props->Chorus.Rate = val; - break; - - case AL_CHORUS_DEPTH: - if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range"); - props->Chorus.Depth = val; - break; - - case AL_CHORUS_FEEDBACK: - if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range"); - props->Chorus.Feedback = val; - break; - - case AL_CHORUS_DELAY: - if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range"); - props->Chorus.Delay = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param); - } -} -void Chorus_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals) -{ Chorus_setParamf(props, context, param, vals[0]); } - -void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val) -{ - switch(param) - { - case AL_CHORUS_WAVEFORM: - *val = props->Chorus.Waveform; - break; - - case AL_CHORUS_PHASE: - *val = props->Chorus.Phase; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param); - } -} -void Chorus_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals) -{ Chorus_getParami(props, context, param, vals); } -void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_CHORUS_RATE: - *val = props->Chorus.Rate; - break; - - case AL_CHORUS_DEPTH: - *val = props->Chorus.Depth; - break; - - case AL_CHORUS_FEEDBACK: - *val = props->Chorus.Feedback; - break; - - case AL_CHORUS_DELAY: - *val = props->Chorus.Delay; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param); - } -} -void Chorus_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals) -{ Chorus_getParamf(props, context, param, vals); } - -DEFINE_ALEFFECT_VTABLE(Chorus); - - -struct ChorusStateFactory final : public EffectStateFactory { - EffectState *create() override { return new ChorusState{}; } - EffectProps getDefaultProps() const noexcept override; - const EffectVtable *getEffectVtable() const noexcept override { return &Chorus_vtable; } -}; - -EffectProps ChorusStateFactory::getDefaultProps() const noexcept -{ - EffectProps props{}; - props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM; - props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; - props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; - props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; - props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; - props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; - return props; -} - - -void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val) -{ - switch(param) - { - case AL_FLANGER_WAVEFORM: - if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform"); - props->Chorus.Waveform = val; - break; - - case AL_FLANGER_PHASE: - if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range"); - props->Chorus.Phase = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param); - } -} -void Flanger_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals) -{ Flanger_setParami(props, context, param, vals[0]); } -void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_FLANGER_RATE: - if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range"); - props->Chorus.Rate = val; - break; - - case AL_FLANGER_DEPTH: - if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range"); - props->Chorus.Depth = val; - break; - - case AL_FLANGER_FEEDBACK: - if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range"); - props->Chorus.Feedback = val; - break; - - case AL_FLANGER_DELAY: - if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range"); - props->Chorus.Delay = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param); - } -} -void Flanger_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals) -{ Flanger_setParamf(props, context, param, vals[0]); } - -void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val) -{ - switch(param) - { - case AL_FLANGER_WAVEFORM: - *val = props->Chorus.Waveform; - break; - - case AL_FLANGER_PHASE: - *val = props->Chorus.Phase; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param); - } -} -void Flanger_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals) -{ Flanger_getParami(props, context, param, vals); } -void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_FLANGER_RATE: - *val = props->Chorus.Rate; - break; - - case AL_FLANGER_DEPTH: - *val = props->Chorus.Depth; - break; - - case AL_FLANGER_FEEDBACK: - *val = props->Chorus.Feedback; - break; - - case AL_FLANGER_DELAY: - *val = props->Chorus.Delay; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param); - } -} -void Flanger_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals) -{ Flanger_getParamf(props, context, param, vals); } - -DEFINE_ALEFFECT_VTABLE(Flanger); - - -/* Flanger is basically a chorus with a really short delay. They can both use - * the same processing functions, so piggyback flanger on the chorus functions. - */ -struct FlangerStateFactory final : public EffectStateFactory { - EffectState *create() override { return new ChorusState{}; } - EffectProps getDefaultProps() const noexcept override; - const EffectVtable *getEffectVtable() const noexcept override { return &Flanger_vtable; } -}; - -EffectProps FlangerStateFactory::getDefaultProps() const noexcept -{ - EffectProps props{}; - props.Chorus.Waveform = AL_FLANGER_DEFAULT_WAVEFORM; - props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE; - props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE; - props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH; - props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; - props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY; - return props; -} - -} // namespace - -EffectStateFactory *ChorusStateFactory_getFactory() -{ - static ChorusStateFactory ChorusFactory{}; - return &ChorusFactory; -} - -EffectStateFactory *FlangerStateFactory_getFactory() -{ - static FlangerStateFactory FlangerFactory{}; - return &FlangerFactory; -} |