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authorChris Robinson <[email protected]>2023-12-23 22:51:54 -0800
committerChris Robinson <[email protected]>2023-12-23 22:51:54 -0800
commit29a1001a22891294ab63102e8868bdea52eb7b93 (patch)
tree9379a61ed37e1fb4b4a2235a72914efeae9292fa /core
parent28744c0418749dd8b2d1eb191280c881faad00bb (diff)
Use separate structs for the dedicated dialog/lfe effects
Diffstat (limited to 'core')
-rw-r--r--core/effects/base.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/core/effects/base.h b/core/effects/base.h
index 672d3f04..66182bf5 100644
--- a/core/effects/base.h
+++ b/core/effects/base.h
@@ -171,7 +171,11 @@ struct VmorpherProps {
VMorpherWaveform Waveform;
};
-struct DedicatedProps {
+struct DedicatedDialogProps {
+ float Gain;
+};
+
+struct DedicatedLfeProps {
float Gain;
};
@@ -193,7 +197,8 @@ union EffectProps {
ModulatorProps Modulator;
PshifterProps Pshifter;
VmorpherProps Vmorpher;
- DedicatedProps Dedicated;
+ DedicatedDialogProps DedicatedDialog;
+ DedicatedLfeProps DedicatedLfe;
ConvolutionProps Convolution;
};