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project (OculusVR)
include_directories(Include Src Src/Kernel Src/Util)
include_directories(../Bindings/C/Include)
file(GLOB_RECURSE SOURCE_FILES Src/*.cpp Src/*.h Include/*.h)
file(GLOB_RECURSE WIN32_FILES Src/OVR_Win32_*.cpp Src/OVR_Win32_*.h Src/Kernel/OVR_ThreadsWinAPI.cpp *D3D*.cpp)
file(GLOB_RECURSE OSX_FILES Src/OVR_OSX_*.cpp Src/OVR_OSX_*.h )
file(GLOB_RECURSE LINUX_FILES Src/OVR_Linux_*.cpp Src/OVR_Linux_*.h)
file(GLOB_RECURSE UNIX_FILES Src/OVR_Unix_*.cpp Src/OVR_Unix_*.h Src/Kernel/OVR_ThreadsPthread.cpp)
foreach(f ${OSX_FILES})
list(REMOVE_ITEM SOURCE_FILES ${f})
endforeach(f)
foreach(f ${UNIX_FILES})
list(REMOVE_ITEM SOURCE_FILES ${f})
endforeach(f)
foreach(f ${WIN32_FILES})
list(REMOVE_ITEM SOURCE_FILES ${f})
endforeach(f)
if(WIN32)
# Extra source
list(APPEND SOURCE_FILES ${WIN32_FILES})
# Extra libs
list(APPEND EXTRA_LIBS setupapi winmm ws2_32)
elseif(APPLE)
# Extra source
list(APPEND SOURCE_FILES ${OSX_FILES})
list(APPEND SOURCE_FILES ${UNIX_FILES})
# Extra libs
find_library(COCOA_LIBRARY Cocoa)
find_library(IOKIT_LIBRARY IOKit)
list(APPEND EXTRA_LIBS ${COCOA_LIBRARY} ${IOKIT_LIBRARY})
else()
# Extra source
list(APPEND SOURCE_FILES ${LINUX_FILES})
list(APPEND SOURCE_FILES ${UNIX_FILES})
# Extra libs
add_subdirectory(../3rdParty/EDID ${CMAKE_CURRENT_BINARY_DIR}/../3rdParty/EDID)
# Used by the SDK to read the EDID of the monitors
list(APPEND EXTRA_LIBS edid)
# Used by the SDK to access the HID functions
list(APPEND EXTRA_LIBS udev)
find_package(Threads REQUIRED)
list(APPEND EXTRA_LIBS ${CMAKE_THREAD_LIBS_INIT})
# Check for XRandR (modern resolution switching and gamma control)
find_package(X11 REQUIRED)
if (NOT X11_Xrandr_FOUND)
message(FATAL_ERROR "The RandR library and headers were not found")
endif()
list(APPEND EXTRA_LIBS ${X11_X11_LIB})
list(APPEND EXTRA_LIBS ${X11_Xrandr_LIB})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../3rdParty/EDID)
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DOVR_BUILD_DEBUG")
add_library(OculusVR STATIC ${SOURCE_FILES} ${PLATFORM_SOURCE_FILES})
list(APPEND EXTRA_LIBS OculusVR)
set(OVR_LIBRARIES ${EXTRA_LIBS} CACHE STRING "Dependencies of OculusVR")
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