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authorChris Robinson <[email protected]>2022-01-27 02:59:07 -0800
committerChris Robinson <[email protected]>2022-01-27 02:59:07 -0800
commitf8ac1ffe805b13c8b1cd2bc4d4a8362cbe1c2cbe (patch)
treea8a24a3e85f7a8f00cf3947da37e97ab0f42d3f6 /alc/effects/reverb.cpp
parent1bbea9cd3060ef65a2623f156b4f12ebf62c52fe (diff)
Get rid of MathDefs
Diffstat (limited to 'alc/effects/reverb.cpp')
-rw-r--r--alc/effects/reverb.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp
index 379cc1fb..0b5e4edb 100644
--- a/alc/effects/reverb.cpp
+++ b/alc/effects/reverb.cpp
@@ -44,7 +44,6 @@
#include "core/mixer.h"
#include "core/mixer/defs.h"
#include "intrusive_ptr.h"
-#include "math_defs.h"
#include "opthelpers.h"
#include "vecmat.h"
#include "vector.h"
@@ -113,7 +112,7 @@ alignas(16) constexpr float EarlyA2B[NUM_LINES][NUM_LINES]{
};
/* Converts A-Format to B-Format for late reverb. */
-constexpr float Sqrt1_2{7.07106781e-01f/*1.0f/std::sqrt(2.0f)*/};
+constexpr auto Sqrt1_2 = static_cast<float>(1.0/al::numbers::sqrt2);
alignas(16) constexpr float LateA2B[NUM_LINES][NUM_LINES]{
{ 0.5f, 0.5f, 0.5f, 0.5f },
{ Sqrt1_2, -Sqrt1_2, 0.0f, 0.0f },
@@ -795,10 +794,8 @@ void T60Filter::calcCoeffs(const float length, const float lfDecayTime,
void EarlyReflections::updateLines(const float density_mult, const float diffusion,
const float decayTime, const float frequency)
{
- constexpr float sqrt1_2{0.70710678118654752440f/*1.0f/std::sqrt(2.0f)*/};
-
/* Calculate the all-pass feed-back/forward coefficient. */
- VecAp.Coeff = diffusion*diffusion * sqrt1_2;
+ VecAp.Coeff = diffusion*diffusion * Sqrt1_2;
for(size_t i{0u};i < NUM_LINES;i++)
{
@@ -888,8 +885,7 @@ void LateReverb::updateLines(const float density_mult, const float diffusion,
DensityGain[1] = CalcDensityGain(CalcDecayCoeff(length, decayTimeWeighted));
/* Calculate the all-pass feed-back/forward coefficient. */
- constexpr float sqrt1_2{0.70710678118654752440f/*1.0f/std::sqrt(2.0f)*/};
- VecAp.Coeff = diffusion*diffusion * sqrt1_2;
+ VecAp.Coeff = diffusion*diffusion * Sqrt1_2;
for(size_t i{0u};i < NUM_LINES;i++)
{
@@ -1431,7 +1427,7 @@ void ReverbState::earlyFaded(const size_t offset, const size_t todo, const float
void Modulation::calcDelays(size_t todo)
{
- constexpr float inv_scale{MOD_FRACONE / al::MathDefs<float>::Tau()};
+ constexpr float inv_scale{MOD_FRACONE / al::numbers::pi_v<float> / 2.0f};
uint idx{Index};
const uint step{Step};
const float depth{Depth[0]};
@@ -1446,7 +1442,7 @@ void Modulation::calcDelays(size_t todo)
void Modulation::calcFadedDelays(size_t todo, float fadeCount, float fadeStep)
{
- constexpr float inv_scale{MOD_FRACONE / al::MathDefs<float>::Tau()};
+ constexpr float inv_scale{MOD_FRACONE / al::numbers::pi_v<float> / 2.0f};
uint idx{Index};
const uint step{Step};
const float depth{Depth[0]};