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authorChris Robinson <[email protected]>2009-04-11 17:04:55 -0700
committerChris Robinson <[email protected]>2009-04-11 17:04:55 -0700
commit1c540181116a875f708890bc9c380b71cd1fd6ba (patch)
tree1b971f21c0c5e50901cd1663d50b0af278730ab3 /OpenAL32/Include/alu.h
parente80e1b6d9f4c31521dd3e6437280c851ea94d82e (diff)
Move the WetBuffer into the effect slot object
This should make it easier to support multiple slots
Diffstat (limited to 'OpenAL32/Include/alu.h')
-rw-r--r--OpenAL32/Include/alu.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 913b0a51..7c6e95b7 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -22,6 +22,8 @@ enum {
OUTPUTCHANNELS
};
+#define BUFFERSIZE 24000
+
extern ALboolean DuplicateStereo;
__inline ALuint aluBytesFromFormat(ALenum format);