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authorChris Robinson <[email protected]>2020-09-05 20:48:56 -0700
committerChris Robinson <[email protected]>2020-09-05 20:48:56 -0700
commitc52bf8c401aaf78bbcfa99b33fdaf4838999d547 (patch)
tree453bccbc16da43e7ec5403b57feab52e82e12faa
parent9975aeb37f0bcb9a35b1cba7a755abc4774883d0 (diff)
Rework effect slot buffer setting
Rather than creating an effect-specific buffer that gets passed along as a property, the buffer is set the effect state when the effect state is created, the device is updated, or the buffer is changed. The buffer can only be set while the effect slot isn't playing, so it won't be changed or updated while the mixer is processing the effect state.
-rw-r--r--al/auxeffectslot.cpp24
-rw-r--r--al/auxeffectslot.h3
-rw-r--r--al/event.cpp5
-rw-r--r--al/event.h3
-rw-r--r--alc/alc.cpp10
-rw-r--r--alc/alu.cpp18
-rw-r--r--alc/effects/base.h12
-rw-r--r--alc/effects/convolution.cpp29
8 files changed, 25 insertions, 79 deletions
diff --git a/al/auxeffectslot.cpp b/al/auxeffectslot.cpp
index d9f459ba..a4e945b4 100644
--- a/al/auxeffectslot.cpp
+++ b/al/auxeffectslot.cpp
@@ -484,7 +484,6 @@ START_API_FUNC
SETERR_RETURN(context, AL_INVALID_NAME,, "Invalid effect slot ID %u", effectslot);
ALeffectslot *target{};
- ALbuffer *buffer{};
ALCdevice *device{};
ALenum err{};
switch(param)
@@ -552,8 +551,13 @@ START_API_FUNC
case AL_BUFFER:
device = context->mDevice.get();
+ if(slot->mState == SlotState::Playing)
+ SETERR_RETURN(context, AL_INVALID_OPERATION,,
+ "Setting buffer on playing effect slot %u", slot->id);
+
{
std::lock_guard<std::mutex> ___{device->BufferLock};
+ ALbuffer *buffer{};
if(value)
{
buffer = LookupBuffer(device, static_cast<ALuint>(value));
@@ -569,13 +573,9 @@ START_API_FUNC
DecrementRef(oldbuffer->ref);
slot->Buffer = buffer;
- slot->Effect.Buffer = nullptr;
- if(buffer)
- {
- FPUCtl mixer_mode{};
- auto *state = slot->Effect.State.get();
- slot->Effect.Buffer.reset(state->createBuffer(device, buffer->mBuffer));
- }
+ FPUCtl mixer_mode{};
+ auto *state = slot->Effect.State.get();
+ state->setBuffer(device, buffer ? &buffer->mBuffer : nullptr);
}
break;
@@ -819,8 +819,6 @@ ALeffectslot::~ALeffectslot()
if(Params.mEffectState)
Params.mEffectState->release();
- if(Params.mEffectBuffer)
- Params.mEffectBuffer->release();
}
ALenum ALeffectslot::init()
@@ -856,9 +854,8 @@ ALenum ALeffectslot::initEffect(ALeffect *effect, ALCcontext *context)
{
FPUCtl mixer_mode{};
State->deviceUpdate(Device);
- Effect.Buffer = nullptr;
if(Buffer)
- Effect.Buffer.reset(State->createBuffer(Device, Buffer->mBuffer));
+ State->setBuffer(Device, &Buffer->mBuffer);
}
if(!effect)
@@ -882,7 +879,6 @@ ALenum ALeffectslot::initEffect(ALeffect *effect, ALCcontext *context)
while(props)
{
props->State = nullptr;
- props->Buffer = nullptr;
props = props->next.load(std::memory_order_relaxed);
}
@@ -912,7 +908,6 @@ void ALeffectslot::updateProps(ALCcontext *context)
props->Type = Effect.Type;
props->Props = Effect.Props;
props->State = Effect.State;
- props->Buffer = Effect.Buffer;
/* Set the new container for updating internal parameters. */
props = Params.Update.exchange(props, std::memory_order_acq_rel);
@@ -922,7 +917,6 @@ void ALeffectslot::updateProps(ALCcontext *context)
* freelist.
*/
props->State = nullptr;
- props->Buffer = nullptr;
AtomicReplaceHead(context->mFreeEffectslotProps, props);
}
}
diff --git a/al/auxeffectslot.h b/al/auxeffectslot.h
index 3977b650..fdab99ef 100644
--- a/al/auxeffectslot.h
+++ b/al/auxeffectslot.h
@@ -32,7 +32,6 @@ struct ALeffectslotProps {
EffectProps Props;
al::intrusive_ptr<EffectState> State;
- al::intrusive_ptr<EffectBufferBase> Buffer;
std::atomic<ALeffectslotProps*> next;
@@ -57,7 +56,6 @@ struct ALeffectslot {
EffectProps Props{};
al::intrusive_ptr<EffectState> State;
- al::intrusive_ptr<EffectBufferBase> Buffer;
} Effect;
std::atomic_flag PropsClean;
@@ -76,7 +74,6 @@ struct ALeffectslot {
ALenum EffectType{AL_EFFECT_NULL};
EffectProps mEffectProps{};
EffectState *mEffectState{nullptr};
- EffectBufferBase *mEffectBuffer{nullptr};
float RoomRolloff{0.0f}; /* Added to the source's room rolloff, not multiplied. */
float DecayTime{0.0f};
diff --git a/al/event.cpp b/al/event.cpp
index 6c004ef3..cd8ea7c2 100644
--- a/al/event.cpp
+++ b/al/event.cpp
@@ -60,11 +60,6 @@ static int EventThread(ALCcontext *context)
evt.u.mEffectState->release();
continue;
}
- if(evt.EnumType == EventType_ReleaseEffectBuffer)
- {
- evt.u.mEffectBuffer->release();
- continue;
- }
ALbitfieldSOFT enabledevts{context->mEnabledEvts.load(std::memory_order_acquire)};
if(!context->mEventCb) continue;
diff --git a/al/event.h b/al/event.h
index 4717865b..44d9306f 100644
--- a/al/event.h
+++ b/al/event.h
@@ -6,7 +6,6 @@
#include "almalloc.h"
-struct EffectBufferBase;
struct EffectState;
@@ -24,7 +23,6 @@ enum {
/* Internal events. */
EventType_ReleaseEffectState = 65536,
- EventType_ReleaseEffectBuffer,
};
struct AsyncEvent {
@@ -46,7 +44,6 @@ struct AsyncEvent {
ALchar msg[232];
} user;
EffectState *mEffectState;
- EffectBufferBase *mEffectBuffer;
} u{};
AsyncEvent() noexcept = default;
diff --git a/alc/alc.cpp b/alc/alc.cpp
index a8ec407f..8a89e8c2 100644
--- a/alc/alc.cpp
+++ b/alc/alc.cpp
@@ -2102,10 +2102,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const int *attrList)
state->mOutTarget = device->Dry.Buffer;
state->deviceUpdate(device);
if(ALbuffer *buffer{slot->Buffer})
- {
- slot->Effect.Buffer = nullptr;
- slot->Effect.Buffer.reset(state->createBuffer(device, buffer->mBuffer));
- }
+ state->setBuffer(device, &buffer->mBuffer);
slot->updateProps(context);
}
@@ -2128,10 +2125,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const int *attrList)
state->mOutTarget = device->Dry.Buffer;
state->deviceUpdate(device);
if(ALbuffer *buffer{slot->Buffer})
- {
- slot->Effect.Buffer = nullptr;
- slot->Effect.Buffer.reset(state->createBuffer(device, buffer->mBuffer));
- }
+ state->setBuffer(device, &buffer->mBuffer);
slot->updateProps(context);
}
}
diff --git a/alc/alu.cpp b/alc/alu.cpp
index 978f6d62..bda8b08d 100644
--- a/alc/alu.cpp
+++ b/alc/alu.cpp
@@ -505,24 +505,6 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALeffectslot **sorted_slots, ALCco
}
}
- EffectBufferBase *buffer{props->Buffer.release()};
- EffectBufferBase *oldbuffer{slot->Params.mEffectBuffer};
- slot->Params.mEffectBuffer = buffer;
-
- if(oldbuffer && !oldbuffer->releaseIfNoDelete())
- {
- RingBuffer *ring{context->mAsyncEvents.get()};
- auto evt_vec = ring->getWriteVector();
- if LIKELY(evt_vec.first.len > 0)
- {
- AsyncEvent *evt{::new(evt_vec.first.buf) AsyncEvent{EventType_ReleaseEffectBuffer}};
- evt->u.mEffectBuffer = oldbuffer;
- ring->writeAdvance(1);
- }
- else
- props->Buffer.reset(oldbuffer);
- }
-
AtomicReplaceHead(context->mFreeEffectslotProps, props);
EffectTarget output;
diff --git a/alc/effects/base.h b/alc/effects/base.h
index a6b7e98a..db38fc49 100644
--- a/alc/effects/base.h
+++ b/alc/effects/base.h
@@ -155,10 +155,6 @@ const EffectVtable T##_vtable = { \
}
-struct EffectBufferBase : public al::intrusive_ref<EffectBufferBase> {
- virtual ~EffectBufferBase() = default;
-};
-
struct EffectTarget {
MixParams *Main;
RealMixParams *RealOut;
@@ -171,13 +167,7 @@ struct EffectState : public al::intrusive_ref<EffectState> {
virtual ~EffectState() = default;
virtual void deviceUpdate(const ALCdevice *device) = 0;
- /* Implementations are currently required to copy the buffer data if they
- * wish to hold on to it, as there's no guarantee the buffer won't be
- * deleted or altered during a mix.
- */
- virtual EffectBufferBase *createBuffer(const ALCdevice* /*device*/,
- const BufferStorage& /*buffer*/)
- { return nullptr; }
+ virtual void setBuffer(const ALCdevice* /*device*/, const BufferStorage* /*buffer*/) { }
virtual void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) = 0;
virtual void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) = 0;
};
diff --git a/alc/effects/convolution.cpp b/alc/effects/convolution.cpp
index 1ce3bae2..2ba0bde8 100644
--- a/alc/effects/convolution.cpp
+++ b/alc/effects/convolution.cpp
@@ -97,7 +97,7 @@ using complex_d = std::complex<double>;
constexpr size_t ConvolveUpdateSize{1024};
constexpr size_t ConvolveUpdateSamples{ConvolveUpdateSize / 2};
-struct ConvolutionFilter final : public EffectBufferBase {
+struct ConvolutionFilter {
FmtChannels mChannels{};
AmbiLayout mAmbiLayout{};
AmbiScaling mAmbiScaling{};
@@ -385,13 +385,13 @@ void ConvolutionFilter::process(const size_t samplesToDo,
struct ConvolutionState final : public EffectState {
- ConvolutionFilter *mFilter{};
+ std::unique_ptr<ConvolutionFilter> mFilter;
ConvolutionState() = default;
~ConvolutionState() override = default;
void deviceUpdate(const ALCdevice *device) override;
- EffectBufferBase *createBuffer(const ALCdevice *device, const BufferStorage &buffer) override;
+ void setBuffer(const ALCdevice *device, const BufferStorage *buffer) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override;
@@ -402,29 +402,26 @@ void ConvolutionState::deviceUpdate(const ALCdevice* /*device*/)
{
}
-EffectBufferBase *ConvolutionState::createBuffer(const ALCdevice *device,
- const BufferStorage &buffer)
+void ConvolutionState::setBuffer(const ALCdevice *device, const BufferStorage *buffer)
{
+ mFilter = nullptr;
/* An empty buffer doesn't need a convolution filter. */
- if(buffer.mSampleLen < 1) return nullptr;
+ if(!buffer || buffer->mSampleLen < 1) return;
- auto numChannels = ChannelsFromFmt(buffer.mChannels,
- minu(buffer.mAmbiOrder, device->mAmbiOrder));
+ auto numChannels = ChannelsFromFmt(buffer->mChannels,
+ minu(buffer->mAmbiOrder, device->mAmbiOrder));
- al::intrusive_ptr<ConvolutionFilter> filter{new ConvolutionFilter{numChannels}};
- if LIKELY(filter->init(device, buffer))
- return filter.release();
- return nullptr;
+ mFilter.reset(new ConvolutionFilter{numChannels});
+ if(!mFilter->init(device, *buffer))
+ mFilter = nullptr;
}
void ConvolutionState::update(const ALCcontext *context, const ALeffectslot *slot,
const EffectProps *props, const EffectTarget target)
{
- mFilter = static_cast<ConvolutionFilter*>(slot->Params.mEffectBuffer);
- if(!mFilter) return;
-
- mFilter->update(mOutTarget, context, slot, props, target);
+ if(mFilter)
+ mFilter->update(mOutTarget, context, slot, props, target);
}
void ConvolutionState::process(const size_t samplesToDo,