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authorChris Robinson <[email protected]>2018-11-18 22:45:55 -0800
committerChris Robinson <[email protected]>2018-11-18 22:50:04 -0800
commit362979cefb413e04dd4698d282779436e0a86bbc (patch)
treeb51796cf1a6bab95a902e4d2e2cb1aade1da2681 /OpenAL32/Include/alMain.h
parent81aed2ea01904c73156ade21faa5f12806685f72 (diff)
Use a normal vector for effect sublists
Diffstat (limited to 'OpenAL32/Include/alMain.h')
-rw-r--r--OpenAL32/Include/alMain.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 38c0471b..8a85f141 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -514,10 +514,9 @@ typedef struct BufferSubList {
} BufferSubList;
typedef struct EffectSubList {
- ALuint64 FreeMask;
- struct ALeffect *Effects; /* 64 */
+ ALuint64 FreeMask{0u};
+ struct ALeffect *Effects{nullptr}; /* 64 */
} EffectSubList;
-TYPEDEF_VECTOR(EffectSubList, vector_EffectSubList)
typedef struct FilterSubList {
ALuint64 FreeMask;
@@ -609,7 +608,7 @@ struct ALCdevice_struct {
almtx_t BufferLock;
// Map of Effects for this device
- vector_EffectSubList EffectList{};
+ al::vector<EffectSubList> EffectList;
almtx_t EffectLock;
// Map of Filters for this device