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authorChris Robinson <[email protected]>2023-05-12 18:02:12 -0700
committerChris Robinson <[email protected]>2023-05-12 18:02:12 -0700
commite7ea579ca5f3c0da6cfe80ec9a7295bca60198aa (patch)
tree43e7e7d3ac1cbdbfd3705986238853eec72c272e /al/effect.cpp
parent72f02418e505a192c0cc7b27cd7b3aa28a7a03ec (diff)
Avoid using al::vector unnecessarily
Diffstat (limited to 'al/effect.cpp')
-rw-r--r--al/effect.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/al/effect.cpp b/al/effect.cpp
index 3d91139a..3ca7c37e 100644
--- a/al/effect.cpp
+++ b/al/effect.cpp
@@ -31,6 +31,7 @@
#include <new>
#include <numeric>
#include <utility>
+#include <vector>
#include "AL/al.h"
#include "AL/alc.h"
@@ -49,7 +50,6 @@
#include "core/except.h"
#include "core/logging.h"
#include "opthelpers.h"
-#include "vector.h"
#ifdef ALSOFT_EAX
#include <cassert>
@@ -259,7 +259,7 @@ START_API_FUNC
/* Store the allocated buffer IDs in a separate local list, to avoid
* modifying the user storage in case of failure.
*/
- al::vector<ALuint> ids;
+ std::vector<ALuint> ids;
ids.reserve(static_cast<ALuint>(n));
do {
ALeffect *effect{AllocEffect(device)};