diff options
author | Chris Robinson <[email protected]> | 2014-05-23 12:14:51 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2014-05-23 12:14:51 -0700 |
commit | 13eac2552e8df0e0a4d5e2012497d4076a365661 (patch) | |
tree | 82e051ed09211a2718ec692c08d8e19330a9fb54 /examples | |
parent | 5ef5d218c40f36c20f1971d2fc6af101ed00d756 (diff) |
Update the examples to use SDL2
This should make it easier to build the examples on 64-bit, where there are no
premade dev libs for SDL1 on 64-bit mingw. FindSDL_sound.cmake has been
updated to accept SDL or SDL2.
Diffstat (limited to 'examples')
-rw-r--r-- | examples/alloopback.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/examples/alloopback.c b/examples/alloopback.c index 649ef6ef..2361ada1 100644 --- a/examples/alloopback.c +++ b/examples/alloopback.c @@ -92,13 +92,15 @@ static ALuint CreateSineWave(void) } -int main() +int main(int argc, char *argv[]) { PlaybackInfo playback = { NULL, NULL, 0 }; SDL_AudioSpec desired, obtained; ALuint source, buffer; ALCint attrs[16]; ALenum state; + (void)argc; + (void)argv; /* Print out error if extension is missing. */ if(!alcIsExtensionPresent(NULL, "ALC_SOFT_loopback")) @@ -167,6 +169,8 @@ int main() attrs[6] = 0; /* end of list */ + playback.FrameSize = FramesToBytes(1, attrs[1], attrs[3]); + /* Initialize OpenAL loopback device, using our format attributes. */ playback.Device = alcLoopbackOpenDeviceSOFT(NULL); if(!playback.Device) @@ -187,7 +191,6 @@ int main() fprintf(stderr, "Failed to set an OpenAL audio context\n"); goto error; } - playback.FrameSize = FramesToBytes(1, attrs[1], attrs[3]); /* Start SDL playing. Our callback (thus alcRenderSamplesSOFT) will now * start being called regularly to update the AL playback state. */ |