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authorChris Robinson <[email protected]>2017-03-11 06:26:05 -0800
committerChris Robinson <[email protected]>2017-03-11 06:26:05 -0800
commitfeffe1e81a155ded0bcdb519a1a126fd8e908baa (patch)
tree3645a30361f0e39bb9a4d40f942ee53d8383bed5 /OpenAL32/alSource.c
parent98e8f941b773df0b591e7c6c6c0e3b5096a9b4f2 (diff)
Make the voice's 'moving' state a bitflag
Diffstat (limited to 'OpenAL32/alSource.c')
-rw-r--r--OpenAL32/alSource.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 55a4aae1..a36231b5 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -3034,7 +3034,7 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
* volume last specified; there's no reason to fade from where
* it stopped at.
*/
- voice->Moving = AL_FALSE;
+ voice->Flags &= ~VOICE_IS_MOVING;
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
ATOMIC_STORE(&Source->state, AL_PLAYING, almemory_order_release);
goto done;
@@ -3083,7 +3083,6 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
*/
voice->Step = 0;
- voice->Moving = AL_FALSE;
voice->Flags = 0;
for(i = 0;i < MAX_INPUT_CHANNELS;i++)
{