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authorChris Robinson <[email protected]>2010-03-09 09:28:22 -0800
committerChris Robinson <[email protected]>2010-03-09 09:28:22 -0800
commit98f4f5a4f014817f8f84d4570c79da426c348516 (patch)
tree1d3a989f805ab96c7c3b3397eccdc82948529454 /OpenAL32/Include/alAuxEffectSlot.h
parent8feb089f5ca9166810cb2655356db2006cd22496 (diff)
Add EFX types and enums to alext.h
The types and enums are in efx.h, which is included by alext.h. It's done this way because EFX has a lot if definitions which would polute alext.h
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 76a0f537..21202f69 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -9,12 +9,6 @@
extern "C" {
#endif
-#define AL_EFFECTSLOT_EFFECT 0x0001
-#define AL_EFFECTSLOT_GAIN 0x0002
-#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
-
-#define AL_EFFECTSLOT_NULL 0x0000
-
typedef struct ALeffectState ALeffectState;
typedef struct ALeffectslot