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authorChris Robinson <[email protected]>2012-06-16 22:37:45 -0700
committerChris Robinson <[email protected]>2012-06-16 22:37:45 -0700
commit90ca6675c2a433a99d3cc3086cc18428b1088b10 (patch)
treeac7b81908328a1d44406c03584dcde5b6b014410 /alsoftrc.sample
parent0db9730a502eb38f6b7a6c90dd89f38f73f18880 (diff)
Allow PulseAudio to spawn a server by default
Since only one backend is used at a time now, the issues with device ownership aren't really prevelant anymore. An application that tries to open all enumerated devices won't run into the problem of spawning a server and end up preventing other backend devices from working.
Diffstat (limited to 'alsoftrc.sample')
-rw-r--r--alsoftrc.sample8
1 files changed, 3 insertions, 5 deletions
diff --git a/alsoftrc.sample b/alsoftrc.sample
index 8f1a41dd..bbb9815e 100644
--- a/alsoftrc.sample
+++ b/alsoftrc.sample
@@ -285,11 +285,9 @@
## spawn-server:
# Attempts to spawn a PulseAudio server when requesting to open a PulseAudio
-# device. Note that some apps may open and probe all enumerated devices on
-# startup, causing a server to spawn even if a PulseAudio device is not
-# actually selected. Setting autospawn to false in Pulse's client.conf will
-# still prevent autospawning even if this is set to true.
-#spawn-server = false
+# device. Setting autospawn to false in PulseAudio's client.conf will still
+# prevent autospawning even if this is set to true.
+#spawn-server = true
## allow-moves:
# Allows PulseAudio to move active streams to different devices. Note that the